Mafia Discussion Thread

temp split

Celever said:
Can "sheep" be added, too? AFAIK it's where a player doesn't provide much or any new input and mainly bandwagons throughout the game, which is a scum tell.
You guys seriously need to stop using unecessary terms and forget "scumtells" and start thinking with your own heads if you want to get better at this.
 
RE: Werewolf Master Document & Terminology

What happened to WW on this forum anyway? This game had 43 players, yeah there were 9 modkills but still. http://www.pokebeach.com/forums/thread-werewolf-xiv-the-legend-of-canton-falls-town-wins
 
RE: Werewolf Master Document & Terminology

Teal said:
What happened to WW on this forum anyway? This game had 43 players, yeah there were 9 modkills but still. http://www.pokebeach.com/forums/thread-werewolf-xiv-the-legend-of-canton-falls-town-wins

Everyone moved to another site lol.
 
RE: Werewolf Master Document & Terminology

I just profile messaged a lot of former players (that have been online in the last 1-1 1/2 months or so) asking if they would have interest in playing a big WW game hosted by me.
 
RE: Werewolf Master Document & Terminology

Celever said:
Teal said:
You guys seriously need to stop using unecessary terms and forget "scumtells" and start thinking with your own heads if you want to get better at this.
Scumtells are very helpful for newer players though, which is who this thread is for.
There is nothing wrong with using "scumtells" as help however they should not be your total priority and you should especially not "ignore" everyone who doesn't fit a "scumtell" and tunnel that person. Just look at what happened to Reinforce. I offered actual scum for lynch like Kecleon and Athena but got ignored because Reinforce triggered some really weird "scumtell" in people that I still don't understand, there was no good logic behind lynching Cobalt Phoenix but for some reason people classified what he did as "scumtell" and he got tunneled based on that. It happens way too often.
 
RE: Werewolf Master Document & Terminology

Teal said:
Celever said:
Scumtells are very helpful for newer players though, which is who this thread is for.
There is nothing wrong with using "scumtells" as help however they should not be your total priority and you should especially not "ignore" everyone who doesn't fit a "scumtell" and tunnel that person. Just look at what happened to Reinforce. I offered actual scum for lynch like Kecleon and Athena but got ignored because Reinforce triggered some really weird "scumtell" in people that I still don't understand, there was no good logic behind lynching Cobalt Phoenix but for some reason people classified what he did as "scumtell" and he got tunneled based on that. It happens way too often.

I agree with you there, as I was very anti-lynch for Reinforce too. I buddied him a bit as well actually lol. As long as people understand that one person fulfillng a scumtell =/= insta-lymch we should still have as many scumtells itt as we can.
 
RE: Werewolf Master Document & Terminology

Can I ask you guys stop talking about the current game. Because you know, rules and such.
 
RE: Werewolf Master Document & Terminology

WanderingWolf said:
Can I ask you guys stop talking about the current game. Because you know, rules and such.

We're dead in it, and we didn't reveal anything that the live players didn't already know, so I'm pretty sure it's not against the rules. I don't know how strict it is here, though.
 
RE: Werewolf Master Document & Terminology

Celever said:
WanderingWolf said:
Can I ask you guys stop talking about the current game. Because you know, rules and such.

We're dead in it, and we didn't reveal anything that the live players didn't already know, so I'm pretty sure it's not against the rules. I don't know how strict it is here, though.

Oh, nevermind. Thought you were still alive in it.
 
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