Midnight Designers:: Redux [GFX]

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Wow! It looks great! I really love te design you put in there!

*EDIT*

Made a new banner
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You guys are making great thing, I can see an improvement in you all. Sorry to hear that PokeFanJosh, and thank you Gliscor. On another note I have someone coming over to check my computer, so hopefully I can come back strong. Hold on until then.
 
haha thanks Hyperbeem. Would love to here a bit more feedback though. I don't really start the difficult stuff for about another week so if I get the time I'll post one last one. I'll add in ideas that everyone has to offer! Just something random and fun. So PM me one feature you want in the work and I'll get it done.

@EPM Now this looks far better than your other. Albeit a bit monotone but still good. Would also get rid of that random thing on the right which I assume is a c4d set on screen/l.dodge. Really does ruin the feel. Get rid of that and you'd have a pretty bad ass sig. Love the blending mate!

@Aggie
I like the simplicity to your piece. Although rather than a plain white background try a light pink-y colour. However one of my pet hates in GFX work is when the render is too large. Not having a go at you but I see it a lot and I really dislike it haha. Reason being it is hard to apply the rule of thirds when the render is so big. KIU
 
aggiegwyn: Look here. This tutorial explains stuff like good renders, the rule of thirds, etc.

@EPM: An improvement, but could still use some work. The sig's quality is kind of low, seeing there's some sort of static all around the sig. You should also try to make Gaga stand out some more, to create some depth. The blur/sharpen tools can help do that.
 
Followed PM899's tut and added some of my own stuffs...

114rayquazav2.png


CnC please.. Thanks
 
@EPM Think you took a step back in this one mate. Also think you over-blended it that I can hardly make out the render. The smudged (?) background also looks a bit messy. I'd work on using real background stocks now. Just to get a bit more realistic look now. However your c4d work is now a lot neater than before. So with a proper background it would be pretty sweet
 
The static thing over Shaymin is REALLY bothering me. Whether you are going for a vintage look or not, you should not overdo the static since it makes the tag look really low-quality.
 
I agree. The static really needs to go. It also makes the render look low-quality, which it is not. And the black text does not fit in with the tag.
 
@EPM: I've said this several times before, but YOU NEED THE FOCAL TO STAND OUT. While Gaga does blend really well, you need to blend your focal into the sig but at the same time you also need the focal point to stand out, so that viewers can easily see the main attention of the sig. It also creates a depth, which is a big part in sigging. Basically, you can help make Gaga stand out by applying the image and then doing a Gaussian Blur of about one. Then, erase over the focal and lower the opacity. Then apply the image again, Sharpen the sig, lower the opacity, and erase everything but Gaga.
 
^ That's good.. But try to erase the blurred part at the face.. You don't see that when you are running.. Just behind you.. You could also add a Stock Image at the BG and blur it to add more depth.. Overall, I like it..

Render please?
=]
 
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