RE: Let's Do the 7th Generation Ourselves! SIGN-UPS OPEN
"Time" is good, I like it.
I don't think there's any need to pair this hypothetyical region with kalos, we'll be designing the pokemon, not the game, after all.
What was used in BW was the tension between nature and progress. "Nature" is not the same thing, since it's a standalone concept and it wasn't done as such before, you have to go broader here. "Ruins" is good because it brings to mind antique stuff, the remnants of the past, so it works as a theme. "Ruins" and "War" are not the same. you can get "War" if you want.
WanderingWolf said:We could just have a theme on time in general.
Part of the region is heavily affected by the past and is over the mountains of Kalos, and the other part is heavily modernised, populated and dependant on technology.
With the amount of different ideas suggesting X and Y, it would be a point to side this new region with Kalos, like Kanto and Johto (although, not have a game with both regions together).
EDIT:
'Make "Heavy focus on the past" into just "ruins" and we're golden. "Nature" is good too, as is "activity". '
Hang on a second, you just critisiced my idea because nature was used in BW, and chaos (the idea of war) was used in X and Y... but now nature everywhere, and ruins from war is good. Okay -.-
"Time" is good, I like it.
I don't think there's any need to pair this hypothetyical region with kalos, we'll be designing the pokemon, not the game, after all.
What was used in BW was the tension between nature and progress. "Nature" is not the same thing, since it's a standalone concept and it wasn't done as such before, you have to go broader here. "Ruins" is good because it brings to mind antique stuff, the remnants of the past, so it works as a theme. "Ruins" and "War" are not the same. you can get "War" if you want.