WanderingWolf said:
Uh... What? Nothing was wrong with this statement, you just added onto it by saying the downsides of lynching someone.
...I'm not even going to grace that with a response.
Also, might I just say that going off a Night 1 kill isn't exactly the best option we have, since the Night 1 kill will just be the best person dead. most likely pmj. If we lynch someone now, then we have even more information tomorrow, other than just 'SOMEONE DIED, OH NO!'. Honestly, have you ever known the night kill to instantly kill a scum player and win the game for town? Lynching town helps to identify both scum and town, while just letting scum kill the best players will result in the best players being dead.
In every single werewolf game I have ever played, I have seen scum lynched on day one a grand total of once. I'd rather start with "oh no someone died" than "oh no, at least two, possibly more died."
Also, lynching town does not give us information, especially not on day one when every single person is literally a blind shot in the dark, barring some kind of role-reveal nonsense. In fact, it just makes the wolves' job easier. If I yell at everybody "hey let's lynch sillykyle lol!" and then we lynch him and he's not scum, I may as well just hang myself for day 2. Now we've wasted TWO days and are down at least 4 townies, possibly more if the indy roles activate.
Mapleboy86 said:
I'm not saying best option as in a good choice, I meant best option as in slightly above other choice (random town lynch), even if none of the choices are something you'd chose. Like choosing between getting punched in the stomach or kicked in the teeth.
If by "best" you mean "easiest", then yes, I would be the "best" option. But easiest and best are two completely different things.
Ultimately, what I meant was if it gets down to the deadline, I'd rather go for the lynch than knowingly allow a townie to die. I just didn't put it very well in my first post, and that combined with a misread on my part.
I really don't understand this. Lynching a wolf would be spectacular and all, but a townie is going to die anyways. So there is nothing we can do to "knowingly" prevent a townie from dying. Whether we lynch or not, a townie dies. Period. Lynching, however, probably gives us 2 dead townies. I don't understand why you are so against "knowingly" allowing a townie to die, but you're not against blindly firing a shot with the odds SEVERELY against you.
sillykyle said:
Eh, you still caused the town to lose Astra's game. I'm all for eliminating bad townies.
Bad townies are bad. However, they're still townies. Which means the wolves have to make 1 more kill. I'd rather keep him around for at least a little while, if only to prevent the wolves from amassing a big lead from a bunch of townie kills right in a row.