deadunitx said:
Really 65 views and no one can comment on it.
thnxs for the help pokebeach. I guess what they say about this site is true. cant get good help here.
Don't be so fast on judging, there are a few people who'd love to help you, it just takes time for them to see your thread. Besides, if you don't like it here, you can simply leave. No reason to post such a comment, now is there? Anyways, on to the deck. (if you want, there's a ''smaller summary'' at the bottom of this post of you don't like ''long reads'')
Tyranitar Prime is best used with a maxed out line at 4-3-4; or at least 4-2-3. This will help you get it a lot faster on the board.
Zoroark can be used as either 2-2, 3-3, 4-4, 3-2, or 4-3 line. It all depends on what role Zoroark is going to play in your deck. Is it just a tech, I'd use no more than 2-2 or 3-2.
The deal with Mandibuzz and Liepard is very simple; either you go for the ''nothing is safe'' strategy with Mandibuzz, or for the ''quick work'' way with Liepard. You could include both for mixing in between the two, but my advice would be to focus on one, and see if you can fit in the other. I personally prefer Mandibuzz over Liepard here, as it resists Fighting types, and can snipe for a single energy. Mandibuzz also has a decent backup attack to counter the odd Machamp, or any other stage 2 you might run into.
Your trainers (items) look fine to me, with the exception of that PokéGear 3.0 and 2 Lost Remover. Instead of PokéGear 3.0, why not simply run another Supporter you'd want to fetch with it anyways? Not to mention those times you might not even fetch anything?
And Lost Remover, is your meta that special energy-heavy? Sure, you can hinder your opponent by removing those DCE and whatnot, but unless facing some specific decks, Lost Remover is nothing but deadweight in your deck.
About your Supporters, they look good to me. I'd personally drop 1 or 2 Juniper to make space for an extra collector, PONT, or something of the likes. If you'd increase your Energy Count, I'd personally suggest dropping the Cheren for Engeneer's as well, or at least partly.
Your Energy count is a little on the low side in my opinion; don't forget energy drought can cripple this deck, and even if you only use Darkness Howl along with the other energy sufficient attacks, it would mean you're still in a tight spot when some of your energy is prized, or can't be fetched out of your deck. Rescue energy is a good play in this deck as well, try it out if you want.
I hope I helped you, and feel free to PM me if you wish to discuss the deck further! Good luck!
(of course if you prefer Liepard over Mandibuzz, switch the amounts of those in the following suggestions)
Drop: (14)
- 2 Liepard
- 2 Purrloin
- 2 Vullaby (BW)
- 2 Lost Remover
- 1 PokéGear 3.0
- 2 Professor Juniper
- 3 Cheren
Add: (12)
+ 1 Mandibuzz (BW)
+ 3 Vullaby (EP)
+ 1 Collector
+ 1 PONT
+ 2 Engineer's Adjustments
+ 2 Switch
+ 2 Rescue Energy
Open slots in the deck: 2