No Heart, No Soul?

Emopanda133

Aspiring Trainer
Member
I've come to notice that except for a a select few cards (2 Pokemon, 2 Trainers, 2 Supporters) the HGSS set has become abandoned by everyone. And what I mean is: There seems to be no place for the set's Pokemon in today's format, even though there are still an incredible amount of good decks that can be created and played.
 
Except... that there aren't. All of the Primes are basically useless save for Donphan, Typhlosion, Magnezone, Celebi, and Mew, and even some of those are downwards of tier 2.

And the regular Pokemon... well... Smeargle is honestly the only thing that comes to mind.
 
I actually have found that a lot of Primes have playability, not Tier 1, but still playable. And as for the other cards, Primeape, Mismagmius (Non-Ability), Electivire and Hypno can still see play. Weavile is seeing play, Leafeon could see some, along with the CoL Lucario (Zekeels counter in MewBox maybe?).
 
Those could all see play in League decks, but I would NEVER bring them to a real tournament. The power creep has become pretty extreme in the BW sets, making most of the HGSS cards pretty useless, especially the attackers.
 
Actually, there are a few Pokemon that can really do some damage, especially with the new BW sets.

Ampharos Prime can be thrown in with Zekrom, Zekrom EX and Tornadus EX to help OHKO Legendary Basics that have 130 or 110 HP. In Mewtwo wars, that last 10 HP isn't a worry now. Donphan gets OHKO'd by Zekrom EX if they want to use Earthquake. Thunderus can now OHKO Tornadus EX, Zekrom can OHKO Terrakion, it is a very good tech.

With DE bringing all this Dark help, you can use Tyranitar Prime's Megaton Tail turn two and with a Sp. Dark, you can OHKO a Zekrom, attach a Dark Claw and Eviolite doesn't mean a thing. Plus with a Sp. Dark and a Dark Claw, you can 2HKO an EX regardless of Eviolite with Power Claw. Darkness Howl even gets better with Dark Claw, doing 40-50 to the active plus 20 to all non-dark types, sure it doesn't hit Darkrai, but you have two other attacks for that.

Then there's Donphan, one of the top three fighting types with Terrakion and Groudon EX, and Suddowudo, arguably the second best fighting type opener in the current format, also Machamp Prime can still be setup turn two and really hurt Darkrai EX or any Lightning type, though it does get OHKO'd by Zekrom EX.

Ursarang still works with Donphan or Landorus as a berserker. Raichu Prime and Lanturn Prime are still good. Kindra Prime is still used as a bench sitter. I've seen Magnezone's floating around still, Scizor Prime is getting stronger with the amount of special energy around, Celebi can still be used in CMT or Virizion/Cinccino. Sharpedo/Slowking (non-prime)/Victini is still a major troll deck. Mismagmius/Vileplume has a good damage output.

Absol Prime I've found is a good starter when paired with Darkrai EX with a Dark Claw to OHKO Zekrom and Tornadus can OHKO Smeargle.
 
Emopanda133 said:
Actually, there are a few Pokemon that can really do some damage, especially with the new BW sets.

Ampharos Prime can be thrown in with Zekrom, Zekrom EX and Tornadus EX to help OHKO Legendary Basics that have 130 or 110 HP. In Mewtwo wars, that last 10 HP isn't a worry now. Donphan gets OHKO'd by Zekrom EX if they want to use Earthquake. Thunderus can now OHKO Tornadus EX, Zekrom can OHKO Terrakion, it is a very good tech.

With DE bringing all this Dark help, you can use Tyranitar Prime's Megaton Tail turn two and with a Sp. Dark, you can OHKO a Zekrom, attach a Dark Claw and Eviolite doesn't mean a thing. Plus with a Sp. Dark and a Dark Claw, you can 2HKO an EX regardless of Eviolite with Power Claw. Darkness Howl even gets better with Dark Claw, doing 40-50 to the active plus 20 to all non-dark types, sure it doesn't hit Darkrai, but you have two other attacks for that.

Then there's Donphan, one of the top three fighting types with Terrakion and Groudon EX, and Suddowudo, arguably the best fighting type opener in the current format, also Machamp Prime can still be setup turn two and really hurt Darkrai EX or any Lightning type, though it does get OHKO'd by Zekrom EX.

Ursarang still works with Donphan or Landorus as a berserker. Raichu Prime and Lanturn Prime are still good. Kindra Prime is still used as a bench sitter. I've seen Magnezone's floating around still, Scizor Prime is getting stronger with the amount of special energy around, Celebi can still be used in CMT or Virizion/Cinccino. Sharpedo/Slowking (non-prime)/Victini is still a major troll deck. Mismagmius/Vileplume has a good damage output.

Absol Prime I've found is a good starter when paired with Darkrai EX with a Dark Claw to OHKO Zekrom and Tornadus can OHKO Smeargle.

Only a couple of the cards you mentioned have actual merrit in competitive play. Most of them are not playable outside of league. Magnezone, Celebi and Donphan are really the only playable, tournament worthy cards you mentioned, and Donphan and Magnezone are even a little outdated.
 
I love all those threads with people asking "why doesn't this see any play?" and making a lot of arguments to why it should be played, instead of just playing it themself :p

All of the strategies you listed above could work. The thing is, there are a lot of other stuff that just works better.
Like Cinema says, they are still fun for league play, but I doubt we will suddenly see one of them top-cutting at larger events, except for donphan, celebi and magnezone which are still doing quite well.

You are right about ampharos giving you that extra edge against a lot of Pokemon, but it's a stage 2 and requires a lot of deck space to work well. If it gets KOed you will just have wasted that space. Then I'd rather just play 4 PlusPowers to get that last damage.

Same problem with Tyranitar. Stage 2. You should be able to set some up to spread damage against non-darkness deck, but it'll be hard to keep them going as it also need a lot of energy to do an impact on the EXs.

Donphan is good because a Stage 1 isn't that big a problem and the great attack for 1 energy just makes it splashable. Machamp however. Like above: Stage 2 and requires a lot of energy. You could use it's Power to charge it up, but then when the opponent use their Zekrom EX to OHKO you won't have enough energy on the field to continue.

If you really feel like this isn't true, I suggest you just keep it as a secret and surprise everyone at you next big tournament. And when you win you will be like "What did I tell ya" and everyone els will be like "Why didn't I think of that!".
Would be cool, but I don't expect you to make it :p
 
^ I actually play Tyranitar (Up in Deck Garage under Dino-Blade 2.0) and my sister plays Ampharos. I don't use my T-Tar deck as my main deck just because I'm doing too good with my Donphan (DMRH) deck (13-2), but this last league I played my T-Tar deck and I am 3-1 with it (2-1 against Zekeels). My sister went 3-2 at BR with Ampharos but she's missing Junk Arm and Catcher, but if she had those, her deck would be really good, though she won't let me make those changes to it.:p
 
13-2 is very nice :) Did you place well at any larger tournaments?
You can't always compare your decks to how well they do at league session.
I also went 3-1 with my Mew/Accelgor at my last league. 2-0 against ZekEel. Doesn't meen I would ever play it at any tournaments. Maybe a BR if I didn't really care about the result.
 
No, I couldn't make it to Regionals in time, so BR was it, but I did go 8-1 (Technically only 6-1 but top cut 2 out of 3 rules). The loss was a misplay on my part going against quad Entei. Added an energy to a Donphan when I should've Max Potion'd him.:/

I know I can't rely on league, but the way the deck was running (Before taking Bisharp out) was good, not fast, one Zekeels win came off a donk, the other I just used Darkrai and T-Tar. The third game I used all three Bisharp and lost, so I took him out. The fourth game the deck ran way faster. Started with a newly replaced Absol Prime and got a T2 T-Tar. Used him and Darkrai again to sweep. The only thing I'm having problems with in that deck is if I use Megaton Tail more than three times, I get too close to deck out than what I want.:p
 
This isn't totally true. We definitely use:
PONT
Sage's
Shaymin
Celebi
Donphan
Collector
Dual Ball
Junk Arm
PokeGear
and probably some I missed

There aren't a ton of metagame attackers, but some rogue decks use them. I ran Lugia/Terrakion/Shaymin yesterday and I 4-0ed.
 
^ To add to that list

Weavile
Smeargle
Pichu
Lost Remover (No matter what Esa says, it still outclasses Enhanced Hammer)
Sp. Dark
Sp. Metal
Twins
Vileplume
Rainbow

Most of these are pretty well used. Even though Vileplume, Twins, Rainbow and Pichu aren't used in the meta, they are used in most rogues.
 
PONT, Shaymin, Smeargle, Junk Arm, Collector and Dual Ball were the six I mentioned in the starting post.

Vileplume is still very good when combined with Mismagmius. Twins is a Plume staple. Rainbow use went down drastically with the release of prism. Sp. Darks are used quite a bit, unlike Sp. Metals. Lost remover should see more play than it does. Pichu (all babies really) are deemed a bad idea though they help a lot. Weavile is seeing very few play. Pokegear was traded out for Random Reciever, though it's still very good. And Celebi has potential, though it's rarely played now.

I run Donphan (outclasses any fighting type I the meta IMO.) But not many people realize his worth.:/
 
Plenty of people realize Donphan's worth. I'm sorry to say it, but it is completely inferior as both a deck and as a tech compared to Terrakion and is currently obsolete.

Allow me to list the attackers more commonly found in higher tier decks in the current format.
Tornadus, Thundurus, Zekrom, Zekrom EX, Terrakion, Groudon EX, Darkrai EX, Zoroark, Tornadus EX, Mewtwo EX. Am I missing any?

Against Tornadus, Terrakion prize trades without needing any extra cards if the Tornadus doesn't have Eviolite, and if Tornadus does have Eviolite Terrakion only needs a single PlusPower or RoAto prize trade. Donphan on the other hand needs a Rocky Helmet, RoA, or 3 PlusPowers to prize trade if Tornadus doesn't even have an Eviolite. With an Eviolite, Donphan needs a RoA AND Rocky Helmet, or one of them and 3 PlusPower, all of which are unsearchable.

Against Thundurus both Terrakion and Donphan win the prize trade so nobody is dropping it. Nothing much to say there.

Against Zekrom, Terrakion wins the prize trade unless the Zekrom uses a PlusPower. This does happen, but it makes Zekrom's KOs less consistent than Terrakion's and Zekrom has no way of actually winning the prize trade so Terrakion will eventually win. Against Donphan, Zekrom does indeed need 4 PlusPowers (note that its only 2 however if your own RoA is in play) but the major difference is that if Zekrom has an Eviolite then Donphan can no longer OHKO it, leading to even prize trades.

Against Zekrom EX Terrakion has a hugely advantageous prize by OHKOing for 2 prizes while getting OHKOed back for 1, but Zekrom EX can use an Eviolite to turn that into an even prize trade. Even so, with just a PlusPower Terrakion turns that into an advantageous matchup again. Donphan also has an advantageous prize trade, but with a single PlusPower or single turn Earthquake damage Zekrom EX trades prizes, but is easier to keep rolling since its a basic KOing two Stage 1s.

Terrakion IS Terrakion, obviously even prize trade there no matter what. However, Donphan loses the prize trade to Terrakion unless it has a PlusPower or Rocky Helmet, in which case the matchup is still even and Donphan has no way of making the matchup advantageous.

Groudon EX and Terrakion 2HKO each other but due to the two prize rule Terrakion comes out on top unless Groudon has an Eviolite (very unlikely since its usually run with Exp. Share in Terrakion) in which case Terrakion can still win the prize trade by taking 2 prizes in 3 turns while Groudon takes 2 in 4 turns. Donphan does beat Groudon EX in the prize trade as well, taking 2 prizes in 3 turns while Groudon takes 2 in 4 turns...unless Donphan has two or more damage counters previously from Earthquake recoil and Tromp damage, which is very possible, in which case Groudon ties or wins the prize trade.

Darkrai EX gets OHKOed by Terrakion while it 2HKOs back, and its an EX-obviously advantageous for Terrakion. However, with the bench damage, Darkrai can pull off an even prize trade by utilizing a Catcher and Special Dark, Darkness Claw, or 2 PlusPowers. Against Donphan Darkrai also loses the prize trade, but not quite as steeply, giving it more time and the fact that nearly all Darkrai run Tornadus (EX) anyway means it will remain close enough to catch up and win.

Zoroark gets OHKOed by both Terrakion and Donphan while needing more cards to OHKO them back, so while it can maintain an even prize trade it generally loses against both of them. However, Weavile, a card often run in Zoroark decks, is more crippling on Donphan than Terrakion because Exp. Share, energy, and Terrakion can all be played down in one turn while Donphan remains in the hand for a turn where it can get discarded, making swarming more difficult.

Against Tornadus EX Terrakion wins the prize trade without any extra cards so long as Tornadus EX doesn't have Eviolite, and even with Eviolite its an even prize trade turned once again in Terrakion's favor with RoA should they run it. Donphan meanwhile 5HKOs Tornadus EX while getting 2HKOed back, and awful prize trade. With Rocky Helmet or RoA it can win the prize trade, but that's still less consistent than Terrakion by far. In addition, should Tornadus EX have an Eviolite, it will be 9HKOed-9HKOed! by Donphan while still netting the 2HKO back and Donphan needs both RoA AND Rocky Helmet to return to an even prize trade.

Against Mewtwo EX Terrakion gets 2HKOs while getting 2HKOed back (unless Mewtwo can attach 6 energy or 5 energy and a PlusPower, either way unlikely) and even with an Eviolite Mewtwo still has an bad prize trade. Donphan gets 2HKOed as well, but it only 3HKOs back so the prize trade advantage is not as good. Also, when Mewtwo uses Eviolite against Donphan, Donphan loses the prize trade unless it gets a PlusPower or Rocky Helmet, while it needs Rocky Helmet AND PlusPower to win the prize trade still.

So based on the fact that every main attacker in the format has a better prize trade against Donphan than Terrakion, why do you think Donphan is better?
 
I agree with all of those and the point you're trying to make, but Donphan wins vs. Terrakion because of Max potion.
 
I can tell you right now that everything to said, isn't true. These are my experiences.

Tornadus: This one is simple, one energy, and Ruins of Alph, you win the trade. If they have Eviolite, just use Rocky Helmet.

Tornadus EX: This one will cost you at least one Donphan, but you can still win prize trade even if they have Eviolite, you just need Ruins and build one up to use Heavy Impact.

Zekrom: One energy with a Rocky Helmet or Plus Power. With Eviolite, no difference.

Zekrom EX: One energy. Eviolite, same.

Darkrai EX: See Zekrom EX

Mewtwo EX: Max potion and one energy. With Eviolite, plus power or Rocky Helmet should do the trick.

Groudon EX: You can KO him before he damages you. Eviolite: You have the time to use Heavy Impact, use it, if not, Rocky Helmet.

Terrakion: One energy and a plus power.

The way I play Donphan: Active gets one energy, all bench get two each, when one is brought up, I attach for Heavy Impact. When Close to KO, Max Potion. Donphan is quicker than Terrakion and harder to KO, Like I said a few posts ago, I'm 13-2 with Donphan. I have never lost to Darkrai/Tornadus (5-0), I lost once to Quad Entei, and once to Empoleon/Terrakion, undefeated against Zekeels (6-0), beat Terrakion, and beat Groudon/Tornadus.
 
I think Donphan as a deck is better than Terrakion as a deck, but Terrakion as a tech is infinitely better than Donphan, obviously. Donphan doesn't autolose to Hammertime/Sableye/Darkrai/Hammer, and it has Max Potion going for it. Even if it can't OHKO much, 2HKO with Healing is pretty good.
 
Terrakion is only good as a tech, and even then, you usually only have him for one MAYBE two turns if you're lucky.
 
Junk Arm is over used!
Pont is nearly always used!
Celebi Prime, Typhlosion Prime, Magnezone Prime,Mew Prime, and Donphan Prime (maybe T tar prime) have decks based around them.
Dual Ball is nearly a staple nowadays.
Sage's is sometimes used (same with pokegear)
SMEARGLE is awesome!
Special Energies (dce was reprinted but still)
Yanmega is sometimes played....
Twins is great in slow decks
Vileplume is a rogue

HGSS has NOT been forgotten. Its just that there are such high HP pokemon and the new sets bring out faster ways to set these guys up. BW has also sported great supporters. But, HGSS still is used, until rotation of course.
 
RogueChomp said:
Junk Arm is over used!
Pont is nearly always used!
Celebi Prime, Typhlosion Prime, Magnezone Prime,Mew Prime, and Donphan Prime (maybe T tar prime) have decks based around them
Dual Ball is nearly a staple nowadays.
Sage's is sometimes used
SMEARGLE is awesome

If you read my earlier post, you see that those are the only cards played. As for the primes, no one plays those decks anymore, which is why I made this thread, to show that there are still good decks to be made out of them.
 
Back
Top