Finished Werewolf XVI: A New Melee. Rejects Win.

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RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

All I know is if it's a fake role, it's a pretty good one. Fire Bird is one of Falco's attack in the Smash Bros universe...

dmaster out.
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Chillarmy said:
Also, given how most other role names seem more professional than "Falco Vision" and "Loner Time"... I dunno I may be looking into this too much but I'd like everyone else's feedback.

Glace's Final Smash was called Boost. Your argument is invalid.
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Dark Void said:
Chillarmy said:
Also, given how most other role names seem more professional than "Falco Vision" and "Loner Time"... I dunno I may be looking into this too much but I'd like everyone else's feedback.

Glace's Final Smash was called Boost. Your argument is invalid.

Well, that's an exception. But point taken.
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Could you guys please unvote me now?

As roles, Caption Falco, Pit, Sonic and Samus seem most out of place as they are not related to any other roles. I could imagine Pit as the priest though. (Dunno if it was a good idea to say that out loud but...)

Sir Taco's (ROB) role is weird too, even though Luckyfire finally confirmed his ability.

...

Wait... If both are wolves, and Sir Taco told Luckyfire on the wolf forum to confirm his ability, but Lucky didn't notice it. After all she is, sorry Lucky, pretty bad at this game and she might not check out the forum very often.

I searched now for the role reveals:

Sir Taco:
Role: R.O.B.
Alignment: None

You are the Robotic Operating Buddy peripheral, released for the NES back in 1985. You tire of all of this ridiculous violence and don't care to get involved, but you will defend yourself in this conflict and just hope you can live through it.

Attack 1: Robo Beam (x/100), where x is 8 times the number of players who receive the Smash Ball before you do

Ability: System.out.println("Hello World!");
Once each day, you may PM me the name of a player and a question you would like to anonymously ask that player about his or her role PM. During the following night, I will send that player your question. When he replies, I will show it to you, and any lies in his reply will be highlighted in red. You are obsessed with fairness, however, so you may not ask questions involving a player's win condition or alignment, and all of your messages must begin with the question "Hello, how are you?" or they will not be sent.

Final Smash: Diffusion Beam
When you use this ability, you will be deathproof for 3 days and 3 nights, including the day or night when you use this ability.

Win Condition: Live to see the end of the game
Short intro, someone said the command is not for ROB, role is carbon copy of Lucky's role from Canton Falls WW, ...

Luckyfire:
Role: Sonic
Alignment: Brawlers

You are Sonic the Hedgehog, coolest dude this side of Final Destination. You were included in this game thanks to fan request. Years of foiling Eggman's plans has solidified you as one of the good guys - you hope that the others will look favorably on you despite the fact that you aren't "one of them."

Attack 1: Spin Dash (5/100)

Ability: You're Too Slow!
You can't be killed at any time during the day. (This includes via lynching.)
Even though Lucky couldn't write this, DNA could have totally faked this for her. He even vouched for it. It's a perfect cover up ability for a wolf, as a lynch is almost the only way for a wolf to die.


+ If Ganondorf is looking for Zelda's Triforce, I bet he can't be up to any good. Seriously. I don't think a wolf would claim Ganon, but yeah.
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Even though those Abilities look really uncreative, I actually believe Teals story. He said he used Falco Vision on DNA Night 2, and on Day 3, Teal was incredibly hostile towards DNA.
This takes you to Teal's first post in Day 3. http://www.pokebeach.com/forums/thread-game-werewolf-xvi-a-new-melee-day-6-ends-with-8-lynch-votes?pid=2419118#pid2419118

There's just one thing confusing me...
Teal said:
I used it on night 2 on my beloved DNA, I got to know that Nengeni is a Brawler.

How did you use your Ability on DNA and figure out Nengeni's alignment?

I went and looked at Canton Falls to see how similar ROB's ability was to Lucky's character, and it's literally a copy/paste.
Link: http://www.pokebeach.com/forums/thread-werewolf-xiv-the-legend-of-canton-falls-town-wins?pid=2354904#pid2354904 (the only difference is that "highlighted in red" is bolded in red)

Since it's literally a copy/paste (right down to "you are obsessed with fairness"), I think Sir Taco would be a very good lynch.

VOTE: <Sir Taco>

The last thing we want is to make PMJ end the day with a Tie, so be careful when voting.

Teal said:
As roles, Caption Falco, Pit, Sonic and Samus seem most out of place as they are not related to any other roles.

Norfair was the Stage we played on Day 1 (a Metroid Stage), so Samus seems believable to me. Also lol at Captain Falco.
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Machamp the Champion said:
Teal said:
I used it on night 2 on my beloved DNA, I got to know that Nengeni is a Brawler.

How did you use your Ability on DNA and figure out Nengeni's alignment?
Well, someone must have redirected it. Either "any action I make => Nengeni" or "any action towards DNA => Nengeni"

Machamp the Champion said:
Norfair was the Stage we played on Day 1 (a Metroid Stage), so Samus seems believable to me.
I guess so. ¯\_(ツ)_/¯

Machamp the Champion said:
Also lol at Captain Falco.
Actually, Caption Falco. Yeeeeah. I really don't know how I could even type that. Like, what. WHAT?! :B

Might as well vote right now
VOTE Sir Taco
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

I feel like the best lynch today is Luckyfire. If she's lying and is a wolf, we kill a wolf. If not, we have a confirmed townie.

Unvote: teal
Vote: luckyfire
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

I didn't realize that the role was a copy paste of the Canton Falls role.. It's also more suspicious because, like I said before, ROB isn't programmed in Java.

Sooo, VOTE: Sir Taco
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Lol, go ahead and lynch me guys. I won't die.

However, why not lynch Luckyfire? If she doesn't die, it confirms both of us as non-wolves, since a lynchproof wolf wouldn't make much sense. You learn two non-wolves by doing that, by attempting to lynch me you get absolutely nowhere other than finding out that my final smash is real.

Here. I'll even help you begin the lynch to prove both of our innocence and put an end to this nonsense.

VOTE: LUCKYFIRE
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Right, well, why not:

UNVOTE Sir Taco
VOTE Lucky Fire
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Sir Taco said:
Lol, go ahead and lynch me guys. I won't die.

However, why not lynch Luckyfire? If she doesn't die, it confirms both of us as non-wolves, since a lynchproof wolf wouldn't make much sense. You learn two non-wolves by doing that, by attempting to lynch me you get absolutely nowhere other than finding out that my final smash is real.

Here. I'll even help you begin the lynch to prove both of our innocence and put an end to this nonsense.

VOTE: LUCKYFIRE

I feel like you have some plan that only works if we lynch Lucky instead... but we're not going to get you lynched anytime soon, so sure.

UNVOTE: <Sir Taco>
VOTE: <Luckyfire>
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

At least we have a good chance of getting a wolf this way too. C:
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

I wanted to do this Day 1...

VOTE: <Luckyfire>

dmaster out.
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Luckyfire sounds good. I've been pretty convinced that hes lynch proof, but its nice that we will be proving 2 townies. That is, if they're not wolves.

VOTE LUCKYFIRE
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

like eight people said:
DID I BREAK THE SMASH BALL???? YOU DIDNT' SAY IF I DID OR NOT

I don't know what's so hard to understand about this. If I didn't say you broke it, then you didn't break it.

Keep at it everyone
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

PMJ said:
like eight people said:
DID I BREAK THE SMASH BALL???? YOU DIDNT' SAY IF I DID OR NOT

I don't know what's so hard to understand about this. If I didn't say you broke it, then you didn't break it.

Keep at it everyone

I didn't know like eight people was in this game
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

there are fourteen people in the game. I said this at the start of the day.
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Tri3sten said:
Luckyfire sounds good. I've been pretty convinced that hes lynch proof, but its nice that we will be proving 2 townies. That is, if they're not wolves.

VOTE LUCKYFIRE

Luckyfire's a girl and Sir taco is an indie. I do believe that luckyfire is town, and that she won't actually be lynched. I feel this is kind of a waste of a lynch, but I suppose for the sake of proof I'll vote for her.

Vote: Luckyfire
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Game freeze
 
RE: Werewolf XVI: A New Melee. Day 6 ends with 8 lynch votes.

Day 6

Everyone debated for a while. Votes were cast. Roles were revealed. Or were they? When all was said and done, it was clear someone was lying. Suddenly, everyone decided Luckyfire should be the one to be lynched. As they went to throw her off the ship, she easily eluded them at every turn.

"You're too slow!" she taunted. Eventually, everyone got sick of chasing her and they just gave up and went to bed.


Night 6 ends May 10 at 2 PM CST. You should be sending your info to Blah tonight, but he's been busy. Send it to me just in case.
 
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