Kyurem Decks

Card Slinger J said:
The only reason why Terrakion is a bad tech is due to having to start with it on T1, 4 retreat with no Switch? Sounds pretty bad especially If your Opponent has a solid T1 start. That's why I run Cleffa in my CaKE deck but I think Shaymin UL for Celebration Wind is the better tech to run over Cleffa cause you have a way to transfer energies after you Energymite with the Trode. Maybe run 1 of each I suppose.

Your points are flawed (although I guess I never gave out my list, so I can understand why you said those things.) I run 3 Terrakion with four Fighting Energy and four Rainbow Energy. This turns Terrakion into a splendid attacker, as it gets type coverage over Thundurus, Magnezone, and Zekrom, whom are dominating the format at the moment. Even if I'm against something that isn't any of those cards, a bulky basic with Eviolite, doing 90 damage and being able to pressure with a cheaper revenge is strong enough. And of course I'm running Switch in CKE; I run a Switch or two in all of my decks.
 
Card Slinger J said:
The only reason why Terrakion is a bad tech is due to having to start with it on T1, 4 retreat with no Switch? Sounds pretty bad especially If your Opponent has a solid T1 start. That's why I run Cleffa in my CaKE deck but I think Shaymin UL for Celebration Wind is the better tech to run over Cleffa cause you have a way to transfer energies after you Energymite with the Trode. Maybe run 1 of each I suppose.

I run 4 Cobalion NV and 3 Kyurem NV in my list. Against Reshiphlosion/TyRam, Kyurem is going to be your main attacker cause Cobalion just flat out loses to Reshiram and Typhlosion due to Type Disadvantage plus you're probably going to be using Glaciate most of the time with Kyurem anyway, Outrage is usually a last resort attack. If Reshiram is their Active just Glaciate for 60 to it and bench spread for 30 on the rest of their bench.


I did test Jirachi in my CaKE deck and the problem with utilizing Time Hollow is the timing, plus Jirachi is also Catcher bait in the deck. It's also a bad Pokemon to start the game off with so you're better off with Cleffa to promote a Pokemon on the bench to bring out and still fix your hand with drawpower early game. If you do run Cleffa in CaKE don't ever play it on the bench mid to late game you'll regret it cause Chandelure, Tyrogue, and opposing Kyurem says hi.

The trick with using Electrode Prime for Energymite is you want to get it off by early to mid game ASAP, otherwise If they are in a Prize lead by mid to late game you're probably going to be entering your scoop phase very soon. Out of my testing with CaKE thus far it has favorable matchups against ZPST, TyRam, among other decks. I see why Terrakion is needed in the deck for against Magnezone and the problem is that Switch will be a dead card in hand sometimes.


Wait let me guess, Basculin is ran as a tech in CaKE due to Flail? You do realize you need to make sure your Opponent is only going to be doing at least 60 damage to it so that you can Flail before they Revenge KO it right? Final Gambit would make more sense If you're running Fliptini but then again it's not worth it most of the time.

I have never used Flail for anything particularly useful. I've always used Final Gambit to OHKO.
 
Futachimaru said:
Your points are flawed (although I guess I never gave out my list, so I can understand why you said those things.) I run 3 Terrakion with four Fighting Energy and four Rainbow Energy. This turns Terrakion into a splendid attacker, as it gets type coverage over Thundurus, Magnezone, and Zekrom, whom are dominating the format at the moment. Even if I'm against something that isn't any of those cards, a bulky basic with Eviolite, doing 90 damage and being able to pressure with a cheaper revenge is strong enough. And of course I'm running Switch in CKE; I run a Switch or two in all of my decks.

So you're having pretty good success with Terrakion NV so far? I might have to try it out in my CaKE deck and see how it works. I hate taking Cleffa out for it but I think it could very well be worth it I suppose. I'll test and see for myself, thanks for the input.
 
Rikko145: Why'd the judge take away your basculin? On topic, Kyuremgater seems fun, but I don't know how good it is
 
pokemonjoe said:
Rikko145: Why'd the judge take away your basculin? On topic, Kyuremgater seems fun, but I don't know how good it is

I marked down 25 on my list and it's number 24 on the card. My other judge friends said that the German National winner did the same thing, and that the ruling should of been that since I had a legal deck and a legal list, I could change one to meet the other. I didn't opt out at the beginning of the day and I was selected for random check after the fourth round, so it was pretty obvious I had no malicious intent. I played Reshiphlosion next round, got each round down to 1-1 prizes, and lost. I learned after that that he played then somebody I stomped in Swiss. Odds say I could of pretty confidently made Top 8, at least.... -.-

(I apologize for being off-topic. But it kinda ties in with the Basculin tech thing.)
 
Rikko: I don't mind. It's interesting to know.
Currently, I am deciding between KyuGatr and CaKE. I think CaKE is fast and pretty consistent, but a just played a KyuGatr with my ZPST and I won on cards, not prizes, and they were ahead.
Here's why I may run KyuGatr over CaKE; KyuGatr has more ways to do damage. I played a KyuGatr with DCL and Rainbow energy, and it was a good tech. Suggestions/Playability?
 
For the Love of Keldeo said:
Rikko: I don't mind. It's interesting to know.
Currently, I am deciding between KyuGatr and CaKE. I think CaKE is fast and pretty consistent, but a just played a KyuGatr with my ZPST and I won on cards, not prizes, and they were ahead.
Here's why I may run KyuGatr over CaKE; KyuGatr has more ways to do damage. I played a KyuGatr with DCL and Rainbow energy, and it was a good tech. Suggestions/Playability?

I have a standard Kyugatr with 2 SEL for Cobalion. It's got some great matchups and something people seem to forget is Feraligatr, with 2 turns of Kyurem spread, becomes a 120 damage-dealing beast. Depending on your T/S/S line, you can have a consistent T2 Gatr and spread before your opponent can even get set up. If they do and have an annoying High HP Bench sitter (aka Vileplume/Typhlosion) or (worse!) a Chansey, you can switch to SEL for the Snipe KO.

As for techs I would recommend, based on experience:
-SEL over Benchtini for metal matchups, because there's so few Pokémon run in KyureGatr (8 basics total including Cleffa in my list). So the odds of having a full bench are less than ideal. Plus, again, the snipe capability is amazing.
-Bad Gatr CAN be played (Spinning Tail spreads for 20 and his second attack OHKOs Emboar) but after heavy playtesting I always found him unnecessary, as he is just a worse Kyurem. originally ran a 3-2-2-1 (a la the Emboar line in Reshiboar) but changed to a 3-2-3 Prime line for consistency
-DCL, through Tyranitar experience, is more gimmicky than consistent. Once you move the damage around to score multiple KOs, you've got a high-retreat Pokémon active with no other (good) way to attack, and if he gets KO'd you lose 2 prizes.
-Jirachi, however, IS a good play. It means the difference between having to spread 5 turns in a row to kill Typhlosion/Magnezone, and having to spread 2/3 turns in a row
-Similarly, Shaymin is a good play because your Gatrs will get Catchered up constantly as will any energyless Kyurems to stall your spread. So you can just search out your shaymin, play it and make your opponent mad that he wasted a catcher like that :p


No experience with CaKE, but I can only imagine how inconsistent it is... :O
 
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