RE: Werewolf XX: Seleno City - Day 3 ends Feb 7 at 6 PM EST
Technically, I still got it up today. At least for my time zone, I did.
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The discussion was barely underway before a major debate had broken out between two people in the crowd.
"You're definitely suspicious to me, there's no doubt about," claimed one young woman, stifling a yawn. All heads turned towards the person she was accusing, another woman, in her mid-thirties. She was dressed in very formal attire, which caused her to stand out a bit from the people around her. She adjusted her glasses, and grinned.
"Oh really? Well then, I object!" she said with a laugh. "You should have thought twice before trying to accuse a seasoned lawyer. In fact, it is not I who's suspicious, but you!"
The crowd listened intently as the lawyer explained her reasoning to everyone. She highlighted the fact that the woman's absences yesterday seemed to be a setup, as well as many other scummy instances of her behavior. The other people were completely convinced by her logic and reasoning, and it wasn't long before a unanimous vote was reached. Two cops pulled the younger woman up to the gallows, and readied it for the lynching.
"But I've done so much work! I was going to present my thesis just next week! You can't do this to me now!" she protested, although in vain.
The noose pulled tight, and Scorched Feather's body went limp.
Scorched Feathers has been killed! She was:
Agent 142
Alignment: None
You are Agent 142, a spy sent from a distant country with the mission of infiltrating Seleno City to gather crucial, top-secret information. A master of disguise, you are to silently slip into place with the city's residents. Young, old, male, female, none of it matters, since you can pull it all off. The only thing left now is to wait for the perfect time to initiate your plan...
Ability #1: Master of Disguise
- Once per game, during the night, you PM the host the name of one player. When that player dies, you will completely take on their role: alignment, abilities, win condition, and all.
Win Condition: None. You will gain a win condition upon the death of your target.
Scorched Feathers was also holding an item upon her death.
While people were a bit confused at the results, nevertheless, it was not a member of the town, so it was better than nothing. There was still a lot of time to kill (What a grave pun! Oh, these are going to be the death of me!) so everyone tried to continue on their days as if normal. Despite this temporary respite, once the sun dipped over the horizon, it was back again to fearfully locking up inside their houses, hoping they'd make it through another night.
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Night 3 has begun, and will end at 11 PM EST, Tuesday February 4. If you have an ability that you can use or an item to pass during the night, then either PM me that you are using it, or that you are taking no action.
EDIT: Fixed the date. That's what I get for copy and pasting.