RE: Werewolf XXVI: Harmonic Divergence | Day 1 Ends on the 22nd at 22:00 BST
If the point of the faction is to have non-benders outweigh the amount of benders, then I highly doubt it would be limited. It seems most logical to assume that it is essentially the night kill of their faction.Camoclone said:Celever said:SS, I've tried explaining this already, but I think you're still a bit confused. Read this post carefully:
The indie faction of the game, the Equalists, seem to have the ability to remove a player's bending powers. Whether your ability is a bending power or a regular role will be apparent in your Role PM. My invincibility is a bending power, and Ice Espeon confirmed in-thread yesterday that it will be possible to target some roles after they die. If I'm lynched today, the Equalists can remove my bending powers tonight and kill me for good, meaning that you will have just killed someone you believe to be town and contributing (which, Camo, is the difference between when I wated to vote you when I thought you could be town).
If scum wastes there ability removing ability on you and you are town then I'm fine with that. It's probably limited shot. It means one more power role will be safe in the future. It's not like you'll flip town anyways though.
Please re-read Celever's post. You are saying here that, though you find both Camo and Celv to be scummy, you rather vote the one with a claimed role. Why?Squirtle Squad said:I don't think either of you are town but I think it's far more beneficial based on Celevers claim that we kill him.