@ProZlockie Funny that you mentioned Hard Charm. That was an annoying Tool my opponents (at the recent Nats) used; and it some instances, that Tool forced a 2HKO vs. my intended 1HKO... Lol. Props to my opponents for using it; note to self: perhaps run a Startling Megaphone in my decks...
Other techs you might want to consider other than Hard Charm: Bad energy, Enhanced Hammer (most decks run some type of Special energy), Head Ringer, and Pokémon Center Lady.
I'm always getting messed up by Enhanced Hammer, so I don't know why I didn't think to include it. The same goes for Head Ringer. I'm not sold on Bad/Dangerous Energy; yes it deals 2 damage counters to active Pokemon-EX, but my main concern is obviously the popular hammers. And if I'd only put in 1 or 2, I don't think it would be worth it in this deck, especially since it can't be recycled?