Finished Mafia XXXVI: Werewolves of the Interspectaculars ~ Game Over! Congratulations, Interspectaculars!

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Oh my god. I didn't even read my own role. They're both protected from the night kill. This is huge. I have to look at my night actions.
 
That's just plain old hypocrisy. By your logic, you aren't town because you are trying to rush a lynch on me. This seems like blatant panicking
It's not panicking, your posts are so anti-town that there's just no way you aren't scum. You've been going after me all game long with this dookie case. Get over it already.

If this is a genuine role then it simply is one of the most overpowered roles that I've ever seen. A doctor that can protect TWO players per night, and one of them can be themselves? Not just that but the ability to silence someone as well? This practically screams safeclaim.

I drew this role in Order in the Court, except the second person was killed instead of silenced. I was still town. How much longer are you going to fight this?

@PMJ- Why didn't you tell the town that RF is indie on D3? RF targeted you N2 (like everyone else who used an ability that night)
He was made to target me, but he didn't die N2. Reinforce's role says that the note is only passed if he dies.

TK is probably Reinforce's safe claim. That's why no one has claimed it. I'm dumb.

Also, speaking of dumb, Reinforce tried to keep Jabberwock alive because his win condition depended on it. Stop pretending this is so surprising.

I silenced Mr.Muffin during night 4, so it looks like the scum targeted me again. I guess Mrs. Fit does double duty teaching? I dunno.

Scummiest players:

1. IE
2. TAE
3. Drac

IE definitely needs to be shot. The other two are a tossup.
 
IE, PMJ's claimed ability is to protect one person and silense the other, not protecting both of them.

Also, the only way PMJ is scum is if the scum team didn't kill anyone night 1 and 4 so they can clear PMJ, which is kinda weird thing to do , especially twice.

Btw, I have noticed almost every role here has been taken from older games, including your role, IE, which was belong to Miyami when she was scum.
 
Ah, misread that part of PMJ's role, sorry. Also see now why Jabber isn't an indie.

So I went back to check the my list:

Tracy Michelin-simsands- Dead town
Trooper Kamokawa-PP - Dead town
Mrs. Summer Fit-Unknown
Benjamin Cloviet-Jabberwock- 50% chance to flip scum

(simsands was actually Ness Michelin but the point still stands)

We know everyone on that list now, and one of them is bound to be the scum.
 
Ah, misread that part of PMJ's role, sorry. Also see now why Jabber isn't an indie.



(simsands was actually Ness Michelin but the point still stands)

We know everyone on that list now, and one of them is bound to be the scum.

There is a mistake there which I made. PP was not trooper but Kooper. Trooper was probably RF's safe claim. That means the list is pretty pointless right now.
 
IE, PMJ's claimed ability is to protect one person and silense the other, not protecting both of them.

Also, the only way PMJ is scum is if the scum team didn't kill anyone night 1 and 4 so they can clear PMJ, which is kinda weird thing to do , especially twice.

No, read my role. It protects both players and silences one.

Btw, I have noticed almost every role here has been taken from older games, including your role, IE, which was belong to Miyami when she was scum.

Smoking gun. Shoot him please.
 
In your passive , it says " not only they wil NOT be protected by the night kill" or am I missing something?
 
I got RF's role through this:

Active Ability: Lawyer Legcay
Being under the influence and inspiration of the famous Allen Catraz has left quite an impression on you. He taught you everything about how to press a witness, how to investigate, and the importance of leaving a lasting impression. Once per night, you must PM me the name of a player. For the rest of the cycle, if you die, a poisoned note containing your role PM will be passed to that player. That player will die 3 days or nights after receiving the note.

I can only assume I'm not dead from the poison yet because it was interpreted that Reinforce used the ability during the day. (I had thought I would die last night). In that case I'll die at the end of the day. If I don't then kill me tomorrow.

PMJ is trying to rush into this becuase at MYLO he sees an oportunity to win the game for the scum.

If we don't go after PMJ though in the end then Drac and TAE are, admittedly, good options.
 
Now that I've realized I can double protect it's checkmate for the scum

sm, if you shoot IE and he flips scum, all I have to do is protect you. That means that TAE either has to not kill anyone, attempt to kill us, or kill drac. (If drac is scum then reverse it.) If he no-kills we gain a safe day as there will be 3 town and 1 scum so even if we mislynch tomorrow we still outnumber scum. If he makes a kill then the surviving character is the last scum. Then we just lynch whoever's left. Sound good?
 
In your passive , it says " not only they wil NOT be protected by the night kill" or am I missing something?

What?

Huh. Well it's the same role as before so that's not surprising. My ability says double protect. My passive says lol jk.

Okay, ignore what I said above, that won't work. Guess the scum will just have to roll the dice and predict whether or not I'm going to protect myself again.
 
GAME FREEZE!

I was sleeping, sorry. The game reached a state where a player would have been lynched. Give me some time and I'll have flavour written out.
 
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