After losing a match that determined how many prize packs I got at a tournament earlier today because of 3 unlucky flips, I'm hosting a grudge against coins and dice in general right now.
I really don't understand why the person who goes first can use T/S/S now. It makes no sense. If you think about it, it's just like last format (where going 2nd was good), except the person who goes first doesn't get that first turn to attach energy, draw a card, and attack, and he has to wait until his 3rd turn to evolve (I'll try to explain that better...)
OLD RULES. . . . . . . . . . . . . . . . . . . . . . . . . .THESE RULES
1ST. No T/S/S, no evolving. . . . . . . . . . . . . . .
2ND. No evolving. . . . . . . . . . . . . . . . . . . . . .1ST. No evolving
1ST. Normal. . . . . . . . . . . . . . . . . . . . . . . . . 2ND. No evolving
2ND. Normal. . . . . . . . . . . . . . . . . . . . . . . . .1ST. Normal
...etc, etc. That's the layout. The person who goes second this format's like the person who went first with the old rules, except with even MORE of a disadvantage. I just don't get why it has to be more luck-based than it already is.
Pokémon has always involved luck. That's okay, but it is a bit heavy right now, particularly with absolutely no drawpower from the Trainer-Item category. Dual Ball, the starting flip, Babies, and Reversal are the biggest problems, but hopefully Catcher will solve some of that.
I really don't understand why the person who goes first can use T/S/S now. It makes no sense. If you think about it, it's just like last format (where going 2nd was good), except the person who goes first doesn't get that first turn to attach energy, draw a card, and attack, and he has to wait until his 3rd turn to evolve (I'll try to explain that better...)
OLD RULES. . . . . . . . . . . . . . . . . . . . . . . . . .THESE RULES
1ST. No T/S/S, no evolving. . . . . . . . . . . . . . .
2ND. No evolving. . . . . . . . . . . . . . . . . . . . . .1ST. No evolving
1ST. Normal. . . . . . . . . . . . . . . . . . . . . . . . . 2ND. No evolving
2ND. Normal. . . . . . . . . . . . . . . . . . . . . . . . .1ST. Normal
...etc, etc. That's the layout. The person who goes second this format's like the person who went first with the old rules, except with even MORE of a disadvantage. I just don't get why it has to be more luck-based than it already is.
Pokémon has always involved luck. That's okay, but it is a bit heavy right now, particularly with absolutely no drawpower from the Trainer-Item category. Dual Ball, the starting flip, Babies, and Reversal are the biggest problems, but hopefully Catcher will solve some of that.