N's Rhyperior
Aspiring Trainer
- Scyther/Scizor - 120 for 1 energy is nice but you are hitting limited weakness now. So what? And also, its hard to spam this atk. 3/3
- Heracross - ehh??! 2-3 Geodudes
- Lotad/Lombre/Ludicolo - I love this ability will make Stage 2s easy to send out turn 1, For Twin Energy, 300 dmg. 2/3-4/3-4
- Surskit/Masquerain - ehh?! 2/2
- Phanthump/Trevenant - ehh?! 2/2
- Eldegoss V - Not as good as Shaymin and Tapu Lele, but it'll be a new staple. 4-5 Geodudes
- Applin/Flapple - Nice to drop dmg. 3/4
- Ninetales V - Nice that you can copy atks, for 3 energy tho. 3-4
- Magmar/Magmortar - Lucky if you pull 280 and KOing ADP territory. 3/3-4
- Litwick/Lampent/Chandelure - T1 NO WEAKNESS, T1 SPIRIT BURNER! 3/4/4
- Heatmor - ehh?!! 2
- Wingull/Pelipper - ehh?!! 2/2
- Milotic V - with some tricks like Galar Mine and Frosmoth, you can land huge dmg turn 2. 4 Geodudes Bring Jirachi for early turn setup
- Tympole/Palpitoad/Seismitoad - ehhh? Do I even like this. 3/3/2-3
- G-Darumaka/Darmanitan - Do I even like this? 3/3
- Eiscue - eh 2-3
- Voltorb/Electrode - ehh. Marnie exists. Literally 4-of. 2-2
- Electabuzz/Electivire - Speed Energy. 3/3
- Shinx/Luxio/Luxray - Love this "Top Deck" abilities become gimmicks. 160 for 1 energy. 3/4/4
- Toxtricity V/VMAX - I already mentioned on how good this is. 3/4
- Morpeko - eh. 1
- Clefairy/Clefable - ok. 3/3
- Sigilyph - techable. 3
- Sandygast/Palossand - mill mill. 3/3
- Hattena/Hattrem/Hatterene - 1. Jessie & James weak but stackable ver. 2. Stage 2 Spiritomb. 3/3/3-4
- Dragapult V/VMAX - For more Damage... 4/4
- Nosepass/Probopass - ok. 3/3
- Meditite/Medicham - eh. 2-3/2-3
- Barboach/Whiscash - 140 for 2 Energy. Nice (dmg mods don't count).3/3-4
- Galarian Yamask/Runerigus - you can do this once per turn. 3/3
- Rolycoly/Carkol/Coalossal - Decent F accel that we need. 3/3/4
- Stonjourner - 180 for 5? No! 180 for 3, heck yes! 2-3
- Koffing/Galarian Weezing - its the weak version of Garbotoxin where you don't need a tool but you must be in the active. Its Wobbufet. And with Boss' Orders being on the same set, this can be easily countered. Sorry. We also have the nerfed Float Stone in the format. 3/4
- Trubbish/Garbodor - Auto-Poison. 3-4
- Falinks V -Nice card, might see some use. 4-5 Geodudes
- Spiritomb - how to turn 1 this main atk? 3-4
- Vullaby/Mandibuzz - ehh?! 2/2
- Malamar V/VMAX - Epic comeback atkr. 3/4
- Durant - might see some use. 3
- Copperajah V/VMAX - It might have the expensive atks, but it has the tank! With 1 Perrserker and Vitality Band, can straightly KOs Zacian. 3-4/4
- Snorlax - is this a joke? 1
- Chatot - just play Eldegoss for guarantee chance not this trash. 2
- Pidove/Tranquill/Unfezant - ehh?! 2/2/2
- Stufful/Bewear - ehh 2/2
- Skwovet/Greedent - even though you can search tools using Adventure Bag, Greedent must be in the Sword & Shield Base Set not here. 2/3
- Dan - It's rare to have a card that draws 4. 3
- Boss' Orders - 5 Geodudes
- Tool Scrapper - 5 Geodudes
- Nugget - 3
- Cursed Shovel - Mill. 3
- Oleana - Its Team Rocket's Sneak Attack but it wasn't the same. 4
- Scoop Up Net - 5
- Galar Mine - see some uses. 3-4
- Speed Energy, Horror Energy, Capture Energy - good special energy cards will have some uses in some decks. 4/4/5
Last edited: