The end of Lv.X's

Zyflair said:
Lv.Xs were a silly mechanic that just didn't make much sense to me. Not only were they just expensive, they just added several new advantages, to the point where any non-Lv.X deck besides Beedrill unplayable for competition.

Who cares if every competetive deck played a Lv X (they don't)? That doesn't hinder anyone's enjoyment of pokemon. It's a bit like saying, "damn, every good deck as a pokemon with [whatever] in it's name..." who cares?

They aren't expensive either, given the fact you generally only need 1-2 in a deck. Compared to Ex pokemon, they're much cheaper... card games HAVE to have rare cards, and compared to Ex's, Lv X's are cheap.
 
Yeah, the end of Lv X cards will really be a turning point.

A. People love it and the game gets even better.
B. People hate it (like me) and the game drops a bit or even worse.
C. Nothing changes, people dont like or hate it.

If you ask me, I find these Legend cards as really cheezy and lame. Sure, it makes the legendary pokemon more....Legendary. But splitting the card in two? Come on, really? That Lugia and Ho-oh Legend dont look like they belong in the game anymore.
The art and card format is WAY TOO different.
 
shadoworganoid said:
Yeah, the end of Lv X cards will really be a turning point.

A. People love it and the game gets even better.
B. People hate it (like me) and the game drops a bit or even worse.
C. Nothing changes, people don't like or hate it.

If you ask me, I find these Legend cards as really cheezy and lame. Sure, it makes the legendary pokemon more...Legendary. But splitting the card in two? Come on, really? That Lugia and Ho-oh Legend don't look like they belong in the game anymore.
The art and card format is WAY TOO different.

Yeah, the Ho-oh and Lugia look like Jumbo cards or movie promos or something like Shadow Lugia or the one with the three Legendary birds. They aren't that good either. The only thing I really like about the new set is that they're moving away from a high-speed based format, which is nice.
 
SourMilk said:
Great cards will probably replace Lv Xs, but I'm still mad they never made Dragonite Lv X, or a Lv Xs for any of the Kanto, Johto, or Hoenn starters.

Same. I was just waiting for them to release some over powered Lv X of Dragonite and Tyranitar. Maybe they wouldn't be the best cards around, but still be dang powerful.

It's still hard to say how this changes up anything. Maybe the Legendary cards won't be as rare as Lv X, but needing two pieces makes having the proper two halves harder. Of course, they could be mean and make it as rare as Star cards.

At least you don't have to have five (originally all ultra) rare cards in your hand just to use them.

HO-OH, OBLITERATE!

But yeah, Great Pokemon do seem like the Lv X replacements. However, I wonder what rules apply. It would be rather cheap and unfair if was just as simple as plopping them on the stage 1 or basic they evolve from. Maybe you only get one per deck? It's weird.

The only thing that has made me upset is the return of double weakness. It doesn't change much. It makes an already hard hitting card, hit TOO hard, and a weaker card barely do anything when the +30 could change the game around. It's rather silly.
 
One per deck seems like it would be an option, making Feraligatr .00000001% less broken. Ho-Oh, Obliterate! Lol. Anyways, I like it. Its something new, its something different. Chillz out people
 
Soul of Blaziken said:
That's still not enough proof that they are taking away lv.x's.
There is strong evidence that Lv. X's will be rotated out to the point that people assume it to be the case. Whenever a block change occurs (such as EX to DP), the game mechanics get changed. New game mechanics are introduced, while some of the older mechanics are deprecated. Considering the holofoil treatment of the Great Pokemon and their relative power, it does not seem likely that the Lv. X's would continue because it would make the game too confusing. What if they had Lv. X's, Pokemon-ex, and Great Pokemon? Way too confusing and needlessly complex.

The only way they would allow the Lv. X's is if there is a transition period, where play of older sets and newer sets are allowed, thus allowing the Lv. X's from the older sets to be played until the old block is completely rotated out.

I like the idea of Great Pokemon based on the information given so far, but I am not sure what mechanics they will employ with it. My speculation is that they will use Great Pokemon as a card class for other cards to refer to, such as for searching (search for Great Pokemon) and damage calculations (does more damage to Great Pokemon). Sometimes, I feel that the game is more enjoyable when the cards themselves are simple. Then, the game can get complex by developing strategies to employ the cards. Cards themselves need not be complex.
 
Seth1789110 said:
One per deck seems like it would be an option, making Feraligatr .00000001% less broken. Ho-Oh, Obliterate! Lol. Anyways, I like it. Its something new, its something different. Chillz out people

Yeah, they're gonna have to have some special rule, or else there would be no point in naming them "Great Cards."
 
the ruling could just be the same as the Lv.X rule (4 of the same name) but you have to have an none great version in your deck
 
I am confused on how I feel about the 'Great Pokemon'. On the one hand, I loved the LvX mechanic because it made the game cheaper and balanced the playing ground greatly, on the other, Greats are alot easier to pull out, but that is worrysome.

For the most part, the LvXs are not as powerful as their predecessors, the exs, this is also helped by the environment getting a much needed 'oomph' in power. To add to that, they have a great pitfall that makes them even less broken, the fact they need to be the active monster. Personaly, I strongly believe that the LvX is the high point of the 'super' monsters.

I also feel that 'Great' Monsters will be a problem. The ex and LvX cards had their rulings on their cards, the 'ex' rule and the conditions that a pokemon may 'level up' respectively. 'Great' Monsters have no such text. Nor do they have the 'Star' Rule, which was printed on the 'Star' Pokemon. It doesn't help that they have been given overly broken abilities from original block that have no place in the modern game.

Honestly, the powers of the original set would not be so bothersome if they containted a 'LvX' or 'Star' Rule. But they don't. They'll make the game stupidly expensive again. But I could be jumping the gun there. Reading todays news, you'll notice that they are listed as 'SR', presumably 'Super Rare', as 'Secret' is taken, and I wouldn't go as far as to say they could be LvX/ex rare from that, the Legends take that place, as far as we know. So, what, LvXs seem to be around 1:9 from SV on(Thanks Ninty), Hs are what, 1:3 or something? If they keep the 'UR's at current rarity, 1:36, 1:6(6 a box) could be a norm for the Great Pokemon. Correct me if I am wrong on the rarity.
 
Unless we know if there will be a great pokemon rule,we cant be certain about anything,but they missed so many lv.x's(TTAR anyone?).And also there would be a transition from lv.x's to great pokemon,just like we had from ex to lv.x.
 
I think the legends are kinda replacing the Lv.X series because of their putting two cards together. Legends are the real great pokemon, great pokemon are in a way almost completely like ex they are placed on top of their predecessor.

-Xana
 
TDA said:
Unless we know if there will be a great pokemon rule,we cant be certain about anything

Yes, we can. All 'Ultra Rare' Monsters, including the new LEGENDs, have their rule printed on them, right back to the 'Shining' Pokemon of Neo. Greats have no rule.
 
That would just make them broken.We'll have to wait for the official confirmation though.
 
Waspy said:
Yes, we can. All 'Ultra Rare' Monsters, including the new LEGENDs, have their rule printed on them, right back to the 'Shining' Pokemon of Neo. Greats have no rule.
Like how Lv X cards count towards the limit of 4 with pokemon of the same name? That was stated ALL OVER the level X cards.

It also stated that it doesn't count as an evolved pokemon just because it's attached(Or that a basic pokemon stays basic with it attached, I should say) and that if the pokemon it is supposed to be attached to is devolved or anything like that, the Level X must be discarded.

Yep. That was all on the card.
I think the legends are kinda replacing the Lv.X series because of their putting two cards together. Legends are the real great pokemon, great pokemon are in a way almost completely like ex they are placed on top of their predecessor.
I don't know if replace is completely the kind of word I want to use. The cards function differently. VERY differently from LV X cards. Great pokemon seem more like the replacements because, just like how the Lv X pokemon functioned a lot like the Ex, Great pokemon seem to be similar.

Legend's seem to be more like Star or Shining pokemon in my opinion.
 
Seth1789110 said:
Ho-Oh, Obliterate! Lol.

T2 100 damage with DCE. Maybe.

IMO, Great pokemon is a really cheesey concept. They are exactly like a normal pokemon, except they will be uber hard to get. And you can't use Elm's training method with them. They should have some kind of important difference to back up their rarity.
 
Bane said:
Like how Lv X cards count towards the limit of 4 with pokemon of the same name? That was stated ALL OVER the level X cards.

It also stated that it doesn't count as an evolved pokemon just because it's attached(Or that a basic pokemon stays basic with it attached, I should say) and that if the pokemon it is supposed to be attached to is devolved or anything like that, the Level X must be discarded.

Yep. That was all on the card.

Are we forgetting that Lv'##' is NOT part of the name and ALL cards of the DP/Pt era have levels? While it's not exactly stated and not clear on the actual card, it's one of those 'in retrospect, it makes sense' occasions, hence why the rule exists.

ex is however part of the name, much liked 'Owned' Pokemon, which is why you can use 16 Charizard, 4 Normal, 4 ex, 4 G/G LvX and 4 Dark.

Because 'Great' is not symbolised or leveled (Delta Species, LvX), not named (Owned, Dark & Ex) and has no ruling printed on the card(Star, Shinning, ex and LvX) it's reasonable to naturaly assume it has no such ruling. Great is much like LvX as an ex, counts as the same card, just better.

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Waspy said:
Are we forgetting that Lv'##' is NOT part of the name and ALL cards of the DP/Pt era have levels? While it's not exactly stated and not clear on the actual card, it's one of those 'in retrospect, it makes sense' occasions, hence why the rule exists.
And so, I look at this card I thought was called Flygon Lv X, but, according to what you said, it should be Flygon, and so, I guess when we look at the deck list, they're calling it by the wrong name? Also, when we talk about the card, I guess we shouldn't be saying Flygon Lv X either, just Flygon. Man, that might get confusing.

And you pretty much destroy your point by saying:

ex is however part of the name, much liked 'Owned' Pokemon, which is why you can use 16 Charizard, 4 Normal, 4 ex, 4 G/G LvX and 4 Dark.

And what would people assume if they just went from EX to level X? That they count as different cards compared to the other as well. Lv X is part of the name just as much as Ex, dark, etc is. Also, the rule book says it COUNTS as part of the limit, not that they are the same.

Let's not forget to add the other rules, like you can't level up a pokemon on the turn it was played/evolved. And the special conditions being removed and the such. And other such things I have stated before.

Because 'Great' is not symbolised or leveled (Delta Species, LvX), not named (Owned, Dark & Ex) and has no ruling printed on the card(Star, Shinning, ex and LvX) it's reasonable to naturaly assume it has no such ruling. Great is much like LvX as an ex, counts as the same card, just better.

And what about the rules that had stated that you can have 4 Dark Charizards and 4 normal Charizards. The rule isn't printed on the Dark pokemon cards.

We don't know what you will need because there will ALWAYS be information that you need to read in a rule book. Maybe there's a rule to it that would just take up too much space it would be ridiculous?

We have to see to be sure.
 
Bane said:
And so, I look at this card I thought was called Flygon Lv X, but, according to what you said, it should be Flygon, and so, I guess when we look at the deck list, they're calling it by the wrong name? Also, when we talk about the card, I guess we shouldn't be saying Flygon Lv X either, just Flygon. Man, that might get confusing.

And what would people assume if they just went from EX to level X? That they count as different cards compared to the other as well. Lv X is part of the name just as much as Ex, dark, etc is. Also, the rule book says it COUNTS as part of the limit, not that they are the same.

Let's not forget to add the other rules, like you can't level up a pokemon on the turn it was played/evolved. And the special conditions being removed and the such. And other such things I have stated before.


And what about the rules that had stated that you can have 4 Dark Charizards and 4 normal Charizards. The rule isn't printed on the Dark pokemon cards.

We don't know what you will need because there will ALWAYS be information that you need to read in a rule book. Maybe there's a rule to it that would just take up too much space it would be ridiculous?

We have to see to be sure.
If your going to bring up the Lv.X is part of the name then the normal Flygon from RR isn't Flygon but Flygon Lv.65. But people don't go calling it that either. People call a Lv.X card a Lv.X so that a difference can be made from the normal card - because people do not want to remember what level every card that Lv.ups has. Lv.X is not part of the name but simply the supplied level, like on all normal cards.
 
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