RE: Shiny Pokémon: Less Rare and More Special
RNG? What's that?
That's pretty much like the odds of finding a Boldore or Tynamo in Chargestone cave in B2W2. It's rare, but still common. If shinies were that common, they would be △.
Teal said:Shiny Pokémon have become less special due to RNG. RNG:ers (cheaters in Nintendo's eyes: RNG is officially BANNED!) have boxes full of shinies while legimate players usually don't even see one damn shiny during their many-hundred-hour long play. That is hardly a good thing. Last time I have met a totally random shiny was in FireRed. Since I have played like 1000 hours...
So yes, I am all in for less rare shinies. Everyone should be able to meet at least one during their play. How about 1:3000?
PS: I have the shiny charm in White 2 but I haven't really played since getting the charm as my main task was done on the very same second I got the charm... .^.
RNG? What's that?
Teal said:That is way too common. They wouldn't feel special at all and it would feel almost like you are forced to catch your team mates in special colours, then, since they still are so common... More than one shiny version would be cool, though.Mitja said:I'd prefer very common (~10%) 3 fitting alternate colorations of regular pokemon over "shinies" any day.
That's pretty much like the odds of finding a Boldore or Tynamo in Chargestone cave in B2W2. It's rare, but still common. If shinies were that common, they would be △.
in case you dont know the rarity symbol system, it's a system used in the game guides to shoe rarity of a pokemon in areas. it displays this by the pokemon's name on a list of pokemon in the area.
◎ = Very Common
○ = Common
△ = Rare
▲ = Very Rare
╳ = Unobtainable (only used in Gen 4 guides for Morning/Day/Night)
◎ = Very Common
○ = Common
△ = Rare
▲ = Very Rare
╳ = Unobtainable (only used in Gen 4 guides for Morning/Day/Night)