'Pokemon V' Mechanic Announced: Zacian V, Zamazenta V from 'Sword & Shield!'

  • Roselia -
  • Cottonnee/Whimsicott - Coin flip, No Victini, No like it. Low HP and Bad Weakness, no like it. 3/3
  • Grookey/Thwackey/Rillaboom - 90 and spread 10 on a cost that isn't easily payable and no proper energy accel, I doubt it. 3/3/3
  • Durant - That would be cool if 60 dmg for each Durant on your bench. Whatever! 3 Geodudes
  • Vulpix/Ninetales - Accels energy on a Stage 1, nope! 3/3-4
  • Blitbug -
  • Snorlax - ehh?! 3 Geodudes
  • Heatmor - ehh?! 2-3 Geodudes
  • Turtonator - 150 for 2 Welders? Fine. 3-4
  • Scobunny/Raboot/Cinderace - 160 for a Welder, I'm fine with that. 3/3/4
  • Sizzlipede -
  • Minccino -
  • Shellder/Cloyster - ehh?! 3/2-3
 
  • Roselia -
  • Cottonnee/Whimsicott - Coin flip, No Victini, No like it. Low HP and Bad Weakness, no like it. 3/3
  • Grookey/Thwackey/Rillaboom - 90 and spread 10 on a cost that isn't easily payable and no proper energy accel, I doubt it. 3/3/3
  • Durant - That would be cool if 60 dmg for each Durant on your bench. Whatever! 3 Geodudes
  • Vulpix/Ninetales - Accels energy on a Stage 1, nope! 3/3-4
  • Blitbug -
  • Snorlax - ehh?! 3 Geodudes
  • Heatmor - ehh?! 2-3 Geodudes
  • Turtonator - 150 for 2 Welders? Fine. 3-4
  • Scobunny/Raboot/Cinderace - 160 for a Welder, I'm fine with that. 3/3/4
  • Sizzlipede -
  • Minccino -
  • Shellder/Cloyster - ehh?! 3/2-3
  • Cramorant - ehh?! 2-3
  • Krabby -
  • Goldeen -
  • Lapras - ehh?! 2-3
  • Sobble/Drizzile/Inteleon - Stage 2 Distruptor. 3/3/3-4
  • Pikachu/Raichu - ehh??! 2/2
  • Chinchou -
  • Joltik/Galvantula - ehh??! 2/2-3
  • Morpeko - 120 for 1 energy. 3 Geodudes
  • Yamper/Boltund - 160+ for a payable AC. 3/3
  • Drampa- ehh 2
  • Wooloo -
  • Clobbopus -
  • Stonjourner - ok fine. 3-4 Geodudes
  • Diglett/Dugtrio - ehh. 2/2-3
  • Rhyhorn -
  • Baltoy -
  • Silicobra/Sandaconda - 160 effective HP. 3/3-4
  • Mudbray/Mudsdale - ehh?! 3/3
  • Poke Kid - Trevor XY33. 2 Geodudes
  • Fine Band - better than we don't have. 5 Geodudes
  • Rotom Bike - Useful on things like Florges and good T1. 4 Geodudes
  • Giant Charm - better HP Boost. 3-4
  • Team Yell Grunt - ok. 3
  • Reprint cards - since these cards are in D block, safe to say Japan still gets those next rotation.
 
Switch and Hammer reprints are nice

Switch, yes, Crushing Hammer, no. I know there are plenty of times when Crushing Hammer has been "safe", but there have also been times when it facilitating some pretty dubious lock situations. Even if it hadn't, the game needs fewer coin flips, not more. ;)

So "Fine Band" according to the anonymous source in Japan, does +10 dmg to the opponent's actie. Kind like 1/2 Muscle Band...

Or like a Strength Charm that doesn't discard itself at the end of the turn.

...

Humor the old-timey player. XD
 
Switch, yes, Crushing Hammer, no. I know there are plenty of times when Crushing Hammer has been "safe", but there have also been times when it facilitating some pretty dubious lock situations. Even if it hadn't, the game needs fewer coin flips, not more. ;)
i meant more for having a nearly identical format to japan
 
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