WdIF of 2009?

WDIF Metagame of 2009?

  • Arceus

    Votes: 14 25.0%
  • Absol G Varients

    Votes: 0 0.0%
  • Crobat G Donk

    Votes: 4 7.1%
  • Scizor Cherrim

    Votes: 0 0.0%
  • Fossils

    Votes: 3 5.4%
  • Spread Gengar

    Votes: 3 5.4%
  • Metal Gengar

    Votes: 3 5.4%
  • Fossils

    Votes: 1 1.8%
  • Rogues

    Votes: 2 3.6%
  • Dialga G LV X/Weavile(SW)/Slaking

    Votes: 9 16.1%
  • Rampchamp

    Votes: 3 5.4%
  • Drapion Lock/Unown K

    Votes: 3 5.4%
  • Machamp

    Votes: 2 3.6%
  • Shuppet Donk

    Votes: 2 3.6%
  • Salamence

    Votes: 1 1.8%
  • Glistomb

    Votes: 4 7.1%
  • Godspeed

    Votes: 2 3.6%

  • Total voters
    56
I was talking about masters. Also, the Gengar that won seniors got VERY lucky.

Seniors and Juniors aren't as good at playing around Gengar anyway. They just aren't able to think on the same level as masters. I'm not saying they're dumb or anything, just that biologically their brains aren't able to function at the same level as someone a few years older.
 
^I predict people getting very mad about this. But as a whole I agree, masters are proven to be better at outplaying gengar.
 
How can people possibly get mad about something that's a biological fact? It would be like a little kid getting mad that someone older than him is stronger.
 
DarthPika said:
I was talking about masters. Also, the Gengar that won seniors got VERY lucky.

Seniors and Juniors aren't as good at playing around Gengar anyway. They just aren't able to think on the same level as masters. I'm not saying they're dumb or anything, just that biologically their brains aren't able to function at the same level as someone a few years older.

You have to be lucky to win a tournament. Skill and cards can only take you so far. I personally think the Raybees win was lucky considering the guy lost his first match, but somehow came back.
 
Yes, you need luck. It's just that you tend to need FAR more luck with Gengar than other cards. It's SO reliant on your opponent it's not funny.
 
arceus isnt wdif its totally fossils i could beat fossils with arceus all day. lol the dont even have attacks.
 
WailmerMan said:
no metagame decks use bench-sit lv x's. And AEN, any deck that has a main attacker (or something that's not claydol) with a pokepower uses 2 unown g. Poltergeist isn't hard to counter, just waste trainers when you need to. And to get around fainting spell you can use skuntank g, crobat g, uxie, shuppet (banette can be used as a mewtwo counter), etc. Another thing: you say it's a smart play: then why aren't top players running it? How many gengars were in worlds top cut for masters? Very little. Lafontes are easily the best in the game, yet do you see them running it? Professionals like Yamato, Itagaki, never play it.

Jason ran Gengar for Worlds if I'm not mistaken.
 
Did Jason get in because he won consistantly all year or did well at nats? No. Did Jason try this year at all? No. What was his record again? Twas something bad
 
Lou Cypher said:
amisheskimoninja said:
But that proves my point. Spread gengar is horrendous. Worse than Arceus.
PokeChamp said:
Oh, okay, I see your point. Lol. Nice.

So, yeah, then my votes goes to Spread Gengar for the worst deck in format.

COUGH

My vote will go to Machamp. It counters SP...and thats it. And even that it doesn't do good.

Spread Gengar is terrible.

I mean congrats and all that you did decent with it, but lets be honest. The majority of players in the Netherlands aren't nearly as good as the players in the states. I mean you could be one of the few better players there so more power to you, but after reading your report, it seems like you played against either A) new/dumb players, B) bad decks, or C) decent decks that had bad starts.

Spread Gengar is terrible. End of discussion.
 
DarthPika said:
Yes, you need luck. It's just that you tend to need FAR more luck with Gengar than other cards. It's SO reliant on your opponent it's not funny.

Gengar can do fine, its just fainting spell is an added bonus, at least that is how I think about it. I have won games w/out flipping a single heads out of the 5 Gengars that died w/ Fainting spell, and it was against a good player(a professor) playing raybees.
 
^ Well the luck comes from you using poltergeist. I personally don't like that deck, It is good nonetheless. I just think the metal gengar version was hyped so much and it turns out to be horrid :/
 
Well that is true, but it can still do a decent amount, on average 30-60. One time I did 150 with it, but his hand had like 130 cards. Lol.
 
Metal Gengar, it's horrible. I played against one and destroyed with Luxape. I mean seriously gengar already has low hp, why make it lower. Metagross can only use it's body, that's the only good thing about it. Once your opponent drops a couple of unown g's down, your screwed. Also it can be locked so easily it's not even funny.
 
elekid957 said:
toxitank didn't do much =P. (the one focusing on only toxicroak and skuntank)

It did alright at States even with Dialga and Palkia running around...

dmaster out.
 
Lou Cypher said:
You want hyped up decks that didn't perform?
Blastcatty
Rhycatty
Amphytrick

Rhycatty?

Also, IMHO, Salamance was hyped like crazy, and-is just not that good, ya know? Idk, is it doing good anywhere?
 
Seth1789110 said:
Rhycatty?

Also, IMHO, Salamance was hyped like crazy, and-is just not that good, ya know? Idk, is it doing good anywhere?

Ryperrior Lv. X discards the top 5 cards from your deck and does 50 for each energy you discard. Which is where delcatty comes in.

I played salamence a lot. The cards seem like they should be awesome, but I just couldn't get it to work.
 
Lou Cypher said:
You want hyped up decks that didn't perform?
Blastcatty
Rhycatty
Amphytrick

As much as I hate to admit it you speak the truth, I think Blastcatty is somewhere being as good as Speedrill and it's not that bad of a deck however it CAN be gotten around pretty easily cause it heavily relies on Poke-Power's (Dig Well/Power Circulation) and of course the reliance on Rare Candy hurts it as well plus Power Spray, Mesprit LA, Spiritomb PA, and Dialga G can tech around those quite easily.

This sorta helps me make my decision on what deck to run for Cities a bit easier, and I've already narrowed myself down to 2 decks and I got a gut feeling on what I'm gonna be stuck with running. I already know how brutal Unown G is against sniping decks and with a bit of luck and timing you might catch your Opponent not having an Unown G attached to a Pokemon that you can nab a prize for.

Is it worth the risk? Probably not but it can help If you somehow manage to catch your Opponent off guard.
 
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