BW/BW2 Things you dislike about B/W

^Oops, you seem to misunderstand me. The fact that I hang around this site clearly means that I have some allegiance to this series. You don't need to start quoting a remedial text book... I've tested out of that type of class. I am only giving my opinion. I CLEARLY enjoy the series, or I would not ship from Japan. My purpose is to inform fans who expect a new and innovative experience. Series like this with HUGE followings tend to try to appeal to their following. I know that some POP people troll (used lightly) around forums looking for advice as to what attendees of their events like and dislike. That is what makes a good company really great: taking fan advice. I know that even indy companies try to take advice from fans as to characters they like and dislike, things they want to see in future iterations, etc. If you all would notice, reviewer scores have decreased for Pokemon video games over the years. BW's only big review was a 40/40... but that source has ALWAYS BEEN incredibly biased towards the games (giving a 35/40 to PBR). I'm just saying that GF should start actually trying to innovate instead of getting cut behind the times.

Mew, it would be fantastic if the Live Caster worked. It is over local wireless... so it is basically a lost cause. That'd be like calling somebody on a telephone who is about 30 feet away from you... just silly. Also, if "innovation" is moving things to more reasonably locations, would me moving my laptop next to my homework desk an "innovation"? It is more convenient afterall.
 
Zero said:
The fact that I hang around this site clearly means that I have some allegiance to this series.

lol I presume that's the only reason anyone here chose to be here.


Zero said:
My purpose is to inform fans who expect a new and innovative experience

...but where are the fans expecting a new and innovative experience? Plus how do you know what counts as new and innovative to each individual. Because not everyone has the same standards on what counts as "innovative". A long time ago I actually got into a heated debate with someone because he thought pokeathlon was innovative while I felt it was hardly more than just icing on cake and "just another type of contest" and he kept insisting that I was wrong to not treat it as an innovation. Who is right, who is wrong? Nobody! It was just classic example of guy unwilling to accept someone else's different point of view, but I digress.

Innovation in the basic sense just means "something new and different". However different people have different personal standards on what is "satisfactorily innovative". Again it goes down to personal likes and dislikes. I firmly believe that the likes and dislikes will take precedence, which is why I quoted the coca cola example earlier (same basic flavour, nobody's complaining about lack of innovation)

I might be really blunt in saying this, but assuming I were a fan who wandered into this place asking what new and innovative experience exists in BW, I would expect to NOT have to listen to people rant about what they dislike or gush about what they totally love. My stance on this is pretty simple, yet firm: "Tell me what is in the game and let me judge for myself. Spare me the blather about why you think there aren't enough triple battles or why C-Gear isn't innovative enough"


Zero said:
That is what makes a good company really great: taking fan advice.

That's a bit of an overgeneralisation.

IMO a good company is one that can make the best decisions out of a set of possible choices.

It may seem really nice and all to take fan advice, but what if the advice is wrong? What if some fans so-called advice is really more of a personal wishlist rather than truly wanting what's best for the games? What if Fan A and Fan B have conflicting ideas that are both potentially good but cannot coexist? Which fan to listen to? What if, by taking someone's advice, you inadvertently alienate 10 other people (because there's always a trade off and you can't please everyone).

I can assure that pretty much everyone in the fanbase places a much higher priority over their personal likes/dislikes rather than what is best for the franchise, and a LOT of people love to take their personal wishlist and INSIST that it is indeed what is best for the franchise, and they'd go the distance to emphasise it too, with long, wordy paragraphs explaining so and so.

There was that other thread here about how you would revamp BW to make it "perfect", and back then I was thinking to myself if it would be ok ask the thread starter something like "Do you mean perfect as in the general context of being flawless, or on the personal context, because everyone myself included is probably just going to throw in our personal wishlists..."
 
@Zero:
Before I get into any kinds of details, tell me, exactly WHAT kind of changes are you wanting? Changes to the system such as WiFi or EVs, or complete and total change to the gameplay?
 
i thought the story was a bit short like all you have to do is the gyms and elite four they couldv atleast had rematches or a bigger storry line
 
Reshiram:Zekrom said:
i thought the story was a bit short like all you have to do is the gyms and elite four

Was always like that with all pokemon games. Even in Gen II where you had the whole kanto region, there wasn't really much story there, it was just more gyms to fight.
 
I heavily dislike the fact that Zorua/Zoroark are event only Pokemon.

I also hate the fact that they had the nerve to teach Chaobuu Arm Thrust, as well as it being a Fighting type.

I also feel that the story isn't got across much, and you can only battle one of the 7 Sages.
 
I wish there was still the explorer kit and the pokewalker.
 
@pikhu2000 There isnt much to miss with the explorer kit/underground, since the high link is very similar, though i do miss capture the flag and secret bases.
 
Asides from the problems I stated on the first post, Black and White have a TON of problems....

For one thing, we have a very linear region, remember how Hoenn had so many optional areas that you did not have to visit unless you wanted to, well, you know, catch em all? Well, Isshu has very few of those, there are no secret rivers that take you back to old places or anything, in fact, there are only 18 routes in the entire game, think about it:

  • Kanto- 25 Routes (28 as of Generation 2)
  • Johto- 19 Routes (21 as of Generation 4)
  • Hoenn- 34 Routes
  • Sinnoh- 30 Routes
  • Isshu- 18 Routes
Isshu has less routes than any other region, that's not much to explore, so they apparently weren't creative enough with the region map, the areas themselves were creative, Hiun City being a prime example, but when put together as a region, not so much, seriously, look at the Isshu map and tell me that you are not following a straight line through the game....

The story was very good, in fact, it's the best storyline a Pokemon game could have so far, unfortunatly, the story is too short, I really hope they expand it in Gray.

Then there is the fact there is no Safari Zone or Game Corner, even if there was, the translation team would use there "mackere-fu" techniques ala 4Kids to turn it into Voltorb Flip, even though there are NO Voltorbs in Isshu at all (in Isshu, we have these mushrooms, but nobody wants to play "Tamagetake Flip", don't we?), even if they DO add in a Game Corner in Gray, then put it in Raimon City, right next to the Music Hall, because a Game Corner just fits there more than in any other location.
 
Isshu has less routes than any other region, that's not much to explore, so they apparently weren't creative enough with the region map, the areas themselves were creative, Hiun City being a prime example, but when put together as a region, not so much, seriously, look at the Isshu map and tell me that you are not following a straight line through the game....
You're completely forgetting all the areas that don't go by the standard number system. There are WAY more named routes in this game than there are numbered routes.

Then there is the fact there is no Safari Zone or Game Corner, even if there was, the translation team would use there "mackere-fu" techniques ala 4Kids to turn it into Voltorb Flip, even though there are NO Voltorbs in Isshu at all (in Isshu, we have these mushrooms, but nobody wants to play "Tamagetake Flip", don't we?), even if they DO add in a Game Corner in Gray, then put it in Raimon City, right next to the Music Hall, because a Game Corner just fits there more than in any other location.
We had enough problems with HG/SS about this. Since you couldn't buy coins in that game corner, EVERYTHING from the Game Corner there had to be obtained in Platinum without having to spend ages getting absolutely no progress there.

For one thing, we have a very linear region, remember how Hoenn had so many optional areas that you did not have to visit unless you wanted to, well, you know, catch em all? Well, Isshu has very few of those, there are no secret rivers that take you back to old places or anything, in fact, there are only 18 routes in the entire game, think about it:
With almost more than half of them blocked off until the end of the game. Besides, we had an underleveled training ground issue in Johto due to stuff like that....
Besides even with Hoenn having many optional areas I tended to go about things in a linear order anyways. Though from what I see we do have optional reas in Isshu, such as the Giant Hole, post-national areas of already visited places (Ulgamoth in Ancient Castle for example, even though we have the place very early), and most of the left half of the northern part of the region as well. Besides Gam Freak apparently intended it to be this way since they wanted to have it easier to get to the end of the game it seems.
ANd notice how there are peices to the map not even connected to the routes....
 
@ Zero about his feelings towards GF running out of creative juices and that they are just remillking their cash cow for the sake of milking it.

Well that's the main paradox about people complaining about Gamefreak and their "lack of creativity". They either (as you said) said that GF just remapped the whole region, added unnecessary stuff and "a battle style which could be excluded", and just posed this as a new game for fools like us to buy.

BUT. They complain again that OMG POKEMON ISN'T POKEMON ANYMORE. So why would they say that? It's because they think it's too different from the alltime GODLY red and blue versions. (Yes I would agree that Red and Blue started the series but to me they were bland in content and design and value, sorry this is my opinion dont flame me) Graphics. The monsters themselves. Gameplay. Double Battles. Triple Battles. Musicals. Contests. Ok.

So what is Pokemon? Too different or too similar? It's just a viewpoint from different players. Everyone view every single thing existing OR NOT on this world differently. In different angles. And give differing viewpoints. Nobody is correct. Yet nobody is wrong, sine there is no definite answer to anything. Certainly no black and white (no pun intended) answers to anything about anything in existence.

But from what I see majority of the fandom is still very accepting towards the Fifth Generation so far. So.

But of course everyone is entitled to his/her own viewpoints.

@ N having some multiple personality disorder. Prove it, I don't think the plot really reflected him under that light. It was just merely his misguided viewpoint of the world he was living in since he was young till he the end of the Plasma saga. No multiple personalities I think.
 
Beating the long dead and now fossilizing horse here: another fire/fighting starter. I mean 3 in a row is not "starting fresh/having a new experience/etc". Way to come up with something new. I'm not saying that Emboar is a bad pokemon, but there is a lack of originality here.

@zero, This is a POKEMON game. The only plot to all the previous games(and current I assume) was: beat all the Gyms and Elite Four while having to deal with a group of escaped mental patients on the side. I haven't played B/W yet, but I assume that there is some improvement.
 
The lack of a gym leader theme remixed for different gym leaders.
Sprites differ from Sugimori art too much.
 
Most of these things will come in the third game or future remakes. I didn't like walking with pokemon that much since whenever i turn backwards and hit A i end up talking to my pokemon. Annoying. B/W needed:
A New vehicle
More routes (18 isn't enough!)
More triple/roataion battles
A fire starter that didn't evolve into Fire-Fighting
and one thing I miss since the R/S/E days: Your character's Father. He could at least be the champ or a gym leader or the Tower tycoon (so jealous of Barry...) or the pokemon professor (but only Gary ak deserves that)!
 
Too many pokemon. to complete the national dex in d/p onward, you had to register 493 pokemon. now we have to register 500+ pokemon, with version execlusives. is nintendo TRYING to stop us from completing the national dex?
 
Well from the English names we have so far, I would like to see better names. Example, changing "Satoshi" to "Ash" was a mistake. Same with the starters.
And @psychohand-
Yes. Yes they are. D:
 
It would be best if people were not to complain about the English names, as you will eventually get used to them. The only thing I truly dislike is that combination moves are only with the oaths, but other than that this game is BEAST.

@psycho hand Completing the Pokedex is a great feat and you don't necessarily have to do it if you find it difficult.
 
What's currently annoying me about B/W is how Pokemon YouTubers don't ever use Migrated Pokemon from Generation IV without their Dream World Abilities. Sure the new abilities are cool and all but what about the old Pokemon?

They're just as good, I'm tired of people dissing the Pokemon that people have worked hard on without having to use PokeSav. There's some people who actually don't use PokeSav to level their Pokemon up to 100 like myself and people like AAmazing0 and The Killer Nacho (though he's retired).

It takes like 2 weeks max to EV Train a Pokemon to Level 100 without using PokeSav it's not that hard. I've done it lots of times. One of my friends SAV'ed all his Pokemon to 100 and when he found out about the PBR Tournies and how you can't use PokeSav Pokemon he went back home to the UK apparently.

But anyway, how do we know there's a Pokemon Grey version being released?

Mew the source of all said:
There are very few complaints I actually have about this game, but I do have a few. I'm kind of saddened by the selection of TMs. We lost several useful TMs like Stealth Rock, Dark Pulse, Dragon Pulse, and Focus Punch in exchange for stuff like Sing Around and a few other kind of useless attacks. Also you can't find the really good items very easily (mostly in Battle Subway) and the lack of transferring old items makes it hard to get them. Speaking of Battle Subway I kind of dislike that you only get 10 BP for beating the Subway masters instead of 20, making BP collection more annoying.

Most of the TM's we lost in Gen V can be made up for when you migrate Gen IV Pokemon with those Moves onto Black and White with the PokeShifter, just because they're not TM's anymore in the game doesn't mean you can't use them in Gen V If the Pokemon already know the moves themselves.
 
It takes like 2 weeks max to EV Train a Pokemon to Level 100 without using PokeSav it's not that hard.

I've been there and done that. It may not be hard in the complexity sense, but the tedium is something I don't wish to subject myself to ever again.

I just found it pointless because of the way things were structured. There have been times where I wasted a good week or two training something that didn't turn out nice because of stuff like the IVs not working in my favour. IMO games should serve to entertain above all other purposes. If 2 weeks of grinding feel more like a chore to me rather than leisurely enjoyment, I wouldn't approve of it.
 
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