Finished Murder VI- The Quest Congrat to Porygon-X for finding the final killer: Hatman. Joeypals!! was hosti

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RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

porygon porygon2 and porygonZ
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

"Exactly! So I am voting for..."
Vote: Charidude
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

Vote: Fortegoddx
"Forte has 2 of the same letters in his name, and the murderer had double letters in the note, so I vote for Forte."
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

"That note was made by the accomplice..."
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

"good point very good point."

UnVote fortegoddx

Vote: Charidude
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

Vote: Charidude
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

"Oh.."
Unvote: Fortegoddx

Vote: Charidude
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

"Not the murderer, but the accomplice. Remember: The accomplicee likess doublee letterss @ss suchh, while the murderer.likes.to.write.like.this. Anyway, we should also consider Porygon Z.0 and Porygon-X on top of charidude. Now, Porygon-X has 42 posts here so far, and Porygon Z.0 has only 3. So what is more likely: That the murderer will play along with everyone and blend in, or that the murderer will lie low during the day, ignoring the thread until night? Now, if the murderer is the seasoned Porygon-X, the first one would be the case. If it were the newbie Porygon Z.0, they would be more likely to ignore the thread during the day. Which means that both are just as likely to be the murderer. You guys can go after the accomplice, but I think it's more important that we catch the murderer today."

Vote: Porygon-X
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

"I was voting for the murderer! Didn't I make that clear?"
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

OoC: I was ninja'd, relax. And by Ninja'd, I mean I started typing after #664. The current post follows #670.

In: Now, let's consider the possibility that the red key riddle's answer is water. We can argue that all the others have the potential to harm. Fire burns, poison ivy is poisonous, and broken egg shells can have sharp edges.

If the answer were the plants, we can argue that only the plants produce sugars, while the others break down sugar in some way, chemical or physical.
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

"Hmm...You do make a point, the two hints could be connected..."
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

Snorchu said:
OoC: I was ninja'd, relax. And by Ninja'd, I mean I started typing after #664. The current post follows #670.

In: Now, let's consider the possibility that the red key riddle's answer is water. We can argue that all the others have the potential to harm. Fire burns, poison ivy is poisonous, and broken egg shells can have sharp edges.

If the answer were the plants, we can argue that only the plants produce sugars, while the others break down sugar in some way, chemical or physical.
Water can drown. You forgot that.
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

... *slaps self* That's right. Okay, then... Water is the only one of these that is pure liquid at room temperature.
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

"Here is my theory:

Plants, Water, and Eggs, all resemble life. Fire, does not. I think I'm changing my guess to Fire is the odd one out.

As for the murderer's accomplice, I think it might be Multiplicity, because of the multiple letters in the note.
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

"I think the accomplice is fortegoddx, for the double letters in his name, and the multiple letters in the note."
"I agree with Porygon-X. Fire doesn't resemble life, I'll go with that too."
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

"No, no, no, no, no!"

Irritated, Dustox tried to get everyone's attention. "You guys need to stop this! Stop trying to figure out the murderer based on the note! You'll never get it. Since the murderer isn't required to implicate himself in them, you have to think that the entire thing is a red herring."

A little calmer now, Dustox floated casually over everyone's heads. "It's all too obvious that Gengar would be accused based on the nature of the note. Don't you see? It's too obvious... We must wait for the first council clue. That way, we can be sure that it can be trusted to lead us in the right direction."


(The rest of this is out of character because I have to drive this point home before I die. You guys seem to be forgetting one very important note: finding the murderer is not going to be that easy. Do you guys really think Multiplicity is going to be THAT STUPID so as to leave such an obvious clue in the note, when it would OBVIOUSLY say "Hey, I'm guilty, kill me please!"

If you can't trust all of it, you can't trust any of it. The murderer could include something in his note that casts vague suspicion on everyone (including himself, just to be safe), and then what would you do? Everyone would accuse everyone else, and we'd never figure out the murderer's identity. The only clue that can be trusted is the one given by the council of ghosts because they know who the murderer is.

Last game, when red blastoise mentioned we had to look at people with few ties to the murder note, I got scared. He's absolutely correct. You'll notice that I killed him the night after he said that, because I knew if I left him alone, he'd point the finger at me soon enough. Leaving Joeypals!! alive at the end was a dangerous move - I thought I could convince him to vote for whoever Gallade was, and I'd have it won. Instead, he used his head and accused me, and that was good game. I should have played it safe and nuked the one person who was ACTUALLY USING HIS HEAD.

The murderer is not going to be so dumb as to leave blatantly obvious clues in his note, and neither is his accomplice. I think you guys are way off base with your suggestions. Look at the murder notes I left in the last game. How many of them could be linked back to me, or Gastrodon? Like, one, and only because I intentionally made it so. Everything else--the colors, the bad grammar, everything--was a red herring. You guys have to assume that the murderer and his buddy are trying to be slick and leave clues that are way too obvious.

You guys did this all last game, too. You dismissed the council clues as being too vague and focused on the notes I left, which is the wrong thing to do. Have I ingrained this in your heads yet? I really hope so, because if I wind up dead tonight and you guys don't use the council clue to identify the murderer, I'm permabanning each and every one of you I'll be very upset =[.)
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

Sheesh! You don't have to threaten us to make us think. Besides, when has that worked?

But in case you haven't noticed, we don't have a CoG clue to use. Right now, all we have is the murder notes. And the players on SPPf don't even have that with which to work. So for now, it's a virtual stab in the dark. We go with what we have and what we can extract from that. Once we have a CoG clue, we will start on a path closer to victory.

I g2g for now. And I'll be gone from 15:00 EDT tomorrow to spend a weekend at Karate Kamp. Yes, that's really how they spell "Kamp".
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

(No threats there; I was just being silly time. It's what I do.

/me honks big red clown nose :D)
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

"So for now, all we can do is find the keys or whatever." Charizard sits down under a tree to think.
 
RE: Murder VI - The Quest. Day 2 ends 31st July 1 PM GMT. Look for the Red and Green keys. Userbars for all playing!

OoC: So when will we get the first CoG clue?
IC: "I agree, we should wait for some more clues before making assumptions" Sparky says while slowly taking a step away from Dustox
 
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