Finished Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Rockets Win

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RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Cinesra said:
Except corn bread can't kill anyone. Lynching him is a waste of a lynch and should really be saved for later. Honestly, Nengeni, what you're saying about the last person to vote for you gets killed sounds like you're just saying to try to save yourself. Not to mention that you want to kill a harmless player. Just ignore corn bread's posts. There's a possibility that corn bread can do something useful for the town, too. I'd rather lynch somebody who at least has the potential to be a wolf (Nengeni), than somebody who's a confirmed townie (corn bread).

Meaty said:
I'm tempted to vote for corn bread right now and start the bandwagon just to get this game moving... but that doesn't mean that I don't have minor suspicions about a few other players...

The past two games, I've had killing roles, and everyone I targeted happened to be a threat to the town. But this time, I don't really have any suspicions, and....

So what are these suspicions, exactly?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Dat AP Test. sorry for inactivity <__<

Honestly I think cornbread is a townie. Why?

cornbread said:
Sorry DNA but i'm not buying it.I know for a fact your role leaves 'no loose ends'

If cornbread was a wolf, his team would have told him to shut up by now. The only reason he's still alive is probably because the wolves just expect we'll do their job for them. Otherwise you'd think they'd remove somebody who can tell what other people's roles are.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Teapot said:
If cornbread was a wolf, his team would have told him to shut up by now. The only reason he's still alive is probably because the wolves just expect we'll do their job for them. Otherwise you'd think they'd remove somebody who can tell what other people's roles are.
Or maybe the wolves want him to shut up by expecting the town to lynch him? That argument can hold regardless of corn bread's alignment.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Except corn bread can't kill people, and is therefore a waste of a lynch.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Cinesra said:
Except corn bread can't kill people, and is therefore a waste of a lynch.
So he's going to be alive the whole game anyway until we get sick of him and we just lynch him to stop ourselves from being driven insane, right?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Could someone explain to me why Nengeni is supposedly suspicious? I must be missing something here, or else I missed something from earlier in the game before I was put in as a replacement (but I did browse the whole thread when I first came in...)
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Because Cinesra said so.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

As a mason I know what my fellow mason members roles are. One of them is a power up, and it was used on corn bread last night. Two people were affected with the role which overcame me, which could possibly mean that a power up was given to that person to make it so he was able to remove two people's roles.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Meaty: Cinesra said Nengeni can kill. Nengeni said the last one to vote for him dies. Personally, I'm not suspicious of him anymore and the others don't seem to be either.

This just feels like ultimately it's not going anywhere. .___. I'm a little bit tempted to vote no lynch or random kill just to end this stupid and boring day. Random kill could kill me as well too though, so I don't want that. lol (And with random kill we would have to wait until the end of the day...?)

Any way, I hope we get more info once the next day starts. :/
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

I'd say vote an inactive.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

You're not allowed to vote "random player" to be lynched. It's either one player or No Lynch. If you all start neglecting this thread to end the day without a lynch, I'll randomly kill people until I get a result.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

PMJ said:
You're not allowed to vote "random player" to be lynched. It's either one player or No Lynch. If you all start neglecting this thread to end the day without a lynch, I'll randomly kill people until I get a result.
I know if we keep voting No Lynch then you'll randomly kill someone, but how often are we allowed to even use No Lynch? Once every 3 days? 4 days?
I know it was used on Day 0 (or was it Day 1? I've already forgotten), but what's the limit to using it?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Ok PMJ, I thought so.

Glaceon said:
I'd say vote an inactive.
Yeah I guess you are right, there might be wolves that are not active to not arise suspicion or something?
Who would be the most inactive players around? Maybe we should vote for Imakuni? as he is banned and he seems to drag down the speed of the game all the time because he is so bad at contacting PMJ. xP
What do you guys think of all this, anyway? I don't really care who exactly we lynch. I mean, I can wait, if that's what you want. ^^ As I said, I'm just beginning to get a little bit frustrated with this day. xD I just checked and it's the fifth IRL day (by date) after the start of this WW day (in Finland that is), and I guess I just got used to the faster paced WW, especially since I haven't played it before. ;P
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

There is no limit to using No Lynch, but voting for No Lynch is like voting for a player to being lynched - you need a majority vote.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

I've never thought that voting for inactives is a particularly good idea just because they're inactives. Then again it's just as much a shot in the dark to vote for someone in this thread, but at least with the thread you have a bit more theory behind it.
There is no limit to using No Lynch, but voting for No Lynch is like voting for a player to being lynched - you need a majority vote.
I'm aware of that much, but how many times are we allowed to vote No Lynch before you start randomly killing peeps?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

People with 4/less:

King Arceus 4
oyeah1988 4
Imakuni? 3
Teapot 3
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Inactives are replaced nightly though, so we might as well kill corn bread so we don't have to read his stupid posts.

That's my input.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

There is no limit. I'll only start randomly killing if people choose to not vote so that a random player will die (as opposed to voting No Lynch to end the day).

If a player wants to vote No Lynch, he is more than welcome to.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Noted.

So...who are we going to go after today? Or should we just pass and go No Lynch?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

No Lynch is like letting the Wolfs kill another.
 
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