Oh my Arceus. I loved that game so much. Funny thing is, I found it because I played it at my friends house a while ago, (And It would have been hard to talk to him since he moved). One day, I suddenly remembered (with very vague memories) a game where you would race around a city instead of a track. I did some research on the internet, and found it: Kirby Air Ride. I bought it the next day. :3
I've had a lot of good times with that game, and I still continue to play it endlessly. I beat the City Trial recordboard, but then I lost the memory card. Oh well.
Some of my favorite cars could be:
* Wagon Star - Great top speed plus some great turning makes for a fun and quick ride.
* Turbo Star - Overall great top speed and great charging (If done right).
And, to finish off this legnthy post, I recently started making plans for Kirby Air Ride 2. I drew box art, mapped out a title sequence, and made plans for 7 new Air Ride courses and about 8 new Stars. (I planned out 15, but I ran out of ideas) It's still a work in progress. I only did this because I wanted to see a sequel pretty badly.
Some of the new ideas were (I don't have the plans with me so I have forgotten some of my ideas):
Courses
Crystal Cavern - A cavern full of crystals.
Patch Land - A scenic view through Kirby's most recent (to date) adventures.
Foggy Moorland - A hilly course with limited visibility.
Ocean Cliffs - A fun ride over the ocean, through waterfalls, and up a cliff. (It seemed like a cool idea)
Stars
Grind Star - Reaches speeds of around 100mph on Grind Rails!
Crystal Star - Very fast, but don't take damage... (To go with Crystal Caverns)
Stadiums
Pencil Derby - Kirby draws lines behind him as he races around. Don't run into them!
Scavenger Hunt 1,2,3,4,5 - Search for the designated items around multiple courses.
Well, enough with my rambling. But, to say the least, Kirby Air Ride was a very underrated game, and definitely deserves a sequel.