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TyramiBuzz & krookodile deck

JimboJumbo said:
Krookodile is not a good card, for any deck really.

Krookodile is actually OK in this deck, because it is good against anything with only one legit attack:
Virizion
Cobalion
Kyurem
Zekrom
Reshiram
Magnezone
Typhlosion
Mewtwo EX
Durant
 
But with the amount of effort you take to set up a Krookodile to do that, only to be foiled by a single switch, which is commonly found in every deck that those pokemon are featured in, it's not really worth it.

@Jirachi
Tyranitar doesn't damage your dark type pokemon. The only thing it's damaging is the stuff that you want to be damaged, your outrage meatbags. And Cleffa I suppose, if you want to avoid having anything damaged, I'd suggest removing Cleffa and other cards to fit in a 2-2 Weavile, mainly for the free retreat but the disruption is a plus as well.
 
Krookodile takes little effort to set up. 2 turns:
1-Put down Snadile, attach figthing (optional)
2-Candy into Krookodile, attach fighting or DCE

It may not be the best play for this deck, but It isn't bad.
 
Oh. Ok then. Never mind. Don't add serperior or bellosum. I agree with JimboJumbo. The catchers in those decks will just catcher your other pokemon back out.
 
Jirachi said:
Oh. Ok then. Never mind. Don't add serperior or bellosum. I agree with JimboJumbo. The catchers in those decks will just catcher your other pokemon back out.

Serperior would be a decent replacement for Krookodile, because not all of you pokemon are dark and you want to keep your tank alive for as long as possible
 
Putting in yet another stage two (Serperior) that only saves the one bad stage two (Krookodile) in the deck makes even less sense that just removing the first one. It can be an option in the deck OVER Krookodile, but definitely not with it.

Setting up a Krookodile does take a minimum of two turns, you're right. But the main attacker of this deck seems to be Tyranitar, so try setting up both on T2. Again, not impossible but definitely a lot harder. Not to mention that the Krookodile has no synergy with the rest of the deck. You might as well put in a couple of Durants because occasionally the opponent's deck gets low and I can use devour to eat the last few cards in the deck. Can it work, on a very small margin, yes. Should you do it/is it worth it, absolutely not.
 
JimboJumbo said:
Putting in yet another stage two (Serperior) that only saves the one bad stage two (Krookodile) in the deck makes even less sense that just removing the first one. It can be an option in the deck OVER Krookodile, but definitely not with it.

Thats what I mean. and what is definately not worth it?
 
JimboJumbo said:
Putting in yet another stage two (Serperior) that only saves the one bad stage two (Krookodile) in the deck makes even less sense that just removing the first one. It can be an option in the deck OVER Krookodile, but definitely not with it.

Well, that's why is said to not put in serperior or bellosum in one of my previous posts.
 
Serperior can be useful as it just increases the longevity of Tyranitar. It's one of those higher risk, higher rewards kind of thing. If it doesn't get killed or you can set up multiples of it, Tyranitar won't be dying for quite some time. But at the same time, that's just more things on your bench that your opponent can catcher and KO instead of having to deal with the Tyranitar.


iisnumber12 said:
Thats what I mean. and what is definately not worth it?

I said with, not worth.
 
JimboJumbo said:
Serperior can be useful as it just increases the longevity of Tyranitar. It's one of those higher risk, higher rewards kind of thing. If it doesn't get killed or you can set up multiples of it, Tyranitar won't be dying for quite some time. But at the same time, that's just more things on your bench that your opponent can catcher and KO instead of having to deal with the Tyranitar.



I said with, not worth.

It is good even if it is catchered because it is another turn T-Tar is around
 
It does. But what about some decks like reshiram and zekrom that can KO it with two turns? But then I guess a two turn KO takes too long.
 
Three turns if they o after Serperior. I also like Samurott tech int his deck because you can easily beat Reshiram and Zekrom isn't played much anymore except in MEZ
 
Wait, I thought that Samurott had to use water energies. Well I guess that you could put in 2 more waters. Samurott takes a lot of space in this deck though.
 
Jirachi said:
Wait, I thought that Samurott had to use water energies. Well I guess that you could put in 2 more waters. Samurott takes a lot of space in this deck though.

The one with the ability, it uses colorless
 
Adding stage two techs in a deck is not a good idea because it takes up too much space, ruins consistency and creates more dead draws when your deck plays against something where the tech is useless. And again, I don't see Samurott doing anything in the deck that isn't solved by the Tyranitar/Kyurem combo.
 
JimboJumbo said:
Adding stage two techs in a deck is not a good idea because it takes up too much space, ruins consistency and creates more dead draws when your deck plays against something where the tech is useless. And again, I don't see Samurott doing anything in the deck that isn't solved by the Tyranitar/Kyurem combo.

But Kyurem doesn't really stop Reshiram, It just weakens it
 
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