Pokemon:
3x Magnemite(TM
2x Magneton(TM)
3x Magnezone prime(TM)
2x Chinchou(UL)
2x Lanturn prime(UL)
3x Tynamo(NV#38
3x Eelektrik(NV)
1x Cleffa(CoL)
T/S/S:
3x Pokemon Collector(HGSS)
3x Pokemon Communication(HGSS)
3x PONT(HGSS)
3x Rare Candy(UL)
3x Engineer's Adjustment's(UL)
3x Pokemon Catcher(EP)
3x Junk Arm(TM)
2x Judge(UL)
2x Professor Juniper(B&W)
2x Switch(B&W)
1x Super Rod(NV)
Energy:
12x Electric
The point of this deck is to start out with lanturn and then slowly attach {L} energy using eeletrik and then finish the game with magnezone.
3x Magnemite(TM
2x Magneton(TM)
3x Magnezone prime(TM)
2x Chinchou(UL)
2x Lanturn prime(UL)
3x Tynamo(NV#38
3x Eelektrik(NV)
1x Cleffa(CoL)
T/S/S:
3x Pokemon Collector(HGSS)
3x Pokemon Communication(HGSS)
3x PONT(HGSS)
3x Rare Candy(UL)
3x Engineer's Adjustment's(UL)
3x Pokemon Catcher(EP)
3x Junk Arm(TM)
2x Judge(UL)
2x Professor Juniper(B&W)
2x Switch(B&W)
1x Super Rod(NV)
Energy:
12x Electric
The point of this deck is to start out with lanturn and then slowly attach {L} energy using eeletrik and then finish the game with magnezone.