Discussion Revitalizer Uses

Ivy_Profen

Aspiring Trainer
Member
Revitalizer: Put 2 G Pokemon from the discard into your hand.

Can it replace some of the counts of balls? Reason enough to use battle compressors in grass decks?

Since I mainly use grass type. This card seems interesting to me. It can clearly work with Bees. But is it worth the space it takes up?

Thoughts?
 
I think it definently deserves to be tested in Bees since it can get back a Combee and a Queen Bee in one card. With no N in standard, it's pretty safe.
 
I've been playing with this item a bit, and I really think it's potential is as-of-yet untapped. FoGP + this + Compressor is an engine of it's own for those tricky turn one Grass three-part lines. Whichever two out of three you have in your starting hand, you can Skyla/Shaymin for the third. Drop the missing parts Gloom/Vileplume into the discard and pull them out that way.

It's a big engine that takes up a lot of space though. Especially if you have some 3-3-3 grass line running too. It would work out alright if grass had some other cards that work with a Battle Compressor anyway. But really what is there apart from Vespiquen?

I've been trying it with a 4-4-2/2 Sceptile line, and then another with Parasect/Vivillon, and another Beautifly build, and most of the time, I have three full lines of everything out by turn two thanks to revitiliser. But none of these decks are amazing. And Grass is so lacking in energy acceleration, (also fire decks are around a lot), it kind of feels like it's not worth the effort most of the time.

I'll keep trying though.

Not to be forgotten about either, is it's later game use when that mon that just died comes right back out and gets built right back up.

Great little card itself, it's just the rest of Grass support that is lacking :D
 
Last edited:
I have also been playing around with M Venusaur and sceptile with revitalizers. It allows me to use 4 vs seekers and cut the bad excess draws like shauna or birch. It also makes me want to take out professor letter and put in retrievals.

Making the deck more item reliant, possibly more consistent. But not necessarily faster. I still manage to deck out before fully doing anything. Which is sad because all it takes is 1 M Venusaur to just steamroll. But it just doesn't seem to work out.
 
I've been toying with the idea of M vensaur or M sceptic for standard. Mixed with vile plume and a turbo compressor + revitaliser engine.

Honestly I think it has potential, and more than just vespiquen. I like M venusaur (hear me out) because you play it slow like a primal groudon deck, but instead of shutting out abilities with wobbofette you use item lock with vile plume. With FFB you have 170 hp. You do 120 + poison and most importantly you paralyse as well. You do require max elixir for M venusaur. And tbh what else are you gonna be doing turn one if you can't attack? Might as well M evolve without a spirit link. So you don't actually loose any momentum if you can get a M venusaur down turn one. Which is fairly reliable.

M Sceptile is a much faster variant because you can stream M sceptiles all game with relative ease. You can also use float stones instead of FFB and continuously switch stuff out to heal making it much harder to kill if they can't one shot you. And chances are they won't be able to if you managed to item lock turn one. Which with enough consistency cards you should have no problem doing. Genuinely worth playing fishermen in this variant.

You probably need to run 2-3 AZ in any vileplume deck, and you need to learn how to play around it so you can pick it up, play all your items, VS seeker to get AZ back then put it all down again.

Delinquent is a bit of a problem for these types of decks as it kills off your GPF but it's not seeing too much play in my area so I'm willing to give this stuff a shot.
 
I have tried vileplume before. But I played against a gengar wobbufet deck that completely ignored the item lock while I just locked myself.
 
You can't say just because you lost one game that it's a bad deck or card. If you play it well you shouldn't lock yourself, that is the beauty of vile plume. And all decks have bad match ups, get it turn one vs a toad/tina or toad/king or nightmarch or vespiquen and you will have a very good match. If you have the deck pieces then give it more chances than just one.
 
in a vileplume deck, a good way to use it is to get an oddish, battle compress gloom and vile in the discard pile. Then you use revitalizer to get them back, then forest of giant plants to evolve.
 
I play it as a 1-of in my Night March/Vespiquen deck. I tend to end up discarding Vespiquen a lot with Sycamore, so it helps get them back. Also helps with Compressor plays.
 
Back
Top