PMJ said:You guys are completely missing the point of professorlight's posts and I am loving it
anyway here I am delivering on the stuff I said I'd post but never got around to. Xous is forever my brother for drawing all this rad stuff for me (like ages ago).
This is Smokoon, a Normal/Dark Pokemon. He evolves into...
...Raccaflame, a Normal/Fire Pokemon. Technicallyyyyyyyyyy this typing is still unique since Pyroar is Fire/Normal, but that's just semantics at this point. I specifically designed this to have the fiery aspect of it almost an afterthought (which is how I figured it would be with Fire as a secondary instead of primary typing). I realize that's a hard idea to sell when its huge tail is on fire, but it's kinda like Typhlosion and friends in the sense that it only lights up when it's in battle. It also doesn't learn a lot of Fire-type attacks despite being Fire, which makes him a little unique in that aspect.
This is Brutimus, an Ice/Fighting Pokemon. It is the final stage in a one-stage evolutionary line. (I haven't designed the basic form yet.) This Pokemon is everything that you would expect in an Ice/Fighting Pokemon: bone-crushing power and the stats to match. I think the design could use a bit of tweaking (Xous liked my description of what I wanted so much he went and did this totally on his own), but he looks pretty fierce without being covered in spikes and stuff. Brutimus is everything Beartic wishes he could be.
Here's Scuracha, a Normal/Electric Pokemon. It is designed on a cockroach, doesn't evolve, and is obscenely fast (base 152). It is, however, exceedingly weak to compensate.
Teal said:How about a Dragon/Fairy? I sure would like to see what that would look like. lol
Your wish is my command:
Meet Derkabelle, a Dragon/Fairy Pokemon. It is highly sought after by both men (it is rare, and also a dragon) and women (it's so cute!).
Finally, for gits and shiggles, here is the Fire-type starter line for Shroob. Meet Pavolyte (Fire), Hennifor (Fire/Flying), and Costenburn (Fire/Flying). Their types aren't new, but their designs sure are. They're peacocks! I could honestly see peacocks being just about any type, but when I thought of all the bright and colorful plumage, I thought that it would be quite a sight to see... but it was fire instead. I mean, check out the last like 15-20 seconds of this kid's video and tell me it wouldn't be dope to see all those colors fanning out like 5 feet from Costenburn's tail.
(I have more designs but no drawings if anyone's interested in arting!)
I forgot one.
This is Preterbug, a Bug/Psychic Pokemon. This is the basic stage in a two-evolution line; however, while both males and females will evolve, only females can evolve further than that. Still drawn by Xous.
I like your style, particularly in the pavolyte line, you do seem to have a tendency to let the typing you want drive the design, however. If you ever feel like doing a collaboration, let me know, please.
Bolt the Cat said:professorlight said:That's because the element has a disconnect between its pokemon design application and its move possiblilities; while ice as base concept is big, heavy things, with great endurance (mammoths, icebergs, etc), in attack, ice is purely elemental, magic, and those concepts don't mesh quite well.
And ice is not the only type.
Big, heavy things aren't a part of the base concept for ice, and not all of them are big and bulky anyway. I mean, look at some of the Pokemon that Blob55 mentioned, Articuno, Glaceon, Cryogonal? Do these Pokemon represent big, heavy things? Not so much, no.
I proved that same argument quite some time ago in a post I can't find, but I'll give it another shot.
Big things are part of the concept of ice because they are a natural consequence of the harsh environment, as is the resilience that comes with it:
dewgong (a dugong, a heavy mammal living in icy waters)
lapras (nessie? no idea why it it ice)
swinub - piloswine - mamoswine (snow--dwelling boars, mammoths another heavy mammals living in icy waters)
spheal - sealeo - walrein (walrus, another heavy mammal living in icy waters)
snover - abomasnow (the yeti, plus snow-covered pines)
rotom frost (a refrigerator)
cubchoo - beartic (a bear, yet another heavy mammal living in icy environments)
bergmite - avalugg (icebergs + turtles + tanks + aircraft carriers)
regice (an iceberg, representative of the ice age)
glaceon (a snow dog)
All those are heavy things, and they're all deeply related to the ice type. Now let's look at the rest:
amaura - aurorus (auroras, plus a heavy dinosaur with a sail)
smoochum - jynx (no idea)
articuno (winter, blizzards, ice+wind)
sneasel - weavile (a small ice-dwelling creature)
delibird (santa claus)
snorunt - glalie - froslass (eskimos, giant... ugly ice heads?, and a yuki-onna, a spirit that lives in the icy mountains)
vanilite - vanilish - vaniluxe (icicles + ice cream + snow)
cryogonal (a snow crystal)
cloyster (a large, heavy oyster)
kyurem (cold, it's heavy because its partners are heavy, though)
They're either based on light ice-related things (icicles, auroras, winter, cold) or they have a dubious relationship to the cold (jynx, delibird, snorunt, cloyster, etc); you can see there the relationship between weight and how related the pokemon is to what the ice type represents.
Ice in offense (moves) is purely elemental, but in defense (type) is highly resilient, tough, defensive, and its vehicles are mainly creatures that live in ice, and become the same.
There it's not as good as I did some time ago, but it is enough.