Role: Mewtwo
Alignment: Rejects
You are Mewtwo, the world's strongest Pokemon. When you found out you weren't chosen for Brawl, you were pissed, especially when you found out you'd been replaced by that newbie, Lucario. Even Jigglypuff was chosen over you! And now you're stuck taking orders from a mangy dog? Needless to say, this is not your day.
Attack 1: Shadow Ball (x/100), where x is 120 divided by the number of Rejects-aligned players alive, rounded up to the nearest whole number
Ability: The F Stands for Fearsome
You have access to the Wavedasher's Hangout and may communicate freely in this forum with your fellow Rejects.
Ability: It's My Turn Now
When Wolf leaves the game, you will take control of the Rejects.
Ability: Psychic
You will keep tabs on all items you come into contact with. You'll learn this information at the start of each day phase.
Ability: Intercept
Once a night, you may choose any player other than yourself. If any other players target them, you will learn their identities and must kill one of them; however, anyone else who targets your target during that night will learn your identity.
Final Smash: Me First
When you use this ability, you will learn the targets of all abilities being used during the following night. You will then be able to redirect the targets of those abilities in any way you wish.
Win Condition: At least one Rejects-aligned player is alive when all other players are dead, or nothing can prevent the same