MEWTWO EX?!?!

@JayKam: hey not a bad Idea set up archeops with mewtwo and vilelock then devolve their already evolved pokemon with jirachi.... but it's still too inconsistent -.-
 
yea adding vileplum and jirachi will make it very inconsistant... thats why i didnt mention it. archeops and vileplume cant work together(they counter each-other) they will make the deck impossible to run. IMO Archeops will be the meta changer and mewtwo is just guna be a powerful basic pshycic type =/
 
See, and that's the flaw. Once you find something good on paper, it tends to be inconsistent.
CFOUR- First of all, shut up about Nats 2011! Secondly, you have pointed out a BIG issue which is that this card cannot OHKO all the tanks in the current meta. And contrary to what you have said, I think that Yanmega still will see play just because it takes hardly any time to set up, which is really good in this format.

Gliscor- Thanks, lol. :p

Pokevortex- I am not surprised that other cards from the set have not been touched upon, mainly, because we don't know what they do. This thread is solely based on the current format, which I don't like. There has been practically no mention of some of the good cards from Red Collection which can give this tech a rough time.

Now, let me touch upon Vileplume. I like it, but only in certain decks, and this is not one of them. I feel that to make this deck work with a Jirachi/Shaymin engine, you need a lot of Trainers to keep dumping Energy and scooping up the Pokemon. Just my 2 sense on the matter.

Again, CFOUR, be quiet about that!
 
I love how the OP simply found a scan of the card on the internet then claimed ownership of the idea of actually using the card.

Also, /+1 internetz to Muddy68's "stop hyping" posts.
 
It's a good card, but it will definitely be overhyped. The Psychic weakness really hurts with Mew, as others have stated, and we mustn't forget that there will be a lot of other good cards in this and future sets, most notably Kyurem and any other future EX's. For all we know, 170 might be standard for the new EX basics, and we could be seeing HP's over 200 for Stage 2 EX's. That would be rather frightening.
 
I think unless we get an EX that has over 240 hp it won't break the game, since it can be 2HKOed by Reshiram/Zekrom and, due to the rule that makes your opponent take 2 prizes anyone who can spam Reshi/Zeky can keep up in the prize exchange. There is also the problem that Mewtwo EX needs pluspower to OHKO fresh Reshi/Zeky, so it makes it harder to get the prize lead. So, Mewtwo will be okay and might see play in some decks, but I doubt it will be BDIF or break the game.
 
If I were to play it I would play it with donphan, reshiram and zekrom. Double colorless will already be maxed so might as well tech 1 for some situations.
 
Secondly, you have pointed out a BIG issue which is that this card cannot OHKO all the tanks in the current meta.
Neither can any of the other tanks. Unless you consider Badboar a card...
So that kinda makes it less of an issue.

Now let's look at the pros here:
-it doesn't get KOed by the big guys either, not even with 4 Pluspowers
-it has a turn 1 plan that doesn't suck, hitting 40-60, so it's not a terrible start.
-it has a favourable weakness, because the only Psychic thing in the metagame will probably be Mewtwo EX
-it still KOs the big guys, sometimes with a single Pluspower (or 2 for Donkphan)
-just having this sitting on the bench will make your opponent think twice before loading something up with energy. Its first attack is really good.
-it can even be splashed into decks that run DCE just for the first attack


And the cons:
-Psychic has no dedicated energy acceleration. Not a big deal really, because it discards only 1.
-the EX rule, obviously
-2 retreat, although all big threats have this.
-no resistance, but meh


Oh btw, you can't really say the mirror match is a con. If that's the case, then it means the card's just really good and that it will be played by others in the same tournament.

Anyway, I think every reader can see that the pros easily outweigh the cons here.
Since there's nothing in the format currently capable of KOing it, it's pretty easy to just run Seeker and Switch with this and go crazy.
I foresee this becoming one of the more expensive secret rares. But we'll see.
 
StealthAngel667 said:
Neither can any of the other tanks. Unless you consider Badboar a card...
So that kinda makes it less of an issue.

Now let's look at the pros here:
-it doesn't get KOed by the big guys either, not even with 4 Pluspowers
-it has a turn 1 plan that doesn't suck, hitting 40-60, so it's not a terrible start.
-it has a favourable weakness, because the only Psychic thing in the metagame will probably be Mewtwo EX
-it still KOs the big guys, sometimes with a single Pluspower (or 2 for Donkphan)
-just having this sitting on the bench will make your opponent think twice before loading something up with energy. Its first attack is really good.
-it can even be splashed into decks that run DCE just for the first attack


And the cons:
-Psychic has no dedicated energy acceleration. Not a big deal really, because it discards only 1.
-the EX rule, obviously
-2 retreat, although all big threats have this.
-no resistance, but meh


Oh btw, you can't really say the mirror match is a con. If that's the case, then it means the card's just really good and that it will be played by others in the same tournament.

Anyway, I think every reader can see that the pros easily outweigh the cons here.
Since there's nothing in the format currently capable of KOing it, it's pretty easy to just run Seeker and Switch with this and go crazy.
I foresee this becoming one of the more expensive secret rares. But we'll see.

You're looking at it wrong. Lets say Reshiboar and Mewtwo EX set up at the same time. It'd be a prize trade look:

Mewtwo: Pluspower KO
Reshiboar: Blue Flare
Mewtwo Pluspower KO
Reshiboar: Blue Flare for two prizes

PLUS, Mewtwo needs a Pluspower to KO, AND that's not factoring in Reshiboar's Eviolite. That's why I say that Mewtwo is great against Stage One variants, because it tanks a bunch with eviolite, but is at most 50/50 against Reshiboar and ZPS. The only solution I can think for this is running Rocky Helmet to counter Eviolite, or you could run Eviolite and Potions. Eviolite + 2 Potions means that Reshiram/Zekrom can't 2hko without a Pluspower. If you can play the third potion that'd be even better.
 
What about all the cards thayt will probably go something like does 40 + a crap ton more if the defending Pokemon is anEX or ignore all damage from Pokemon EX. You know theyre bound to happen
 
hipoke said:
You're looking at it wrong. Lets say Reshiboar and Mewtwo EX set up at the same time. It'd be a prize trade look:

Mewtwo: Pluspower KO
Reshiboar: Blue Flare
Mewtwo Pluspower KO
Reshiboar: Blue Flare for two prizes

PLUS, Mewtwo needs a Pluspower to KO, AND that's not factoring in Reshiboar's Eviolite. That's why I say that Mewtwo is great against Stage One variants, because it tanks a bunch with eviolite, but is at most 50/50 against Reshiboar and ZPS. The only solution I can think for this is running Rocky Helmet to counter Eviolite, or you could run Eviolite and Potions. Eviolite + 2 Potions means that Reshiram/Zekrom can't 2hko without a Pluspower. If you can play the third potion that'd be even better.

just pointing out if you put a defender on mewtwo once a turn with an evoilte then plus power it can KO 3 reshiram before they return the KO (alot of work though :/) then you could also run serp BW 06 instead of defender and if you have just two on the bench with evolite you can greatly expand mewtwo's life and one more thing even tough it will be a prize card war it wil be in mewtwo's favor bec by the time they KO two mewtwo you'll already have all 4 of their main attackers dead (assuming they can consistently produce pokemon every turn) I know it sounds horrible but mewtwo's got potenial just not the right supporters :(... had he a better support engine this deck mght make top tier until then I'm just gonna collect them bec there pretty lol ^^
 
The main issue is that Mewtwo can (potentially) OHKO Res/Zek (assuming no Evolite), but Mewtwo is impossible to OHKO. Which means it can be refresh with SSU or Seeker quite easily and never be KO'd at all. Plus when you're out of SSU you can just run Yanmega on the side.

GyaradosPrime said:
What about all the cards thayt will probably go something like does 40 + a crap ton more if the defending Pokemon is anEX or ignore all damage from Pokemon EX. You know theyre bound to happen

Right I forgot about those. There were a ton in the EX era, so there should be a couple now, and at least one that's halfway decent with an "EXtra Protection" ability or something.
 
^There were also Trainers/Supporters that said "(excluding any Pokémon ex)." I think we'll see a couple of those, and that could hurt them a lot.
 
http://www.pokebeach.com/forums/thread-psyco-insanity-mewtwo-ex-and-emboar-call-of-legends-on

Try this out(when it's released)and see how it works.
 
I just had a thought we all know what the problem for mewtwo is right? he get 2HKO'ed by the Dragons well what if you ran mewtwo with reniclus and Reshiram/Zekrom for damage control? every time mewtwo takes damage you spread it to you reshi and zeky on the bench thus potentially doubling or tripling mewtwo's life and that's all mewtwo needs for a clean sweep with evolite and when mewtwo is low on hp use switch to get reshi or zeky in for the KO what do you think? Plus you just max Plus Power, switch, and DCE for consistency I think this could work XD
 
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