[RMXP] Pokemon Sugilite Version *looking for people to post some lines and plots*

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RE: Pokemon Amethyst Version

RB: That would be great ^_^

Why is everyone quitting? Just because nobody has RPG maker? We can easily pitch in a couple bucks each to buy it =\ I'm willing, for one. Goodbye peoplez who quit.
 
RE: Pokemon Amethyst Version

I am truly sorry Flygon, but when you aren't on, it is a whole different project, and I cannot take it!
If anyone important quit, I guess that I can come back to do their jobs, but if not then that is fine.
 
RE: Pokemon Amethyst Version

Flygon999 said:
RB: That would be great ^_^

Why is everyone quitting? Just because nobody has RPG maker? We can easily pitch in a couple bucks each to buy it =\ I'm willing, for one. Goodbye peoplez who quit.
You truly underestimate the skill it takes to make a game. If no-one has RMXP, then it's obvious no-one's competent enough with it to make a Pokemon game.
 
RE: Pokemon Amethyst Version

The dark team can want darkness and be called team Twilight! This is good with Cresselia 'cause if it's gone [plan of Team Twilight] then light will leave with it.

Please stop quitting everyone >.<
 
RE: Pokemon Amethyst Version

It is a good name, but this may come across as reference to the book series.
 
RE: Pokemon Amethyst Version

Hey guys, we could use some of your help in the Azure ver. Recruiting Map makers^^

Aw, your ideas had so much potential, it was a pity...
 
RE: Pokemon Amethyst Version

Uhh...Ok? Anyway...
I'm almost done with the next part of the storyline;)
 
RE: Pokemon Amethyst Version

My assistance is needed either. I provided links, but no one utilized them. And muddy is right. When Flygon isn't on, it is very unorganized. Bye :(
 
RE: Pokemon Amethyst Version

Zyflair said:
I have a question: Do you guys need only the "XP" version? Is the "VX" version not good enough?

VX doesn't have a Pokémon Starter Pack. And I don't know that anyone here has the ability to make one. :/
 
RE: Pokemon Amethyst Version

What do you all expect me to do, stay on 24/7? lmao

You are quitting for mental reasons *_* there is nothing I can do about that.
 
RE: Pokemon Amethyst Version

That's great! There was too much completed to stop now.
 
RE: Pokemon Amethyst Version

I too am here. But, do you like the name for the evil team? Team Twilight sounds good, but I can post a new one if you want. Oh, and if this is Sinnoh, how are we going to deal with Dialga, Palkia, Spear Pillar, Giratina, Torn World, Uxie, Mesprit, and Azelf?
 
RE: Pokemon Amethyst Version

We have a name for evil team already, and legendary appearances will be customized.
 
RE: Pokemon Amethyst Version

How bout these towns and cities:
Merision Town: Electric gym
Once I remember the other ones I will post them.
 
RE: Pokemon Amethyst Version

Flygon999 said:
That's great! There was too much completed to stop now.

Honestly, you don't.

Here's how the thought process for a fangame should go.

1. DO I HAVE THE CAPABILITIES? You should've stopped here. This is a major part of the game-making process and with indy-gaming CANNOT be passed down to someone other than the leader unless all the team members can easily meet in person. Continuity is unachievable with multiple makers outside of this, and sticking the making on someone else is hardly going to get you anywhere, much less make it your game.

2. WHAT WILL HAPPEN? Get your concepts, stories and such started. It shouldn't be public at this point; right about here the game is a mere shell. Make sure your story is decent(obviously not a requirement but please do), possibly start making the game, and here we're ready to start. If you must, get a friend to help with the story(if youm don't have a writing friend perhaps seek out a helper).

3. SEEK HELP! Remember, your thread should be showing off your game, not saying hay plz halp meh. Make sure at all times you are doing the lionshare as it is your project and thus you should be the hardest worker. Make your thread appealing - have some pretty screenshots or nice artworks to make people feel your game is taking shape. Take in every one's comments and don't wall them(I'm guilty of walling arguments, I'll admit) as then they won't respect your project as much as they could.

4. WORK HARD! Very, very very hard to an exceptional degree.

5. CONTINUE WORKING HARD!

6. GO BACK AND REVIEW AND EDIT YOUR CONTENT SO FAR!

7. RESUME WORKING HARD!

8. CONTINUE WITH RESUMED HARD WORK!

9. GO BACK AND REVIEW AND EDIT YOUR CONTENT SO FAR!

10. RESUME WORKING HARD!

11. REPEAT FROM STEP 4 WHILST REMEMBERING STEP 3 NEVER ENDS UNTIL YOUR PROJECT DOES TOO!

There you go, 11 steps to fan-making success(Note - may not have placed enough emphasis on the effort required)
 
RE: Pokemon Amethyst Version

lol ^ :p the funniest person on pokebeach, why does he love tearing up fangames SO much??
 
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