Well, I know that smeargle is inferior to mr. mime. I've tested mr. mime and it's far better. Also, you have a limited amount of switches, so what are you going to do when your all out of switches and they just used a PONT?snorlax71 said:The original concept was to use smeargle, copy a supporter and see the hand. With switch, it can be effective. So joe, whatta u know?
mawliekid said:I know we're talking about a 'speed' lostgar here, but I noticed someone say Lostgar is meant to last, not be fast. Anyone ever think of running Lostgar (or even Mew gar, just to speed it a little bit) like a google' deck?
Vileplume, reuniclus, blissey. With Gengar active, you have room for two more techs, and you can use Vileplume as the damage counter storage. I would have my field set up like this
Active: Gengar
Bench: Vileplume, Reuniclus, Mime, Slowking, (Empty)
The empty spot is to drop a Blissey or Spiritomb. But with N coming out soon, you don't need Spiritomb as much, because you will have two other Supporters to shuffle your opponents hand (N and Judge, though I'm not denying that Spiritomb is the best choice no matter what.
no twins? Twins is a must without gengar, but because your not taking any prizes, I really don't see how you left it out.snorlax71 said:Good starting list. Leaves about 25 supporters/trainers and stadiums. Around 10 energy (maybe 12 with rescue). Let's see...
4 seeker
4 collector (maybe not with pichu)
4 pont or copycat
3 lost world
4 sage
4 candy
2 poke comm?
take out 1-2 pichu. Three is a little overkill. I would also take out 1-1 Blissey and maybe 1 mr. mime. In their place, add some spiritomb and thicken your lines.snorlax71 said:So here's what we have so far
3 Pichu
2-1-2 Gengar Prime
2-1-2 Vileplume
2-1-2 Reuniclus
2-2 Blissey
2 Mr.Mime
10 psy
2 Rescue
3 seeker
3 collector (maybe not with pichu)
3 pont or copycat
3 lost world
3 sage
4 candy
2 poke comm
4 twins
How's that?