PMJ said:They revised the type chart by virtue of them adding a type and making other types super effective or weak to it. /thread
Cinesra said:Grass is still a good type. It resists Water, Ground, and Electric while only two of its weaknesses are remotely common(Fire and Ice). Ice will probably suck even more, now that you can use Fairy against Dragons, so it could use a boost. Maybe make it resist Water.
I've never heard anybody try to claim that Ice is a defensive type. I could see it if it actually resisted a type beside its own, or if Ice types commonly have a high stat like Rock types do defenses, but they don't.CaseyVGCx said:Rock and Ice are defensive types but weaknesses galore there.
Mitja said:Sure they did, but it wasn't conceptually fitting to address the currently most important imbalance on the chart: Ice defense.
...
Didn't help making Grass less awful either, while apparently Fire deserved a defensive boost instead.
scuba steveE said:Well if they were going to revamp it, might as well do it now since they're pretty much revamping it anyway with the new type. I honestly wouldn't be surprised if they did since they changed other types when they added Dark and Steel.
scuba steveE said:Well if they were going to revamp it, might as well do it now since they're pretty much revamping it anyway with the new type. I honestly wouldn't be surprised if they did since they changed other types when they added Dark and Steel.
Mitja said:Rock can be perfectly improved by one simple small adjustment:
"Rock resists Rock"
It gives Rock a defensive boost (while also giving it resistance to its own overpowered hazard Stealth Rock), while nerfing it as an offensive type (which would make sense with the other #1 offensive type (Ground) getting a nerf to make Ice better as suggested a few times already).
Metalizard said:Mitja said:Rock can be perfectly improved by one simple small adjustment:
"Rock resists Rock"
It gives Rock a defensive boost (while also giving it resistance to its own overpowered hazard Stealth Rock), while nerfing it as an offensive type (which would make sense with the other #1 offensive type (Ground) getting a nerf to make Ice better as suggested a few times already).
That's exactly what I had in mind... I always thought "why doesn't Rock resist Rock?". It'd make sense to me.... It's kinda like steel.
Also, I think I said this on another thread but I think Ice should resist Water just like Water resists Ice... How can water resist Ice but not the reverse? It's seems perfectly logical to me having Ice resist Water... Can't exactly explain why, but it does.