Alright, somewhat cool name. But anyway, let me get to the team, and explain whats going on over here! :3
My team is basically trying to accompany all sorts of weather teams, and fit in without feeling totally overrun by a certain strategy. My team is to "mold" with my opponents strategy.
First up on the team is Latios!!
Latios
Timid Nature
Item - Life Orb
Attacks:
- Dragon Pulse
- Thunder
- Protect
- Psychic
EV's: 252 SpAtt/252 Spd/4 HP
So, strategy with Latios: HIT hard and HIT fast. I'll admit, it's super weak to draco meteor, which is one of my biggest problems. But that was before I incorperated Protect into his moveset. Anyway, thunder is great against rain teams, hits really hard, and pretty much for the 100% boost in rain. Dragon Pulse is for other dragon types, and for a strong STAB attack. I also gave latios Psyshock over psychic because of personal preference. Pretty solid guy.
Next up we got Rotom!
Rotom (W)
Modest Nature
Item - Choice Specs
Attacks:
- Hydro Pump
- Volt Switch
- Hidden Power (ICE)
- Pain Split
EV's: 252 Sp.Att/ 252 Spd/ 4 SpDef
So, strategy with Rotom: Great support with Latios, I think. I usually lead with Rotom and use volt switch to scout around, if necessary. HP is great for surprises against Dragonite and Salamence, and other dragons. Hydro Pump is just amazing. STAB, in rain, is just overkill and really hurts all who don't resist it. Volt switch is mainly for water types or for getting an early start against bronzong or another strong defensive pokemon. Problem? Giga Drain, Wood Hammer, Energy Ball, etc. Breloom just stops me short, Ludicolo laughs while he drains my health, and all this. To help with HP being lowered, pain split will be for newcomers, and stallers to help drain free health!
Next up, we got Scizor!
Scizor
Brave Nature
Item - Choice Band
Attacks:
- U-turn
- Bullet Punch
- Aerial Ace
- Brick Break
EV's: 252 Att/ 126 Def/ 126
So, strategy with Scizor: GREAT pairing with Latios and Rotom. Predicting dragon, dark, bug, and grass? Scizor resists it all, with pretty decent defensive stats, he is definately something to look out for. U-turn is great for poking holes in opponents, laughing at ludicolo, and other grass/psychic/dark types. Bullet Punch, with technician, just cleans the field of stragglers. Aerial Ace is great for venasaur and other random grass/bug/fighting typings, plus technician boost AND 100% accuracy is something that will always help. Plus gets technician boost. Brick Break is to stop light screen and reflects from keeping me slamming the opponent. Problems arise with fire types that are faster than me, like arcanine and chandelure. They just put scizor down with any fire attack, so it can be risky, but definately worth it.
Next up, we got Zoroark:
Zoroark
Mild Nature
Item - Focus Sash
Attacks:
- Focus Blast
- Flamethrower
- Taunt
- Night Daze
EV's: 252 Sp.Att/ 252 Spd/ 4HP
Strategy with Zoroark: Man, this guy can SCREW with people and for good reasons. Think I'm always gonna lead with Latios? Yes. Always actually Latios? Nope. Just a Zoroark waiting to make you rage. Yes, Latios is a great cover for Zoroark and his wicked speed. Flamethrower is great against Ferrothorn, and other steel types trying to get away. Focus Blast just WRECKS steel/ice/dark typed. Hydreigon, no longer a problem. Taunt stops trick rooms and bronzong and others from defensively trying to wreck me. Weak defense, but definately will smash hard. Problem is when opponents learn its zoroark, mach punch wrecks it, rock slide doesn't help, and fast attacks makes sure its gets one hit.
Next up, we got Terrakion!
Terrakion
Docile nature (I know, I know)
Item - Fighting Gem / Lum Berry
Attacks:
- Stone Edge
- Swords Dance
- Sacred Sword
- Substitute
EV's: 252 Att/ 252 Spd. 4HP
Strategy with this guy: okay, so even with neutral nature, he sure can pack a punch. At 181 Att, 150 Spd, this guy can wreck shop. After a Swords dance boost, sacred sword will OHKO a lot of things that don't resist it. Stone Edge is to prevent locking from a ghost, and also gets STAB. Also keeps reflect and iron defense from ruining my attacks. Substitute is to stall against water / grass / psychic types in which I can safely switch to Scizor! DEFINATELY like this guy over hitmontop.
Next up we have Porygon - Z
Porygon - Z
Modest Nature
Item - Expert Belt
Attacks:
- Tri Attack
- Recover
- Dark Pulse
- Ice Beam
EV's: 252 Sp.Att/ 252 Spd/ 4 HP
Strategy with Mr. Z: Alright, plain and simple. Slam opponent with strong attacks. Tri attacks is really nice because it has a high chance of burning, freezing, or paralysing, and ruins the opponents day when it works. STAB also gives it a nice added bonus, and allows an easy 2HKO for those who don't resist it. Ice beam is to take out garchomp, Gliscor, and all those other pesky ground/flying types. Dark Pulse is nice against Psychic/Ghost opponents, because ghost attacks don't affect me. Oh, and Porygon uses the Download ability. Sp.Att boost is very nice and much required to work efficiently. Nice, but not always reliable. Recover is to obviously regain any lost health over the process to allow more time.
Haven't been doing too much with the team, but here goes with logical reasoning:
Thundurus - Cripples with Thunder Wave. My team could use the speed. HP ice, and porygon Z will hurt it.
Ninetails - Drought + Flamethrower and such will hurt. Alot. Covered by Hydro Pump
Kingdra - Drizzle + SwiftSwim + Draco Meteor. Just wrong how good it is. Cancelling weather will help me
Heatran - Strong fire/steel type, as I lack some ground help. Zoroark, and Scizor scare it.
Breloom - Not too bad, but I play wrong... It can be very bad. Latios helps alot
Froslass - Keeps latios and most others of my guys back, but weak to bullet punch.
I'm sure I have alot of threats, but its a work in progress
Other alternatives I have for my team is Metagross, Toxicroak, TTar, and Bronzong. But I wanna here from you guys! What do you guys think of my team? Any comments/suggestions?
My team is basically trying to accompany all sorts of weather teams, and fit in without feeling totally overrun by a certain strategy. My team is to "mold" with my opponents strategy.
The team and strategy
First up on the team is Latios!!
Latios
Timid Nature
Item - Life Orb
Attacks:
- Dragon Pulse
- Thunder
- Protect
- Psychic
EV's: 252 SpAtt/252 Spd/4 HP
So, strategy with Latios: HIT hard and HIT fast. I'll admit, it's super weak to draco meteor, which is one of my biggest problems. But that was before I incorperated Protect into his moveset. Anyway, thunder is great against rain teams, hits really hard, and pretty much for the 100% boost in rain. Dragon Pulse is for other dragon types, and for a strong STAB attack. I also gave latios Psyshock over psychic because of personal preference. Pretty solid guy.
Next up we got Rotom!
Rotom (W)
Modest Nature
Item - Choice Specs
Attacks:
- Hydro Pump
- Volt Switch
- Hidden Power (ICE)
- Pain Split
EV's: 252 Sp.Att/ 252 Spd/ 4 SpDef
So, strategy with Rotom: Great support with Latios, I think. I usually lead with Rotom and use volt switch to scout around, if necessary. HP is great for surprises against Dragonite and Salamence, and other dragons. Hydro Pump is just amazing. STAB, in rain, is just overkill and really hurts all who don't resist it. Volt switch is mainly for water types or for getting an early start against bronzong or another strong defensive pokemon. Problem? Giga Drain, Wood Hammer, Energy Ball, etc. Breloom just stops me short, Ludicolo laughs while he drains my health, and all this. To help with HP being lowered, pain split will be for newcomers, and stallers to help drain free health!
Next up, we got Scizor!
Scizor
Brave Nature
Item - Choice Band
Attacks:
- U-turn
- Bullet Punch
- Aerial Ace
- Brick Break
EV's: 252 Att/ 126 Def/ 126
So, strategy with Scizor: GREAT pairing with Latios and Rotom. Predicting dragon, dark, bug, and grass? Scizor resists it all, with pretty decent defensive stats, he is definately something to look out for. U-turn is great for poking holes in opponents, laughing at ludicolo, and other grass/psychic/dark types. Bullet Punch, with technician, just cleans the field of stragglers. Aerial Ace is great for venasaur and other random grass/bug/fighting typings, plus technician boost AND 100% accuracy is something that will always help. Plus gets technician boost. Brick Break is to stop light screen and reflects from keeping me slamming the opponent. Problems arise with fire types that are faster than me, like arcanine and chandelure. They just put scizor down with any fire attack, so it can be risky, but definately worth it.
Next up, we got Zoroark:
Zoroark
Mild Nature
Item - Focus Sash
Attacks:
- Focus Blast
- Flamethrower
- Taunt
- Night Daze
EV's: 252 Sp.Att/ 252 Spd/ 4HP
Strategy with Zoroark: Man, this guy can SCREW with people and for good reasons. Think I'm always gonna lead with Latios? Yes. Always actually Latios? Nope. Just a Zoroark waiting to make you rage. Yes, Latios is a great cover for Zoroark and his wicked speed. Flamethrower is great against Ferrothorn, and other steel types trying to get away. Focus Blast just WRECKS steel/ice/dark typed. Hydreigon, no longer a problem. Taunt stops trick rooms and bronzong and others from defensively trying to wreck me. Weak defense, but definately will smash hard. Problem is when opponents learn its zoroark, mach punch wrecks it, rock slide doesn't help, and fast attacks makes sure its gets one hit.
Next up, we got Terrakion!
Terrakion
Docile nature (I know, I know)
Item - Fighting Gem / Lum Berry
Attacks:
- Stone Edge
- Swords Dance
- Sacred Sword
- Substitute
EV's: 252 Att/ 252 Spd. 4HP
Strategy with this guy: okay, so even with neutral nature, he sure can pack a punch. At 181 Att, 150 Spd, this guy can wreck shop. After a Swords dance boost, sacred sword will OHKO a lot of things that don't resist it. Stone Edge is to prevent locking from a ghost, and also gets STAB. Also keeps reflect and iron defense from ruining my attacks. Substitute is to stall against water / grass / psychic types in which I can safely switch to Scizor! DEFINATELY like this guy over hitmontop.
Next up we have Porygon - Z
Porygon - Z
Modest Nature
Item - Expert Belt
Attacks:
- Tri Attack
- Recover
- Dark Pulse
- Ice Beam
EV's: 252 Sp.Att/ 252 Spd/ 4 HP
Strategy with Mr. Z: Alright, plain and simple. Slam opponent with strong attacks. Tri attacks is really nice because it has a high chance of burning, freezing, or paralysing, and ruins the opponents day when it works. STAB also gives it a nice added bonus, and allows an easy 2HKO for those who don't resist it. Ice beam is to take out garchomp, Gliscor, and all those other pesky ground/flying types. Dark Pulse is nice against Psychic/Ghost opponents, because ghost attacks don't affect me. Oh, and Porygon uses the Download ability. Sp.Att boost is very nice and much required to work efficiently. Nice, but not always reliable. Recover is to obviously regain any lost health over the process to allow more time.
Threat List
Haven't been doing too much with the team, but here goes with logical reasoning:
Thundurus - Cripples with Thunder Wave. My team could use the speed. HP ice, and porygon Z will hurt it.
Ninetails - Drought + Flamethrower and such will hurt. Alot. Covered by Hydro Pump
Kingdra - Drizzle + SwiftSwim + Draco Meteor. Just wrong how good it is. Cancelling weather will help me
Heatran - Strong fire/steel type, as I lack some ground help. Zoroark, and Scizor scare it.
Breloom - Not too bad, but I play wrong... It can be very bad. Latios helps alot
Froslass - Keeps latios and most others of my guys back, but weak to bullet punch.
I'm sure I have alot of threats, but its a work in progress
Other alternatives I have for my team is Metagross, Toxicroak, TTar, and Bronzong. But I wanna here from you guys! What do you guys think of my team? Any comments/suggestions?