Pokemon Aquamarine - Spriter Wanted

RE: Pokemon Aquamarine - DS Game

I know. That's the point. It's so unrealistic it's funny.
But it's cool too. Wouldn't you want to have a Psychic Beaver?
 
RE: Pokemon Aquamarine - DS Game

nabby101 said:
Good ideas everyone!
I've thought of some good names for starters if we want to change any.

WATER:
Hydrick [Hydro + Chick] The Water Chick Pokemon - WATER - Evolves at Lv.16.
Hydroken [Hydro + Chicken] The Hydro Pokemon - WATER - Evolves at Lv.32.
Chiquaken [Chick + Aqua + ken (chicKEN)] The Chicken Pokemon - WATER/FIGHTING.

Fire
Firat [Fire + Rat] The Bite Rodent Pokemon - FIRE - Evolves at Lv.16.
Pyrodent [Pyro + Rodent] The Burning Rodent Pokemon - FIRE - Evolves at Lv.32.
Duskanorat [Dusk + Volcano + Rat] The Evil Rodent Pokemon - FIRE/DARK.

Grass
Grasha [Grass + Tooth (Japanese = Ha] The Tooth Pokemon - GRASS - Evolves at Lv.16.
Shrubeave [Shrub + Beaver] The Grass Beaver Pokemon - GRASS - Evolves at LV.32.
Psybeave [Psychic + Beaver] The Telekinetic Beaver Pokemon - GRASS/PSYCHIC.

Hope you like 'em!

Sorry, we already have a torchic, combusken and blaziken. So you can't use chickens as starters.
 
RE: Pokemon Aquamarine - DS Game

nabby101 said:
Good ideas everyone!
I've thought of some good names for starters if we want to change any.

WATER:
Hydrick [Hydro + Chick] The Water Chick Pokemon - WATER - Evolves at Lv.16.
Hydroken [Hydro + Chicken] The Hydro Pokemon - WATER - Evolves at Lv.32.
Chiquaken [Chick + Aqua + ken (chicKEN)] The Chicken Pokemon - WATER/FIGHTING.

Fire
Firat [Fire + Rat] The Bite Rodent Pokemon - FIRE - Evolves at Lv.16.
Pyrodent [Pyro + Rodent] The Burning Rodent Pokemon - FIRE - Evolves at Lv.32.
Duskanorat [Dusk + Volcano + Rat] The Evil Rodent Pokemon - FIRE/DARK.

Grass
Grasha [Grass + Tooth (Japanese = Ha] The Tooth Pokemon - GRASS - Evolves at Lv.16.
Shrubeave [Shrub + Beaver] The Grass Beaver Pokemon - GRASS - Evolves at LV.32.
Psybeave [Psychic + Beaver] The Telekinetic Beaver Pokemon - GRASS/PSYCHIC.

Hope you like 'em!

so what would we use the pokemon I made for?
 
RE: Pokemon Aquamarine - DS Game

Change any of them? That is what he said. A few Abilities.

Oddity
Foe may become confused between turns.
(25%)

Reflexes
All moves gain 1 Priority.

~SS
 
RE: Pokemon Aquamarine - DS Game

nabby101 said:
Good ideas everyone!
I've thought of some good names for starters if we want to change any.

WATER:
Hydrick [Hydro + Chick] The Water Chick Pokemon - WATER - Evolves at Lv.16.
Hydroken [Hydro + Chicken] The Hydro Pokemon - WATER - Evolves at Lv.32.
Chiquaken [Chick + Aqua + ken (chicKEN)] The Chicken Pokemon - WATER/FIGHTING.

Fire
Firat [Fire + Rat] The Bite Rodent Pokemon - FIRE - Evolves at Lv.16.
Pyrodent [Pyro + Rodent] The Burning Rodent Pokemon - FIRE - Evolves at Lv.32.
Duskanorat [Dusk + Volcano + Rat] The Evil Rodent Pokemon - FIRE/DARK.

Grass
Grasha [Grass + Tooth (Japanese = Ha] The Tooth Pokemon - GRASS - Evolves at Lv.16.
Shrubeave [Shrub + Beaver] The Grass Beaver Pokemon - GRASS - Evolves at LV.32.
Psybeave [Psychic + Beaver] The Telekinetic Beaver Pokemon - GRASS/PSYCHIC.

Hope you like 'em!

But I spent ages on Seeling....
 
RE: Pokemon Aquamarine - DS Game

Shiny Shinx said:
Oddity
Foe may become confused between turns.
(25%)

~SS
How about confused on Physical Contact looks better and change it to 30% just suggstions
 
RE: Pokemon Aquamarine - DS Game

How about the attack Iron Fangs it is a Steel type attack with no effect and 50 Power
 
RE: Pokemon Aquamarine - DS Game

I think we have enough "Bite" style moves already (Bite, Crunch, Fire Fang, Ice Fang, Thunder Fang, Poison Fang).
 
RE: Pokemon Aquamarine - DS Game

I think he meant an Electric form of Rollout, but that would be pointless.
 
RE: Pokemon Aquamarine - DS Game

I have a few moves that I have thought of before;

Psy Scorch (a better name might work):
[psychic type] A psychic type attack that has a chance of burning the opponent (This might work for your fire starter).
-Base power: 85
-Accuracy:100

The rest are status moves.

Offense Form:
[fighting type] Sharply raise attack and special attack, sharply lower defense and special defense (no clue if a move like this already exists)

Defense Form:
[fighting type] (Opposite of the move above) Sharply raise defense and special defense, sharply lower attack and special attack. (one again, no clue if this exists)
Though they seem a bit similar to attack order and defend order.

Dark Shroud:
[dark type] Puts up a barrier of darkness that prevents physical attacks from landing for 3 to 5 turns.

Also an ability/move that might work for fighting types, (it could use a better name)
[fighting?] "Last Stand": Lowers evasiveness to the minimum and raises every other stat (whether it should be regular raise, or sharply raise I don't know).

That's all I have for now, I hope that helped.

edit: You could also try some moves that don't exist in the pokemon games, but do in other places, like the manga's "Megavolt" attack.
If you use megavolt, make it be like an electric hyper beam.
 
RE: Pokemon Aquamarine - DS Game

Muddy68 said:
You could do something like Iron Claw.

After reading your post, I conclude that Iron Claw = Metal Claw.
 
RE: Pokemon Aquamarine - DS Game

First off, sorry for missing a bit of time my computer got a Trojan virus. Most of my posts will be coming from my iPod Touch.

You guys know I didn't say we had to use those starters, they were just an extra option.
 
RE: Pokemon Aquamarine - DS Game

I think the types are okay, but we should decide on new creatures (No Psychic beavers!)
 
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