Finished Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Rockets Win

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RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Hi guys, glad to finally get to join in on this game. So far it seems everyone is bandwagoning against Puff for reasons I find to be questionable... Let's calm down here, bandwagons based off of small reasons rarely lead to valuable lynches. Also I'm glad to know that ESP is innocent, I didn't want to have to be a martyr like in the last game. :p Speaking of the last game, let's kill TDL. Now, before it turns out he really was bad. (Still undecided if I'm joking or not...) :p
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Puff, could you be more specific about... everything.
You saw Chillarmy night 0.
You saw who night 1?
And night 2?
Who sent you that note about safari and Ar? PMJ?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Night 0-Chillarmy
Night 1 - ESP is innocent
Night 2- Neither, another ability prevented me from seeing

PMJ, yeah
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Puff said:
Night 0-Chillarmy
Night 1 - ESP is innocent
Night 2- Neither, another ability prevented me from seeing

PMJ, yeah

Sounds similar to a role that I made during Werewolf 11 where you could anonymously send messages to people. That was a town role when I made it though.. Strange...
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Did the note say that Ar is worse that safari or did it not set one as more dangerous than the other?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

it just said we win if both of them die...
No degree of badness.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

And you didn't think the message was just a little bit suspicious?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

I did a bit, but i assumed it was a villy role like it was before.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

In any case, it's clear that if this message had evil intentions, it's better that we hold off with safari for now.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Honestly, it sounds like Puff's story is just an excuse. I'm not buying it.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

As I said, lynch me if you want.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

I won't support lynching him until tomorrow. See what he does at night, to prove his claim, then act. Let's not just lynch him without proving anything.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Are you saying tomorrow as in Day 4 or May 2?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Vote: Puff

I'm not buying your story Puff, sorry.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Puff said:
OK.
The reason i called that lynch was because i got a message right after i used my action night 1 that said village would win if safariblade and Argetlam died. This obviously turned out false, but be on the lookout as there must be a wolf who can send messages at night
I can seer, but i only get specifics if the person is rocket. I hit chillarmy n0 and tried to call a lynch, but no >:O
Thank you to the person who killed him.
Lynch me if you want, i'm not much use as long as i stay alive. at least if i die i can prevent the death of someone more important.

If someone REALLY sent you that message, that's silly. How can two people's roles be so powerful that once they are dead, the game is won?

And why didn't you mention Chillarmy before? I know I'm being pretty defensive, but I think it's fishy.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Puff said:
OK.
The reason i called that lynch was because i got a message right after i used my action night 1 that said village would win if safariblade and Argetlam died. This obviously turned out false, but be on the lookout as there must be a wolf who can send messages at night
I can seer, but i only get specifics if the person is rocket. I hit chillarmy n0 and tried to call a lynch, but no >:O
Thank you to the person who killed him.
Lynch me if you want, i'm not much use as long as i stay alive. at least if i die i can prevent the death of someone more important.
If this is true then why haven't you been killed cause that sure looks like a threatining role to any rocket members.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

I'll be honest, I was fully expecting to come home to find 20 votes for Puff.

Vote tally

Puff: 10

15 votes to lynch


Also, this should go without saying, but if the deadline passes and no one has received the necessary number of votes, random.org will happily decide who to kill for you.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Puff may be a wolf but I'm not completely convinced. He may have a powerful role. Which would give reason he should die at night after revealing Day 2, which he did not. But that also could be strategy by the wolves to keep him alive and for us to blame him. We may be better off keeping him for a while, because there is a chance he does have a powerful role, I wouldn't want to kill the priest and seer two days in a row. In addition, I don't think a wolf would be stupid enough to just claim he is the seer and say to lynch someone he knows is innocent, especially when he gave someone for the next day also. We can always lynch Puff later if we so choose. Just my two cents, if we don't get anything else, or are stuck one day, that is the time to lynch Puff.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 3 ends May 8, 2012, at 9 AM CST / 10 PM RST

Being a wolf is so much easier...

I say no action for now, see if someone comes up with something better or any other clues. If not, Puff's the best option. (yes, I know I've just restated everything other people have been saying, but that's what there is right now.)
 
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