Im pretty sure i know the most damage you can do in the game and flipping a coin does not count. This would hafe to be a staged game so you wont discard any energys or have any thing you need prized. So you rerange what prizez you have and what active pokemon you have.
Oppoent A
Okay this one side hase mewtwo ex from hail blizerd as the active pokemon and gardivore from hail blizerd he also hase unkown n and unkown o and unkown d so to make each player gets all the energy cards in there prizez. And he also hase unkown z. Unkown z helps you from decking out and it gives you time to attach all the energys to mewtwo ex. And the rest of the deck is just psychich energys.
Oppoent B
The other side hase gardivore as the active pokemon and he hase unkown z to stop him from decking out. The rest of his deck is just psychich energys.
So each player keeps attaching a energy and passes untill each oppoent hase one prize left and no cards in there deck and all there energys are attached to there active pokemon and then oppoent A attacks with mewtwo ex. And remember this is a rigged game. Its rigged so you can be sure to do max damage.
http://pokebeach.com/scans/secret-wonders/72-unown-z.jpg
http://pokebeach.com/scans/secret-wonders/69-unown-n.jpg
Gardevoir – Psychic – HP110
Stage 1 – Evolves from Kirlia
Ability: Psycho Mirage
As long as this Pokemon is in play, each Basic Psychic Energy card attached to your Psychic-type Pokemon provides 2 units of Psychic energy. This effect can’t be stacked, regardless of how many Pokemon with this ability you have in play.
[P][P][C][C] Mind Shock: 60 damage. Don’t apply Weakness or Resistance for this attack’s damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Mewtwo EX – Psychic – HP170
Basic Pokemon
[C][C] EX Ball: Does 20 damage times the number of Energy attached to each player’s Active Pokemon.
[P][P][C] Psycho Drive: 120 damage. Choose 1 Energy attached to this Pokemon and discard it.
Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Oppoent A
Okay this one side hase mewtwo ex from hail blizerd as the active pokemon and gardivore from hail blizerd he also hase unkown n and unkown o and unkown d so to make each player gets all the energy cards in there prizez. And he also hase unkown z. Unkown z helps you from decking out and it gives you time to attach all the energys to mewtwo ex. And the rest of the deck is just psychich energys.
Oppoent B
The other side hase gardivore as the active pokemon and he hase unkown z to stop him from decking out. The rest of his deck is just psychich energys.
So each player keeps attaching a energy and passes untill each oppoent hase one prize left and no cards in there deck and all there energys are attached to there active pokemon and then oppoent A attacks with mewtwo ex. And remember this is a rigged game. Its rigged so you can be sure to do max damage.
http://pokebeach.com/scans/secret-wonders/72-unown-z.jpg
http://pokebeach.com/scans/secret-wonders/69-unown-n.jpg
Gardevoir – Psychic – HP110
Stage 1 – Evolves from Kirlia
Ability: Psycho Mirage
As long as this Pokemon is in play, each Basic Psychic Energy card attached to your Psychic-type Pokemon provides 2 units of Psychic energy. This effect can’t be stacked, regardless of how many Pokemon with this ability you have in play.
[P][P][C][C] Mind Shock: 60 damage. Don’t apply Weakness or Resistance for this attack’s damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Mewtwo EX – Psychic – HP170
Basic Pokemon
[C][C] EX Ball: Does 20 damage times the number of Energy attached to each player’s Active Pokemon.
[P][P][C] Psycho Drive: 120 damage. Choose 1 Energy attached to this Pokemon and discard it.
Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2