Experience: Veteran
Disclaimer: I have built this deck and it's actually okay!
Alright guys! So, years ago, when I was an intermediate Senior player, I ran THIS GUY with a bunch of things that add to his damage capabilities. I battled with him heavily, slaughtering Kingdra Prime decks and wading through Scizor Primes, Kecleon quickly became my favorite Pokemon, hence the name. Unfortunately, he was rotated (along with practically everything in my entire deck at once) and the chameleon faded into distant memory.
Until now.
The crafty chameleon hath returned in Plasma Freeze! This print leads me to my following decklist, which uses THIS GUY. This, my friends, is the Return of the Lizard of Oz.
Pokemon: 17
Trainers/Supporters/Stadiums: 31
Energy: 13
Strategy:
So basically, this deck works by using whatever your opponent brings to the table against them and toolboxing the rest. If they bring Deoxys EX, use Kecleon to use Helix Force against them, one-hitting them the instant they bring one up. If they play RayBoar, you will want to bring up the Baby Rays and Muscle Band a Kecleon if you can't stand to discard a Prism or Rainbow Energy against a Rayquaza EX with a Bangled/Banded Kecleon. Many fall to this chameleon's might; even the mighty troll of Sigilyph also falls victim to the boundless power of Kecleon!
However, what of those who, even with Kecleon's Color Change, cannot be KO'd with their own attacks? What if they abuse his low HP and use Lugia, or what if they take an easy KO with a triple energy, muscle-banded Yveltal EX? Well then, that's where Lanturn comes in. If they bring up an Yveltal EX or a Lugia EX, you bring up your Lanturn with a single Rainbow Energy attached and a Bangle. Then, you use his first attack and, because you have a Special Energy attached to you, you deal sixty, then with the Bangle damage, you deal 90. Because you are Electric, you one-hit all weak to you for a single energy. Not too bad against Yveltal, if I don't say so myself.
I have eliminated Mew EX and Virizion EX from the equation for Terrakion EX and Fairy Garden. My logic from taking Virizion EX out being, Darkrai Garbodor is one of the few, if not the only, deck that plays Hypnotoxic Laser in the first place. If they play it, they're going to have Garbodor up at least one turn, meaning Mew would be KO'd anyway. I have removed a Mew EX because it was much too frail for something that Kecleon could do easily, and am keeping it as a secondary means of attacking if my situation requires it.
I have also added in a line of Altaria. Altaria is for the matchup against RayBoar as Kecleon will change to the Dragon type, thus amplifying his damage output to a 60 with a Dragon Pulse against a Baby Ray, my biggest threat. I'm not going to have a Muscle Band every turn, so that helps me OHKO Baby Rays before they do the same to me with a Shred. Against their big brothers, I can just as easily Bangle a Kecleon than Bangle a Lanturn and discard a single Energy for the KO on a Rayquaza EX. I don't know why, but I make decks that are really good against RayBoar naturally, for some reason. *shrug*
Genesect is in there for the sole purpose of using Red Signal on Benched threats, while Thundurus is for Energy Acceleration!
Thanks for the view!
Disclaimer: I have built this deck and it's actually okay!
Alright guys! So, years ago, when I was an intermediate Senior player, I ran THIS GUY with a bunch of things that add to his damage capabilities. I battled with him heavily, slaughtering Kingdra Prime decks and wading through Scizor Primes, Kecleon quickly became my favorite Pokemon, hence the name. Unfortunately, he was rotated (along with practically everything in my entire deck at once) and the chameleon faded into distant memory.
Until now.
The crafty chameleon hath returned in Plasma Freeze! This print leads me to my following decklist, which uses THIS GUY. This, my friends, is the Return of the Lizard of Oz.
Pokemon: 17
- 3 Kecleon (PLF)
- 2 Mew EX
- 1 Terrakion EX
- 1 Victini EX
- 2 Aromatisse
- 3 Spritzee
- 2 Lanturn (PLF)
- 2 Chinchou (PLF)
- 1 Mr. Mime
Trainers/Supporters/Stadiums: 31
- 4 Professor Juniper
- 4 N
- 3 Skyla
- 2 Colress
- 2 Ultra Ball
- 3 Level Ball
- 2 Silver Bangle
- 2 Muscle Band
- 3 Fairy Garden
- 1 Max Potion
- 1 Tool Scrapper
- 1 Super Rod
- 1 Dowsing Machine
Energy: 13
- 4 Rainbow Energy
- 4 Prism Energy
- 3 Fairy Energy
- 2 Electric Energy
Strategy:
So basically, this deck works by using whatever your opponent brings to the table against them and toolboxing the rest. If they bring Deoxys EX, use Kecleon to use Helix Force against them, one-hitting them the instant they bring one up. If they play RayBoar, you will want to bring up the Baby Rays and Muscle Band a Kecleon if you can't stand to discard a Prism or Rainbow Energy against a Rayquaza EX with a Bangled/Banded Kecleon. Many fall to this chameleon's might; even the mighty troll of Sigilyph also falls victim to the boundless power of Kecleon!
However, what of those who, even with Kecleon's Color Change, cannot be KO'd with their own attacks? What if they abuse his low HP and use Lugia, or what if they take an easy KO with a triple energy, muscle-banded Yveltal EX? Well then, that's where Lanturn comes in. If they bring up an Yveltal EX or a Lugia EX, you bring up your Lanturn with a single Rainbow Energy attached and a Bangle. Then, you use his first attack and, because you have a Special Energy attached to you, you deal sixty, then with the Bangle damage, you deal 90. Because you are Electric, you one-hit all weak to you for a single energy. Not too bad against Yveltal, if I don't say so myself.
I have eliminated Mew EX and Virizion EX from the equation for Terrakion EX and Fairy Garden. My logic from taking Virizion EX out being, Darkrai Garbodor is one of the few, if not the only, deck that plays Hypnotoxic Laser in the first place. If they play it, they're going to have Garbodor up at least one turn, meaning Mew would be KO'd anyway. I have removed a Mew EX because it was much too frail for something that Kecleon could do easily, and am keeping it as a secondary means of attacking if my situation requires it.
I have also added in a line of Altaria. Altaria is for the matchup against RayBoar as Kecleon will change to the Dragon type, thus amplifying his damage output to a 60 with a Dragon Pulse against a Baby Ray, my biggest threat. I'm not going to have a Muscle Band every turn, so that helps me OHKO Baby Rays before they do the same to me with a Shred. Against their big brothers, I can just as easily Bangle a Kecleon than Bangle a Lanturn and discard a single Energy for the KO on a Rayquaza EX. I don't know why, but I make decks that are really good against RayBoar naturally, for some reason. *shrug*
Genesect is in there for the sole purpose of using Red Signal on Benched threats, while Thundurus is for Energy Acceleration!
Thanks for the view!