THE Durant thread: Durant NV.

Two cards isn't great considering the resources nessesary, especially when Durant can mill 4.
 
Exactly, it's not worth the space. In theory, it's just an extra turn in which they take 0 prizes total (add 2 and then subtract 2), so if they're OHKOing Durant, it could gain you an extra 3 cards. But no, it's not worth it.
 
Scizorliscious said:
Exactly, it's not worth the space. In theory, it's just an extra turn in which they take 0 prizes total (add 2 and then subtract 2), so if they're OHKOing Durant, it could gain you an extra 3 cards. But no, it's not worth it.
Not to mention if they have a zoroark you are dead, they just abuse your attack untill you can muster the resources to retreat.
 
The Wii Man1234 said:
Not to mention if they have a zoroark you are dead, they just abuse your attack untill you can muster the resources to retreat.

How does Zoroark counter PDL?

Also, has anybody tested the mirrior matchup here? I'd imagine it's horrible.
 
^ Lol, the only thing that would matter would be who starts with the Collector. I would imagine it wouldn't become played enough for there to ever be a mirror match though.
 
^Whoever gets the first mill expending the least amount of resources will win provided neither player prizes a Durant. If one player prizes more Durant, they're probably going to lose unless they run Rotom, but Rotom requires more resources to get out and without Twins it's hard to hit Aplh.

I haven't tested Weavile's affect on the matchup.
 
Captoats said:
How does Zoroark counter PDL?

Also, has anybody tested the mirrior matchup here? I'd imagine it's horrible.
they drop 2 prizes on you every turn until you can retreat
 
If they have Zoroark, there's a simple answer.

Don't play PDL.

For mirror, I'd say it's just whoever goes first, provided neither player prizes a Durant and they can ge the Durant out. It'd be almost as interesting as a MewLock mirror.
 
Scizorliscious said:
If they have Zoroark, there's a simple answer.

Don't play PDL.

For mirror, I'd say it's just whoever goes first, provided neither player prizes a Durant and they can ge the Durant out. It'd be almost as interesting as a MewLock mirror.
It's probably the least interesting mirror matchup ever lol. Sure, the first turn is interesting, but what's interesting after that? Draw. Mill. End. Draw. Mill. End. :p
 
Zoroark doesn't really counter PDL because there is nothing to counter.

However, PDL makes it easier for the opponent to take all 6 prizes faster, making it a bad play.
 
Celebi23 said:
It's probably the least interesting mirror matchup ever lol. Sure, the first turn is interesting, but what's interesting after that? Draw. Mill. End. Draw. Mill. End. :p
Yeah, I sort of failed with sarcasm there. What I was going for is that Mew can use attacks from either player's Lost Zone, meaning neither player would Lost Zone anything for fear the opponent would use it first– you'd have to rely on Yanmega vs. Yanmega, which to say the least isn't very fun.

Zoroark does counter PDL, glaceon. While you're not milling anything and PDL is stuck active, your opponent adds 2 prizes every turn, meaning they're milling more than you are (sort of embarrassing, to be honest...).
 
Yes, but all PDL does is use switch. And also, the goal of the opponent is to take prizes, not mill.
 
Well i may as well jump in.

I have been testing SpeeDurant for the past few deays on PlayTCG. I am really loving it. Fire is really not to bad of an autoloss provided you get 3-4 durant T1. N is definetely not needed in this deck. Realistically there are 5-6 cards critical to the deck:

Durant
Collector
Revive
Junk Arm
Eviolite
Twins

The deck doesn't really NEED any draw power but 4 juniper is nice when you have all kinds of extra trainers(dual ball, extra collector, etc....).

The only autoloss i have found is ZPS(T). It is just to fast and can hit too hard on T1-2. The only way to succeed is to somehow discard Pachi/Shaymin/Zekroms/There deck in turn 1.
 
At first I wasn't a big believer in Durant and thought it was overhyped, but now after reading and thinking over some things I see how it can be overwhelming when you start milling turn 1 and you spam Revive and Junk Arm and the likes. I see is a bit of trouble recovering against trainer lock, but running Weavile can definitely help prevent Gothitelle and Vileplume from coming into play. The only scenario that would really trouble you is if your opponent goes first and gets a turn 2 Vileplume or Gothitelle. That aside, this deck does seem very speedy and very consistent. But you best hope that you deck them before they KO you six times. Because of this, disruptive and tanking cards like Weavile, Eviolite, Defender, special Metals and even Crush Hammer or Lost Remover really help slowing down the opponent, which is probably one of the best approaches. N seems like a good card to run, but the one problem I have with it is you may be adding cards to their deck when you play it which sets you back a little.
 
Meaty said:
N seems like a good card to run, but the one problem I have with it is you may be adding cards to their deck when you play it which sets you back a little.

I don't think it will hurt to run N if you run Weavile. (unless they have a huge hand)
 
Has anybody tested this against Mew with Jumpluff or Cinccino? I get Lost Remover would kill it, but they're only re-attaching one energy. With either of these and a full bench, you're almost always OHKOing a Durant every turn.

@Pokemonjoe, yeah I missed the sarcasm there lol.
 
It doesn't hurt and I still recommend running it, but you want to be careful with what you're doing to their deck size.

EDIT: I see how Mew could be a problem but they will probably be a bit faster to mill due to lost zone-ing cards, and with its low HP, Mew is quite easy to counter.
 
Celebi23 said:
Has anybody tested this against Mew with Jumpluff or Cinccino? I get Lost Remover would kill it, but they're only re-attaching one energy. With either of these and a full bench, you're almost always OHKOing a Durant every turn.

I've tested Durant against Mew/Cinccino, actually (but only for a bit, so don't expect very accurate results). It really comes down to how well you can keep attaching Defenders onto Durant, otherwise Cinccino (or Mew if Cinccino was LZ'd) can take KO after KO.
 
Back
Top