Let's Do the 7th Generation

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RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

So I should, like, stop being lazy busy and get my mega drawn, stats redone, move pool reviewed, and get the rock presented.
Ok.

Then I'm making a giant chameleon. And it shall be glorious. (The glorious part is non-negotiable.)
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

professorlight said:
On other news, I'm starting a new one; a vigilante owl that starts as an innocent, cute owlet and evolves into a terrifying, badass owl that kicks bad guys asses (evolves by having a dark-type in party or by being knocked out by a dark-type move). Let me know what you think.

Screw the cat for now, this. I'd work with this so much.
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

evilpacman said:
Name - No name yet...
Type - Poison/Fairy
Description - The Alchemist Pokemon. This Pokemon has a long nose, antler like potrusions coming from the head, long scruffy white hair and pockets in its arms where it stores chemical mixtures. When this Pokemon mixes the chemicals located in it's arms, it can create supernatural potions to extend life or give other powers. Very elusive and gnome like

This thing sounds like it should be related to Spritzee/Aromatisse.

I'm currently in the process of trying to digitalise the peacocks - I'll post a first design when I've done sufficient work on them. (I'm basic at this stuff)
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

I report to may not be able to progressing till.... next month.

I will start working on something around 2nd or 3rd week of March.
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

Magistrum said:
Hello all~

Nice community project you got here!

I won't be able to contribute much here since I got my hands tied on my own fakedex thingy, but instead I might be able to provide link sources(if allowed) of fakemon artworks that might inspire ideas for your fakedex project:
Fantasticfakemon tumblr blog
Smogon's CAP Gallery
Fakemon Creators (Deviantart group)

Cheers~

Thanks for the links, I actually expected the team to work outside of the influence of the usual fakemon, since they are usually riddled with the mistakes I'm trying to teach them to avoid (yours are quite good, though, despite the smogon influence). If you read the thread, you'll see why I strikethrough'd the smogon link, so don't take it personally, please.

Scorched Feathers said:
professorlight said:
On other news, I'm starting a new one; a vigilante owl that starts as an innocent, cute owlet and evolves into a terrifying, badass owl that kicks bad guys asses (evolves by having a dark-type in party or by being knocked out by a dark-type move). Let me know what you think.

Screw the cat for now, this. I'd work with this so much.

The owl is MINE, but you can work with the owlet if you want.

Now...

owl.png


Normal-open eyes and using owl vision-squinted eyes

Those are not formes, they are the same pokemon, just squinting. Squinting HARD.

And as a bonus, here's the stupid mark I version:
owl%2520retarded.png

A deranged mixture of a bat, an owl, a penguin and a midget.
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

Well of course Smogon's CAP is focused on metagame and not ingame pokemon, but I just intended to share it as inspiration for artwork, not the pokemon stats/movepool data. :) Hope that clears it up.

@ your owl artwork
May I suggest varying tones of black? I understand if you want to give it a dark look, but giving it an all-black flat color without varying tones make it quite dull. Pitch some dark gray on some parts of the body or some light gray for some highlights :)
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

Magistrum said:
Well of course Smogon's CAP is focused on metagame and not ingame pokemon, but I just intended to share it as inspiration for artwork, not the pokemon stats/movepool data. :) Hope that clears it up.

@ your owl artwork
May I suggest varying tones of black? I understand if you want to give it a dark look, but giving it an all-black flat color without varying tones make it quite dull. Pitch some dark gray on some parts of the body or some light gray for some highlights :)

I know that, don't worry. Some of the fakemon I saw at the other links were quite good, actually.
I recommend you all to look at those, and smogon's too. try to see why I warned you about it.

I know the owl is dull at the moment; my intention was making it black only so it blends in the shadows; maybe I'll use some dark blue, brown and/or grey in the body, once I make the wings and the legs.

Aaand done.

owlbadass.png


owl.png
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

Is it me or is the stage two owl the same as the stage one but in a different pose?
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

You know I can't draw pwofeesor :p
I can only do other things like be great leader of noble country movepools and stuff ;w;
You have to do all the drawing. :p
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

Reggie McGigas said:
Is it me or is the stage two owl the same as the stage one but in a different pose?

That's because it is just in a different pose, not evolved.
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

Scorched Feathers said:
You know I can't draw pwofeesor :p
I can only do other things like be great leader of noble country movepools and stuff ;w;
You have to do all the drawing. :p

I wasn't talking about drawing, fletch.

- Everybody designs, and I mean everybody. You may not draw well, but you must give input and show your ideas. So please no "I only do movesets/ideas/drawings" business. Everybody who gives ideas draws them or asks someone else to do it. those who can, give stats. and those who can, make movepools.

I was talking about ideas; So far, the only idea you had for the cat was "cats r best starter".

And that was it.

You were going to a war armed with a spork.
We'll do the owlet together; but I'll need you to work; not with your hands, but with your head. Do research; understand where I was going to with the big guy, where other fakemon are going to and where GF's pokemon are going to; there's a lot behind pokemon besides "cats are cool, normal type is boring".

I know you can do it, keeper learned a lot, akwila, moose and turtwig did too; now's your turn.

PM me appropriate ideas for the owlet, and we'll work from there.

And the three owls are the same, reggie; different poses.
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

Mind if I critique? Comments are in bold and red. If you think I'm being too harsh, apologies, but there are certain problems with each of the completed Pokemon.

professorlight said:
[img width=450 height=]https://lh4.googleusercontent.com/-SKs8LrYQNWU/UwBoNaGyFqI/AAAAAAAAAJs/bohPsbgY2u4/s912/squixie.png[/img] [img width=450 height=]https://lh6.googleusercontent.com/-82YTBpeF584/UwBn-5Ri02I/AAAAAAAAAJU/o_92OT7dRqA/s912/elvossom.png[/img] [img width=450 height=]https://lh3.googleusercontent.com/-G8DKhAvdmjE/UwBoB6vP2II/AAAAAAAAAJk/L1XyB7VPoBI/s912/sciuri%2520%25281%2529.png[/img] [img width=450 height=]https://lh5.googleusercontent.com/-h2Rwd0rEKZU/UwBoB2UJTNI/AAAAAAAAAJg/Z0hAJuKnHBM/s912/sciuri%2520%25282%2529.png[/img]

I'm getting a very, very strong My Little Pony vibe from this line, mostly due to the feline features, huge eyes, hair-manes and the fact that it's by proffessorlight. Either way, the resemblance is uncanny and i'm not a fan of it. I also believe that the jump between each stage of evolution is too small, where it simply looks like a bigger version of the previous design, but with added features. In that sense, it's a little uncreative. Lastly, the final evo just seems "off". I can't really describe it, but imo it doesn't look right. I much prefer the alternate form on the right, that looks really cool. Aside from that, I also think that the growing seeds is a swell touch.

Squixie (Squirrel + Pixie) - Elvossom (Elf + Blossom) (Lv16) - Sciuridriel (Sciuridae + Galadriel) (Lv36)

Squixie and Elvossom are cute names without thinking too outside the box but... Sciuridriel? Seems a little complicated and hard to pronounce, don't ya think. I also think there should be a pronunciation guide in brackets for each one, even if they are blindingly obvious, so Squixie (skwik-see), etc

Species: Grassy field pokemon - Ranger pokemon - Forest pokemon
Type: Grass - Grass - Grass / Fairy
Abilities: Overgrow / Grass pelt (HA)

Gender Ratio: 12.5% Female, 87.5% Male
Catch Rate: 45
Egg Groups: Grass - fairy
Steps to Hatch: 5120

Height: 53cm - 100cm - 160cm
Weight: 22kg - 43kg - 67kg

Experience Yield: X
Levelling Rate: Medium slow
EVs: 1 Spe. - 1 Sp. att. / 1 Spe - 1 Sp. att. / 2 Spe.
Base friendship: 70

Bodystyle: X
Footprint: X
Pokédex color: Brown

all good :)


Pokedex entries:

"Squixie's tail has hooked hairs on it which collect grass and flower seeds."

I prefer "Its tail has hooked hairs that can collect grass and flower seeds", as it flows better and feels less clumsy.

"Squixie hides in bushes, concealing the entrance with its verdant tail."

Usually when there's a pokedex entry about a Pokemon, the Pokemon is preferred to be used in the plural, so, depending on whether the plural is Squixie or Squixies, it should read "Squixie(s) hide in bushes, concealing the entrance with their verdant tails." And entrance of what, by the way? It's a little vague.

"Elvossom patrols the forests where it lives, using its extraordinary senses to look for signs of trouble."

Same as before, change it to "Elvossoms patrol the forests where they live, using their extraordinary senses to look for signs of trouble". Although I don't like this dex entry in general; it is very bland.

"Elvossoms use their tails to cover themselves on the ground, ready to ambush troublemakers, they can also scale vertical trees and attack stealthily from the heights."

Gah, comma splice! Should be "..ready to ambush troublemakers. They can also..." Oh, and it seems like you're fitting too many ideas into this dex entry instead of focusing on one, so it becomes rather clustered and as a result, amateur.

"Scuridriel uses its tail as a cloak, perfectly blending in in the forest. As such it is extermely difficult to find."

"in in". :I


"Sciuridriel seems to know everything that happens in their forests and protects every creature that lives in it; if they are somehow threatened, it unleashes its power on the aggresors."

aggressors* Also, once again, use the plural, so "Sciuridriel seem to know..". The repetition of "every" is also quite amateurish, as is the bland subject matter.

Base stats:
45/35/20/65/65/80 BST310
60/55/30/80/80/100 BST405
80/75/55/100/100/120 BST530

Hey, hey, how about some non-digit-of-five stats? Gen 4 and 5 and 6 starters had it, why not Gen 7?

Level Up moves
Squixie
- Scratch
- Tail whip
5 Grass knot
9 Baby-doll eyes
13 Draining kiss
16 Grasswhistle
20 Tail slap
25 Magical leaf
27 Moonlight
31 Super fang
35 Energy ball
38 Agility
41 Nature power
43 Grassy terrain
44 Forest's curse
47 Petal dance

Elvossom
- Scratch
- Tail whip
5 Grass knot
11 Baby-doll eyes
14 Draining kiss
18 Grasswhistle
22 Tail slap
27 Magical leaf
30 Moonlight
34 Super fang
39 Energy ball
42 Agility
46 Nature power
50 Grassy terrain
51 Forest's curse
55 Petal dance

Sciuridriel
- Acrobatics
- Light arrow
- Flower shield
- Scratch
- Tail whip
5 Grass knot
11 Baby-doll eyes
14 Draining kiss
20 Grasswhistle
24 Tail slap
30 Magical leaf
34 Moonlight
38 *Light arrow
42 Super fang
46 Energy ball
52 Agility
56 Nature power
61 Grassy terrain
63 Forest's curse
68 Petal dance

Fun fact: Evo movepools are always the same in terms of level they learn the move as their pre-evolutions, as long as they haven't evolved. So, for example,

Squixie:
- Scratch
- Tail whip
5 Grass knot
9 Baby-doll eyes
13 Draining kiss
16 Grasswhistle
20 Tail slap
25 Magical leaf

Elvossom would need to be

- Scratch
- Tail whip
5 Grass knot
9 Baby-doll eyes
13 Draining kiss
16 Grasswhistle
22 Tail slap
27 Magical leaf

and so on. Hope this helped!


TM moves

uhhhhhhhhhhhhhh

Egg Moves
Flower shield
Charm
Sweet kiss
Play rough
Seed bomb
Aromatherapy
Bullet seed
Leech seed
Leaf storm
Bite
Fake tears
Quick attack
Hyper fang
Iron tail

Tutor Moves
Grass pledge
Frenzy plant (Sciuridriel only)

Notes:
Well, you know where these come from already; squirrels, elves, queens, lord of the rings, yadda yadda yadda.
Yes, they look like that but have an 85 percent+ chance of being male. Elves. Braixen. Deal with it.
Now for the good stuff, my dears. The idea, body shape-wise, was making the squirrel look like an elf more and more at each stage, hence the changes in height, posture and the progressive tapering and reduction of the ears.
Squixie is simple, as starters usually are, pretty much a stylized squirrel, with big eyes (for cuteness purposes, and also because squirrels have big eyes), and the grassy fur and seeds make it obvious it is grass type.
Elvossom gets more interesting, for her I based a lot on the ranger archetype from DnD, usually elves, it's all there, agility, stealthiness, communion with nature, a tiny, cute cape and a flower brooch reminiscent of the leaf brooches galadriel gave to the fellowship in the lord of the rings, the belly pattern is interrupted by a line that makes it seem as if elvossom is wearing a crop top, common detail in many depictions of forest elves.
Sciuridriel grew, of course, and her flowers all bloomed; the tail is not curled anymore (and now has the shape of a real squirrel tail, actually), since most of the time is covering her like a cloak (also derived from tolkien, and galadriel gave the fellowship magic cloaks that made them harder to locate too, plus, sniper camouflage cloaks, also used in elvossom); elvossom's cape and belly pattern, more youthful, now become a full dress, much more mature and stylish (unlike a certain fox, which goes from cute to hobo); she also gets a tiara of acorns at this point, which will be (or not be) removed in the future, because it looks a bit out of nowhere (literally out of nowhere, it doesn't seem to be held on to anything).
Her new, exclusive move is pretty much a fairy version of aura sphere.
As for moves, plenty of support, with special synergy with their HA, nightfall and grassy terrain, flower shield and forest's curse in doubles (also, forest's curse in opponent + acrobatics).
Sciuridriel's default appearance is with the cloak on, she takes it off to attack, and it flows when using non-damaging moves.

*Light arrow
20 PP - 80 BP - acc-
The user launches an arrow formed of its inner light.
This move will never miss.

Sources:
http://en.wikipedia.org/wiki/Squirrel
http://lotr.wikia.com/wiki/Galadriel
http://static1.wikia.nocookie.net/_...UJ.jpg/1000px-Galadriel_in_The_Hobbit_AUJ.jpg
http://www.extremetech.com/wp-conte...ntum-stealth-field-sniper-mock-up-640x353.jpg
http://image.shutterstock.com/displ...rass-and-trees-in-the-background-63627250.jpg
http://dignifiedmushroom.files.wordpress.com/2012/06/movi_lord_ther0176_large.jpg

ALL IS WELL.

I'll do the others if I have time.

By the way guys, do you mind if I act in this thread as the "official" Grammar and Quality Control? That would be fantastic.

becoz i can grammer
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

Not at all, eagle, though I would prefer if you were involved with designing at some degree (considering the previous points about unfounded smogon reasonings, of course) if only to keep other people from coming and blindly critizicing things they never took part in developing.

If you could review the pokedex entries that would be great too, I personally didn't look too much into grammatical structure rather than a way to describe behavior and physical traits that are mostly incidental in the design phase.

As for your concerns:
I'm getting a very, very strong My Little Pony vibe from this line, mostly due to the feline features, huge eyes, hair-manes and the fact that it's by proffessorlight. Either way, the resemblance is uncanny and i'm not a fan of it. I also believe that the jump between each stage of evolution is too small, where it simply looks like a bigger version of the previous design, but with added features. In that sense, it's a little uncreative. Lastly, the final evo just seems "off". I can't really describe it, but imo it doesn't look right. I much prefer the alternate form on the right, that looks really cool. Aside from that, I also think that the growing seeds is a swell touch.
Yes, the MLP vibe is there, mostly because of my drawing style (as already pointed out by lovandra). Huge eyes are both in particular a feature in starters (because starters are cute and marketable to little kids, like MLP) and a real-life feature of squirrels. I don't know about feline features, honestly, I did work hard into keeping them slender and elegant, and squirrel-looking, maybe that's what you're picking up?
Blui pointed out before the fact that they change little, and I brought forth the cyndaquil line as a precedent, since they undergo similar physical changes (slenderness, nore erected poses, but without all the secondary references I'm adding (seeds-flowers, capes, hair, etc).
I'd say that since the caped "form" is just a part of the attack animation they're both the same pokemon (say... clamperl closing its shell, or the cyndaquil line turning their flames on and off).

We never included pronunciation guides, but if someone wants to do it, they are free to do so (consider also that some people don't have english as a first language, so their pronunciation knowledge is not very deep). That's my case, by the way, and since sciuridae is a latin term, I didn't think it would give much trouble.

You're right about the pokedex entries, If they seem cluttered is because I wanted to explain all the things about the pokemon in two short sentences.

The stats are mainly that way because we looked at sceptile's spread as a guide, I think, that's why it is so rounded.

The moves I didn't understand what you are pointing out, aren't they already fitting that format and those levels? Maybe I missed something? yes I did.

So, in short, you're welcome to work with us; if you have ay ideas for pokemon you'd like to do, show them, and we'll see if they have potential.
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

Have to point this out though Eagle, pokemon names are both singular and plural. Always.
 
professorlight said:
Redesign! now 20% more badass.

[img width=500 height=]https://lh5.googleusercontent.com/-3HfQcKZaJi4/Uw2Ezt6hL4I/AAAAAAAAAP4/usRmVEDLVuk/s912/silvellive.png[/img]

And with the goggles raised (because it can totally raise the goggles).

[img width=500 height=]https://lh6.googleusercontent.com/-dV7fDgAOjug/Uw2QbvgmHkI/AAAAAAAAAQE/m5sLWGrCK3c/s912/silvellive%2520goggles.png[/img]

It looks like a megaevolution, doesn't it?

Is it me or can I not see the picture
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

for the Region... you need to base it on a real place... all of the main regions (and almia and orre) are based on a real place... Kalos is France, Sinnoh is Hokkaido Japan, Kanto is Kanto Japan, Hoenn is Kyushu Japan and some nearby islands, Johto is Kansai Japan, Unova is Part of New York City(parts of New Jersey are in there), Orre is Arizona, Almia is the tail of Hokkaido. Doesn't have to be Physically Acurrate, Especially Prevelent with Unova due to New york not having a Desert in the Middle of it!
I would Suggest Greece/Rome/Egyptian areas of the Mediterranian as an Inspiration, The Areas where The Greco-Roman Empire Stood, and The League Castle Could be at Alexandria or Mt. Olympus
________________________________________________________________________________
also, with Fairy I think a Quartet of Legendary Fairies based on the 4 Classical elements of Air, Water, Earth, and Fire's Elementals, The Sylph, Undine, Gnome, and Salamander Respectively... doesn't have to look like it... They would be Flying/Fairy Water/Fairy Ground/Fairy and Fire/Fairy as well, I have some designs which I Might Post... if and When I can post images... I call them Salamond(salamander plus solomon) Undiane(undine plus diane) Gnohmir(Gnome plus Homer)
and Sylfia(Sylph plus Sylvia)... I know we have Charmander as a Salamander and Sylveon has sylph in the name...
______________________________________________
also, Time travel makes me think of Guardian Signs Multiplayer or The Timeshift Stones from Skyward Sword, The Second because it Changed the enviroment but wasn't true time Travel, the concept might Work...
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

Here are My Elementals: (https://drive.google.com/file/d/0BwDA0VS9juCjQ1M1SGttb2wyYW8/edit?usp=sharing)

I'm thinking a base stat total around 550 or so, a little less than mew/celebi/shaymin or the Lake Trio, but not an even Spread,

-Gnohmer-
120 HP
70 ATK
70 SP.ATK
100 DEF
100 SP.DEF
90 SPD

-Salamond-
90 HP
100 ATK
100 SP.ATK
70 DEF
70 SP.DEF
120 SPD

-Undiane-
120 HP
70 ATK
100 SP.ATK
70 DEF
100 SP.DEF
90 SPD

-Sylfia-
90 HP
100 ATK
70 SP.ATK
100 DEF
70 SP.DEF
120 SPD

And for an ability, One that increases the power of STAB moves to 2x instead of 1.5x so Flamethrower with Salamond would have a base power of 180 instead of 135 with it, and also raises the chance of critical hits 1 stage... Like a mix of Super Luck and Adaptability...

I'll come up with movesets later...
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

I'll be bringing some sketches later today for the rock's mega form. I guess that needs updating as well. :p
 
RE: Let's Do the 7th Generation - PRESENT YOUR DESIGNS

tid3000 said:
And for an ability, One that increases the power of STAB moves to 2x instead of 1.5x so Flamethrower with Salamond would have a base power of 180 instead of 135 with it, and also raises the chance of critical hits 1 stage... Like a mix of Super Luck and Adaptability...

That's a wee bit OP don't you think?? Even with the critical hit nerf,, its STAB moves would almost be a guaranteed OHKO.
 
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