Finished Werewolf XVII II: The Greatest Idea (OVER)

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RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

In camoclone's eyes:

3wQVs9n.jpg
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

I am very trigger happy with my accusations. I enjoy scumhunting.
Do you even know what happens when most people are trigger happy?
THEY MAKE MISTAKES!
 
Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

Flys Gone 2071 said:
camoclone said:
I disagree my arguments were valid.


Quote where I say I want RG lynched.





You just said that RG is the scum. Why wouldn't you want to lynch scum?




Why is Camoclone wanting to be replaced? He knows the rules, he can easily wait for someone else to post before he posts again. He wants to be replaced if you ask me. Being the center of discussion he wants to get out of there.



I said that I think RG is scum. Therefore I want to vote for him until someone scummier comes along.

@TwistedTurtle correct. I scumhunt that is my play style.


Haunted Water said:
I am very trigger happy with my accusations. I enjoy scumhunting.
Do you even know what happens when most people are trigger happy?
THEY MAKE MISTAKES!
Wrong... Town doesn't make mistakes only scum hunt. Yes I'm trigger happy however in scum hunting unlike you guys who are tunneling. I understand you think I'm scum however don't tunnel.
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

I said that I think RG is scum. Therefore I want to vote for him until someone scummier comes along.
vote for him until
*facepalm*
Wrong... Town doesn't make mistakes only scum hunt. Yes I'm trigger happy however in scum hunting unlike you guys who are tunneling. I understand you think I'm scum however don't tunnel.
There's a problem with a trigger happy sniper. They're usually the first to go.
We're voting for your lynch because it's in your best interests.
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

VOTE: <Camoclone>
This guy is very desperate to accuse. His actions are really wolfy, and if he's not a wolf, he's a bad townie, and one we don't need. He would ultimately harm the town either way.
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

camo, I seriously can't believe that after your failed attempts in the last game you still consider this playstyle scumhunting. Especially the part where twist said "you guys"... Good grief! That's just the way people often talk!
Vote: camoclone
Because even if he isn't a wolf, I don't want a townie who has a talent to sow confusion with his blind random fire.
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

I don't want to put up with this crap on future days.

Vote: Camoclone
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

RaichuGirl said:
No, I wouldn't, but that's because I'd have something to hide from the wolves. I don't with this role. Plus, for all the wolves know I could have a power role, but I'm claiming Vanilla to try and not seem like a threat. Personally I don't think I'm playing against my win condition, because I knew once I revealed, the wolves would start going after me, thinking they could get an easy lynch. Way to put yourself right up on top of my scum list.

>claim the absolute safest role in the game, on day one, totally unprovoked
>do so to "try and not seem like a threat"
>implying saying that doesn't automatically put a target on you for the scum
>implying saying that doesn't make you sound like a liar

Not to mention you complained about never being town in the other thread; if you really were vt you would have been glad to finally not be scum no matter what role you drew.

VOTE: RaichuGirl
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

VOTE: camoclone

Even if he's town, we're better without him. There is a high chance he is scum though, so that's nice. He's just creating confusion, which is bad for the town, most of the times. I think we should lynch him, since this is day 1 and we have no leads besides his desperate acusations.
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

I'm a bit confused. Raichugirl has, from what I've seen in the past, been a pretty intelligent WW player. That said, her posts have been very suspicious...
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

MDL said:
VOTE: camoclone

Even if he's town, we're better without him. There is a high chance he is scum though, so that's nice. He's just creating confusion, which is bad for the town, most of the times. I think we should lynch him, since this is day 1 and we have no leads besides his desperate acusations.

If I weren't so set on RaichuGirl, I would probably try engineering a wagon on you. This is a terrible, terrible post:

1. "high chance he is scum". Erroneous because not only are at least half the roles town, but the roles were randomized. We don't know how many scum there are in the game. Even if this was a standard game, there would be only a 25% chance or so he would be scum, which means at no time on any day 1 is there a high chance that anyone is scum. You are saying that simply because he has votes on him, and that's a pretty dangerous way to think.

2. confusion is bad for the town "most of the times"? What? When is confusion -ever- good for the town?

3. claim of no leads: Also false. RaichuGirl was first suspected. I suspect her still (see my post).
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

I said that there was a high chance he was scum because he is just creating a big mess, and since there probably are vanilla scum roles playing, he could just try to create confusion since his lynch wouldn't be much of a problem to the wolves (this was my theory when I said there was a high chance he is scum, but maybe it's a stupid theory. Either way, he is still a good lynch IMO).

Most of the times, confusion is never good for the town obviously. I just said "most of the times" because there could be a possible situation where a confusion about roles would help town (like scum killing VT because they think they have power roles).

Also, I did not realize the points you brought up about RaichuGirl before my post because I had not seen your post yet and I didn't think of those reasons of why she is a good suspect.

I agree that my post could have been better explained and didn't make that much sense, so I explained it again here.

Even after all this, I think we should lynch camoclone and wait for what happens tonight, and then lynch RaichuGirl.
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

MDL said:
I said that there was a high chance he was scum because he is just creating a big mess, and since there probably are vanilla scum roles playing, he could just try to create confusion since his lynch wouldn't be much of a problem to the wolves

Still wrong; every loss to the scum sets them back at least a day. They need to preserve their numbers and can't afford to just lose a teammate for lulz. Even if they could, there's still not a high chance he's scum. It's mathematically impossible not only at this point, but at any stage of the game in fact (since the game ends when scum outnumbers town).

MDL said:
Most of the times, confusion is never good for the town obviously. I just said "most of the times" because there could be a possible situation where a confusion about roles would help town (like scum killing VT because they think they have power roles).

I asked when confusion was good for town, not scum. If a pr can convince the scum they are vanilla then well and good, but the scum will probably just take out the best players and leave the power roles in the hands of the incompetent ones, who will probably end up saying something about how their role "threatens the wolves" as if saying that doesn't put a giant "KILL ME" sign on their backs.
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

camoclone has received gigantic warnings for editing posts. Don't do it again.

Lenny is the last signup.

I will leave the game how it is.

I cannot confirm the validity of King Arceus' statement.



Game Freeze.

I will redo the roles since I can now confirm that all BCC's could be seen by the recipients.

Game will restart once the roles are handed out again.

I want to make sure that it won't happen again, so I will contact KA.
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

PMJ said:
Still wrong; every loss to the scum sets them back at least a day. They need to preserve their numbers and can't afford to just lose a teammate for lulz. Even if they could, there's still not a high chance he's scum. It's mathematically impossible not only at this point, but at any stage of the game in fact (since the game ends when scum outnumbers town).

I asked when confusion was good for town, not scum. If a pr can convince the scum they are vanilla then well and good, but the scum will probably just take out the best players and leave the power roles in the hands of the incompetent ones, who will probably end up saying something about how their role "threatens the wolves" as if saying that doesn't put a giant "KILL ME" sign on their backs.

That's why I said that it was a stupid theory but at that moment that was my thought. I didn't think it through. It was incorrect, and he probably isn't a wolf. However, camoclone is CLEARLY not helping the town so I think he's not a bad lynch.


Also, I did say when confusion would be good for the town with that example I gave, of course there are a lot of variables in that example, especially on how the power role player plays, but nonetheless that situation could benefit the town.

I think I explained my post and I already admitted that when I said there was a high chance he is scum was a bit stupid and I didn't think about it very well, so I think you don't really have anything to be suspicious of anymore.
However, if you still think I'm suspicious, I don't know what I can do to prove that you shouldn't be suspicious of me, since I already explained my actions in detail.

For now, UNVOTE: camoclone because you do bring up very good points about RaichuGirl and I want to see what she has to say.
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

Arceus is locking the thread.

game freeze role re-distribution.
 
RE: Werewolf XVII II: The Greatest Idea (Day 1) (D/L 6/20)

Posting to tell everyone that post merging should now be disabled for this forum only. This thread will be unlocked once roles are finished being redistributed.
 
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