Finished Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Rockets Win

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RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

By the looks of it, it is going to be No Lynch anyways. I still think voting an inactive will be better. I do not plan on voting for No Lynch.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Meaty said:
Again, I think we're deciding to vote for no lynch a bit soon. And It's probably safe to say that some of you who happily voted for no lynch are wolves, trying to act casual and give a reason for not lynching, when in reality you're happy to get out of the day without your identity discovered. I'd rather have a random lynch than no lynch, but above all I'd like to have a reasonable lynch. Can we at least try to find out who's suspicious?

The only reason I'm really doing the no lynch is just because of the fact that we have no leads. If we don't have any good leads, posting usually decreases, and by Tuesday not too much would have happened and we'd be scrambling to get some no lynch votes in before time ran out. I'm not saying this happens every day, but I've noticed it's just a bit of a trend I see every time we run out of ideas.

And along with that, I believe voting an inactive is really just as much a shot in the dark as anything else, the odds are just slightly improved. I don't find it a very attractive option right now.

So unless anyone else has any leads they want to share, it looks like today we aren't lynching.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Deus: Nightmare Autarch said:
Here's a quick list of who's still alive:


I don't have any ideas yet, except I think we can write off the following people as being wolves, according to my own thoughts:
ESP, Nengeni, Meaty, sillykyle, corn bread

The above names are just those people I'm >70% sure aren't wolves (save for ESP who I am 100% sure about obviously). Everyone else I'm somewhat wary of to one degree or another - or more accurately, I'm not too sure that they're totally innocent.
Of course these are all my own hunches, so you're free to take or leave them. Either way, I still think those people I've named are almost certainly townies, so going after them is probably a waste of a vote.

Well I'm flattered that you think my intentions are true, though I have to ask why you're so convinced. The better question is, who do you think is a wolf?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Meaty said:
Well I'm flattered that you think my intentions are true, though I have to ask why you're so convinced. The better question is, who do you think is a wolf?
Okay, let me check the list again.

The names in bold denote who I think might be most likely to be a wolf. Most of this is based on hunches, guesswork, and the person's behavior in the thread.

Do note, though, that my surety of these people being wolves is <40%. Furthermore, I doubt they're all wolves.

1. Zyflair
2. Zorua

3. Teapot
6. ESP
7. Blah
9. TDL
10. Deus: Nightmare Autarch
11. Glaceon
12. Teal
13. Nengeni
14. The Yoshi
15. HypnoticLuxray
16. Cinesra
17. Meaty
18. Imakuni?
20. safariblade
21. doublenikesocks
25. sillykyle
26. Eevee
27. corn bread
28. Riskbreakers
29. Rock Wrecker
30. TheGuy
31. Porygon-X
32. Matryoshka

And now I'll explain the reasoning why.

Zyflair - Guy gave a relatively convincing argument, not enough to really make us really sure of Zyflair's allegiance but still it can't exactly be overlooked.
Zorua - Only seems to pop in this thread to vote and leave, not suggesting much else. Glaceon and Teapot don't say much either, but they say a bit more than Zorua.
The Yoshi - Feels like he has a rather itchy trigger finger and was rather quick to accuse Kyle. Now, Kyle might be innocent, and I think he probably is, and so might Yoshi, but I felt Yoshi was too hasty.
Imakuni? - Wants to rush to a No Lynch option. This might seem good but it hurts us a lot more than it helps. Granted, trying to lynch someone could backfire in our faces but there's no guarantee that it will, and a No Lynch effectively lets the wolves get a free kill.
TheGuy - See the reason I gave for Zyflair. The argument he gave could, to a limited degree, cast suspicion on him as well. Granted, his role has been reduced to vanilla status (as far as we know), but that has nothing to do with alignment.

I don't feel very strongly about any of these people to cast a vote for them, and I really really really don't want a No Lynch. Problem is, I don't know what to pursue.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

^Yoshi just doesn't like me I can assure you that guy is a townie unless PMJ made a mason group with mixed win conditions (it has happened before though, so it's not out of the question).
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Zyflair said:
We could pick someone that's not active or useful at all. Some wolves have a tendency to just be inactive to stay off the radar (Chillarmy was one, actually), so pick inactivies theroetically can help catching a wolf.

To be fair, he did get owned on night one, so he didn't really have much of a chance to post a lot.

And DNA, though it's possible that the double posting is what caused the modification notice, I can't accept that as a valid excuse because then _everyone_ could double post and then use it to legitimize editing their posts. It's a can of worms I really don't wanna open...

dat tally

No Lynch: 9

13 votes needed; 26.5 hours remain before one of you is randomly killed
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Looking at some of these posts, I guess no lynch is reasonable.

Vote: No Lynch
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

The Yoshi said:
Meaty, I don't know about you, but I know for a fact that the number of townies compared to the number of wolves in this game is at a ratio of about 1:6-7. Would you really consider lynching a person just to find out that your chances are 1 in 6?
According to Yoshi, there is a 16% chance of hitting a wolf with random lynch. There is just too much of a risk of hitting a townie with a random lynch.

Vote: No Lynch
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

And DNA, though it's possible that the double posting is what caused the modification notice, I can't accept that as a valid excuse because then _everyone_ could double post and then use it to legitimize editing their posts. It's a can of worms I really don't wanna open...
Okay, fair enough.

Hmm, it looks like there's already 11 votes for no lynch. As much as I am loath to do this...

Vote: No Lynch

Just trying to hasten the inevitable. No Lynch is bad, but Random Lynch is probably worse. Oh well...
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Yeah, gotta agree that the odds of hitting a townie are too great to randomly vote someone.

I guess this is the last vote needed:

Vote: No Lynch
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Yep, that's 13 votes, and since there are 25 people left alive that counts as a simple majority, so I'm going to call game freeze and alert PMJ accordingly.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

DNA, the reason I accused Kyle is because I have a strong dislike for Kyle. Also, I see why you have a reason to suspect me, but I don't mind "revealing" my role/paraphrasing it to let you know I'm clean.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

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RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Day 4

After some heated debate amongst the townsfolk, they came to the consensus that with no legitimate roads to follow and no overly suspicious players to turbo-lynch, no one would be lynched today. They all went to bed, knowing any one of them might not wake up.


Night 4 ends Monday, May 21, 2012, at 9 AM CST / 10 PM RST. There are no inactive players today. As usual, those of you with night actions please submit them or No Action as soon as possible so I can begin the next Day.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Night 4 ends May 21, 2012, at 9 AM CST / 10 PM RST

Night 4

That night, one of the Ashes went for a walk. He went outside and went to the water's edge before turning around and took a picture of the mansion. The camera's flash shone brightly, and in that instant, everyone who was sneaking around during the night found themselves back in their rooms. Pleased, Ash retired to his own room and waited to see what transpired.

"What was that?" one of the Rockets asked. "What happened?"

"I dunno, but that sillykyle guy is getting on my nerves," another said. "Requesting permission to take him out."

"Granted. Make us proud, soldier."

"AWWWWWWWWWWWWWW YEAHHHHHHHHHHHHHHHHHHHHHH"

The Rocket went out and trisected sillykyle. sillykyle was:

Role: Lily Bouvard
Alignment: Sketchmore Industries

You are Lily, one of the Sensational Sisters. The three of you have joined the competition to win money for a memorial for your baby sister, but you've got... other plans.

Ability: Sisterly Love
You may communicate with the other Sensational Sisters freely (their identities will be sent in a separate PM).

Ability: Sensual Motivation
Once during each night phase, you may PM me the name of a player (excluding any of the Sensational Sisters). That player's night abilities (if any) will be powered up during that night.

Win Condition: All threats to Sketchmore Industries eliminated

Later that morning...

Outside, in the pile of dead bodies, Ash gasped deeply, life-giving oxygen being flooded into his lungs. He extracted himself from the pile and looked towards the mansion, eyes filled with new purpose. He opened the giant doors and glanced around, while two dozen jaws simultaneously hit the floor.

"Ash... you're alive?! But... but..." Brock pointed at the knife which still remained lodged in Ash's heart.

Ash looked at the offending tool. "Oh, this?" With a grunt, he yanked the knife out and watched as his wound healed itself. "It's nothing." He looked around the room as if looking for someone, but only finding multiples of himself. After a minute, he settled on one of them and lunged, knife pointed at Ash. "Murderer!" he screamed, as three Ashes tried to keep him from committing the very crime he accused Ash of. "Let me go! He killed my wife!"

"Cool it, Ash!" Ash said as he struggled to restrain the young man. "How do you even know?"

"Shut up and let me go! Yeah, that's right, run!" Ash shouted at the fleeing copy. "I know this place inside and out. You can't hide from me!"

"All right, this is getting ridiculous, Ash," Brock said. "Calm down. How about you explain to us what happened back there? You died - we all saw it!"

After calming down, Ash pointed the knife at Brock. "I don't care what you saw. You want to know what I saw? I saw them plotting, and planning, and murdering my wife. That's what I saw. Stay out of my way, Brock. I will have his head. And if you get in my way, I'll have yours."

And with that, Ash left to search for his prey.

"What in the world was that? That wasn't the Ash we know..." Ash said.

"No... it wasn't," Brock agreed. "The Ash we know is dead. In his absence, I'll be leading the discussion for today."


This marks the beginning of Day 5.

Ash (the real one) is back, so that means Ice Arceus is back in the game.

With Ice Arceus's return, there are still 25 players left in the game, so you know what that means: 13 votes are required to end the day. You have until Monday, May 21, 2012, at 9 AM CST / 10 PM RST to make a decision.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 5 ends May 21, 2012, at 9 AM CST / 10 PM RST

Yoshi accuses Kyle for strongly disliking him
Kyle dies next night

Hmm...I think it was WPM back from the grave ;]
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 5 ends May 21, 2012, at 9 AM CST / 10 PM RST

So Ash is back and the Rocket that killed May is in trouble. Also, it looks like somebody can block night roles.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 5 ends May 21, 2012, at 9 AM CST / 10 PM RST

welp.

I'll just tell you guys what's on my mind, and even though I talk a bit about lynching and voting people, I don't mean we should do it right now, or even at all. Just my personal opinions on the matter.

Looks like Ice is back, but could it be possible that his alliance has changed from townie to indie? Just first thing that comes to mind when I see someone come back as a zombie with supernatural powers. He obviously isn't a normal townie anymore, so I don't we should completely leave him out of harms way as far as voting goes.

And also the 'AWW YEEAH' right before the wolf killed Kyle, maybe this points to someone? I think Matryoshka had something like that as a user title at one point in time, but I could be thinking of someone else.

Very eventful night, but I think the first thing we wait for is for Ice to reveal to us whatever he found out.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 5 ends May 21, 2012, at 9 AM CST / 10 PM RST

Did anyone else see the end of Kyle's role discreption? Looks to me that the mason group of Nike and Guy (although this may not be the case) might be important. The win condition confirms they're not bad, although a sleeper cell is still possible.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 5 ends May 21, 2012, at 9 AM CST / 10 PM RST

Okay, other than night roles apparently being negated and Ash coming back as a zombie (and he could have switched factions to indie, which is what I personally believe, given how he acted), I have no idea what just happened.
Well, aside from ESP leading discussion today of course :p

Oh, by the way, I think the role blocker is Todd, because he has a camera. Not like that means anything, but I thought it was just an interesting thing to point out.

I freely admit that I don't have any clue what to do next. Ideas, anyone?
 
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