WARNING LONG POST AHEAD! Don't read unless you really care
Duckii has a point. Name one other card that can hit that hard on the 1st turn (given ur opponent goes 1st). It's simply unfair. Delcatty and infernape is a great strategy don't get me wrong, I'm only saying it a bit TOO good. It's not Delcatty that is the problem, it's infernape. I mean by itself infernape can hit as hard as most EXes on the 1st turn... that's too freaking powerful. I'm guessing when they made infernape they figured "hey 90 every two turns since you need to discard all fires, thats only 45 every turn". They must of forgot DRE. Now me and everyone else I know is getting slammed by 80s almost every single turn, and a rare metor punch. When it's all done and said with, UPSTREAM or Flare Up and continue on.
I know most of you are saying how is it 80 every single turn... DRE is only 4 at max per deck. Your right, but your forgetting, since it's only infernape delcatty your gonna have 2 delcattys usually and at least 1 infernape usually 2. So what? Well after you double energy draw, use TV reporter, plus 1 card per turn = 10 card every turn for draw!
I know what your thinking now... "BS! He'll deck himself out!" Nope sorry, most ppl run 2 delcatty ex and 2 normal delcatties and at least 1 level X. If I deck out I'll just upstream,nightmaintenance or even TGW. BTW that means I have 4 DDR back in my deck, If i'm running 12-14 fire energies that means i have a new deck of around 10 fire energies and 4 DRE.... meaning on my next turn when i'll draw anywhere from 6-10 cards I'll probably get DRE (2 in 7 chance of getting it meaning i'll probably get 2), and start the cycle a new... but by this far in the game inferkitty already won...
THIS IS UNFAIR, and the reason is because most other cards other then the cheap ones (like infernape) are counterable usually with just 1 card. For example, how do you stop salamence EX? Crystal shard. How do you stop dusknoir? Holon WP energy. Maybe your thinking battle frontier for delcatty, but everyone theses days runs windstorm as a standard (unless you never vsed a cessation,battle frontier or holon legacy, BTW if you don't run windstorm then PLEASE I BEG YOU VS ME ), so same turn windstorm usually if they've been drawing at least once already.
Infernape can't be easily countered not even a little bit unless you make an ANTI-inferkatty deck... a deck made soly to kill inferkatty.. YES it is possible, you run duskclopes from CG (no more double rainbow energy), and battle frontier and cessation (only use one at a time so even if they use windstorm 4 times they are still screwed). Now you can hinder them further by useing energy removal 2, and use alakazam star to get back anything you might need. If you really wanna make them cry throw in another unbalanced card like Ray Ex or Empoleon (aka 1hit KO infernape).
In short all cards should be easily counterable to some extent.