Finished Werewolf XVII II: The Greatest Idea (OVER)

Status
Not open for further replies.
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

Flys Gone 2071 said:
I believe that the problem is that over half of the players are inactive. I would expect for maf not to vote for Lemmonade because RC would have died so they would have decreased in numbers.

James86134 said:
Lets look at the scum stats:

The scum are in two separate teams: Wolf and Mafia. This means, that only one of them can win. To me, it seems one team is trying to narrow down the other team, so that they have a better chance of victory.

With maybe 2-3 mafia guys and 3-4 wolves, maybe Mafia is trying to take advantage of RaichuGirls track record and hit the wolves, or vice versa with the wolves taking advantage of the track record.

Now, this seems preposterous, but maybe, the wolves and mafia are trying to actually kill each other off? They're having a pretty easy time of killing off us town, so maybe they a started to go at each other... But I suppose this theory isn't well supported since its hanging by Raichu's track record.



Then, we have PMJ, claimed tracker who isn't dead yet... Now, I'm starting to think that maybe Scum is inexperienced. Tracker is a pretty important role, so why haven't scum killed PMJ yet? Because they don't know how important Tracker is to the town.

So, my question is, who is inexperienced or hasn't played much over on Pokebeach?

This post caught my eye. First he talked about scum numbers. Something that could easily be 6 or 1 of each team. He easily narrows it down to 2-3/3-4. Then he says that they are trying to kill each other while there is nothing that could help them as scum gets an extra kill as long as there is another one of the other team alive. The last parragraph makes it sound as if he is trying to kill the unexperience players (which he knows that they aren't scum) while the scum just watches how the town kills themselves. The scum would have just left PMJ alive to them blame them. I would say that he would be maf as he was active yesterday (at least to vote for Lemmonade) but didn't vote because RC would have died with Lemmonade (of course it wouldn't benefite maf if he died).

I don't understand your reasoning. Its an educational guess that there would 3-4 scum on each team since most games consist of 3-4 wolves or mafia on each team. Exactly how am I supposed to know if they aren't scum? Even if I were scum, I still wouldn't know who was on the other side...

And this is horrible logic: I'm auto mafia because I was active yesterday? I'm not even sure what you were saying down the bottom.

How would Raichu have died with Lemonnade?

Please, explain to me like I'm a baby what you are saying towards the end of your argument.
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

If you are scum, you would probably be of the mafia team because RogueChomp was Lemmonade's lover making him die with him which is bad for them and you were active so you could have voted but you didn't because you would lose a fellow scum for a townie which it isn't good). And no one is never auto-maf I said that you would be of the mafia team.
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

Flys Gone 2071 said:
If you are scum, you would probably be of the mafia team because RogueChomp was Lemmonade's lover making him die with him which is bad for them and you were active so you could have voted but you didn't because you would lose a fellow scum for a townie which it isn't good). And no one is never auto-maf I said that you would be of the mafia team.

Now I see where you are coming from. Tbh with Lemonnade, I didn't really see the point in voting for him. He was going to end up going anyway, even with my vote, he still would have been lynched.

And sorry for the misunderstanding with my logic statement.
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

So, it's pretty much confirmed that there's no Serial Killers, since there was only 2 kills this night.

Until more evidence pops up, I'll stick with my vote for Haunted Water.

VOTE: <Haunted Water>
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

I'm cool with that.

VOTE: Haunted Water
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

Uhh... Guys? Wtf? Why do you guys like to just say "lol, let's vote for one of the most helpful and active people."
In fact, because there isn't much left to go on, AND THAT LACK OF LOGIC SEEMS SO FANTASTIC!
VOTE: Machamp the Champion
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

Machamp the Champion said:
So, it's pretty much confirmed that there's no Serial Killers, since there was only 2 kills this night.

Until more evidence pops up, I'll stick with my vote for Haunted Water.

VOTE: <Haunted Water>

Since when do Serial Killers have to kill every night?

It just seems weird that you think this given the circumstances... What if the SK and Wolves went after the same person?
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

Haunted Water said:
Uhh... Guys? Wtf? Why do you guys like to just say "lol, let's vote for one of the most helpful and active people."
In fact, because there isn't much left to go on, AND THAT LACK OF LOGIC SEEMS SO FANTASTIC!
VOTE: Machamp the Champion

Who said you were one of the most helpful people? And active doesn't mean helpful. And I already said my logic for voting for you. You're acting like I have no reason to vote for you, and as you said just now, we don't have much to go on.

James86134 said:
Since when do Serial Killers have to kill every night?

Because it just gives people more time to find you're a Serial Killer. It also happened 2 nights in a row.
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

I am pretty sure sk's night kill is compulsory and this is pb; we don't just pass up a free night kill lol
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

I stand by what I said. there have been three days and no strange kills. There are no sks in the game.
 
RE: Werewolf XVII II: The Greatest Idea (Day 3) (D/L 7/8)

SheNinja said:
This is getting lulled.

Since I am back I will end the day with the majority.

~Vote Count 3.3~

Lemmonade-[LYNCHED] (Flys Gone 2071, Shocker, Haunted Water, ChillBill, pokemeister899, TwistedTurtwig, PMJ, Blui)
Haunted Water-[1] (Machamp the Champion)

Not Voting-[12] (camoclone, RaichuGirl, MDL, King Arceus, Chillarmy, Bisharp37, Jay, James86134, sillykyle, RogueChomp, Lemonnade, Rally)

Lemmonade has been lynched. His role was Lover.
RogueChomp has committed suicide as result of the lynch. His role was Mafia Lover.

Night 3 has fallen. Deadline is 7/9/13 at 19:00:00 EST.

Lenny stop liking posts =/
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

What evidence is there of Haunted Water not being town?
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

There is none. BUT SINCE YOU CAME TO HIS DEFENSE AND HE HAS VOTES ON HIM YOU MUST BE SCUM TOO LYNCH LYNCH LYNCH UNVOTE HW VOTE KA
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

Even though I know your alignment is ok, I'm still voting for you because I hate your playstyle. You randomly vote for people with no evidence.

<VOTE PMJ>
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

See, now we have something to go on! I say we should all lynch King Arceus now. He has no legitimate reason to want me lynched; he can hate my playstyle all he wants, but the fact is I'm all but confirmed town and with no leads, he should be casting his vote for an unknown, not someone who already proved he's town. Also he defended Haunted Water!!!1!l11l

UNVOTE: Haunted Water
VOTE: King Arceus


:)
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

~Vote Count 4.1~

James86134-[1] (Flys Gone 2071)
Haunted Water-[1] (Machamp the Champion)
Machamp the Champion-[1] (Haunted Water)
PMJ-[1] (King Arceus)
King Arceus-[1] (PMJ)

Not Voting (12): (camoclone, Blui, ChillBill, Shocker, pokemeister899, Chillarmy, Bisharp37, Jay, James86134, sillykyle, TwistedTurtwig, Rally)

With 17 alive, it takes 9 to lynch. Deadline is 7/18/2013 at 23:59:59 PM EST.
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

PMJ said:
See, now we have something to go on! I say we should all lynch King Arceus now. He has no legitimate reason to want me lynched; he can hate my playstyle all he wants, but the fact is I'm all but confirmed town and with no leads, he should be casting his vote for an unknown, not someone who already proved he's town. Also he defended Haunted Water!!!1!l11l

UNVOTE: Haunted Water
VOTE: King Arceus


:)

I'm not going to vote for you, but, I have to agree with KA, your play style is a bit reckless and destructive.... You may be confirmed town, but as you have said, Tracker isn't an important role and 'we outnumber scum 2:1'...

Again, not going to vote for you, I jsut have to agree.

My vote for... Nobody still stands.
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

Okay, sure, that's a fair enough argument.

UNVOTE: King Arceus
VOTE: Flys Gone 2071


No reason other than James voted for him
 
RE: Werewolf XVII II: The Greatest Idea (Day 4) (D/L 7/18)

What? I never voted for him, and you just worsening how reckless you are... I'd vote for you if you weren't basically confirmed tracker -.-
 
Status
Not open for further replies.
Back
Top