Hegafire0 said:Mora said:And with Altaria, Latias OHKO's back (just pointing out).
They would just catcher kill all your Altaria. Just Latias, Pluspower, and Full Heals
That argument doesn't seem to bother RayEels.
Hegafire0 said:Mora said:And with Altaria, Latias OHKO's back (just pointing out).
They would just catcher kill all your Altaria. Just Latias, Pluspower, and Full Heals
Mora said:Hegafire0 said:They would just catcher kill all your Altaria. Just Latias, Pluspower, and Full Heals
That argument doesn't seem to bother RayEels.
Mora said:just pointing out
Mora said:Black Kyurem, which we were talking about, can attack Latias, and probably will attack Latias. It certainly beats the aforementioned playing two Plus Power every turn. Regardless, I would like to reiterate that I was:
Mora said:just pointing out
Hegafire0 said:Mora said:Black Kyurem, which we were talking about, can attack Latias, and probably will attack Latias. It certainly beats the aforementioned playing two Plus Power every turn. Regardless, I would like to reiterate that I was:
I know that you were just pointing it out, and I'm just explaining why Altarias would be a bad idea. Black Kyurem isn't extremely common in Keldeo decks, and even when it is, there usually isn't more than 1.
Mora said:Hegafire0 said:I know that you were just pointing it out, and I'm just explaining why Altarias would be a bad idea. Black Kyurem isn't extremely common in Keldeo decks, and even when it is, there usually isn't more than 1.
It's still better than Plus Power. If you're only doing 70 damage per turn, it's hardly even worth it. It needs to do the extra damage because it's unlikely Latias will wall entire decks. Most everyone I've seen has actually used two Black Kyurem. Why would you not run at least two copies of a card that can OHKO anything? You do 140 to Black Kyurem; it OHKO's Latias. You send up another Latias and KO Black Kyurem. They respond with another Black Kyurem and OHKO you again. That's certainly isn't more viable than being able to OHKO back.
pokedan24 said:That's why I put Latias under honerable mentions. It's good in certain situations (Keldeo, Darkrai) but awful in others (landorus Mewtwo). From the looks of things, there are a lot more big attackers that don't have any abilities, so this might be a card that gets worse as the game progresses. Not to mention the attack is pretty poor.
Hegafire0 said:They would still kill 1 Latias, then kill 4 Altaria for the remaining prizes. With Pluspower, you use 2 and OHKO the BK that OHKO'd your Latias, he sends out BK#2 and OHKO's you, you send out another Latias, use 2 Pluspower, and OHKO, leaving them nothing to damage your remaining Latias except for Wartortle.Your opponent still has 2 prizes left and no way of getting them.
Mora said:Hegafire0 said:They would still kill 1 Latias, then kill 4 Altaria for the remaining prizes. With Pluspower, you use 2 and OHKO the BK that OHKO'd your Latias, he sends out BK#2 and OHKO's you, you send out another Latias, use 2 Pluspower, and OHKO, leaving them nothing to damage your remaining Latias except for Wartortle.Your opponent still has 2 prizes left and no way of getting them.
If you think it's more feasible to play four Plus Powers in two turns than have at least one Altaria in play, just stop right there.
Hegafire0 said:I didn't say that playing 4 Pluspowers in 2 turns was a good idea
Hegafire0 said:With Pluspower, you use 2 and OHKO the BK that OHKO'd your Latias, he sends out BK#2 and OHKO's you, you send out another Latias, use 2 Pluspower, and OHKO,
PellOfTheTundra said:There's a reason we play Eels even though tynas can be donked:
Eels are the best energy acceleration in the game.
I see none of the eeveeloutions being important, whether or not you Eevee-fanatics want to admit it, they're not good for being stage 1s.