Mitja said:
P.DelSlayer said:
Froakie learns SmokeScreen, at first I was confused but then I realised: maybe it could throw its foam at the opponent. This could be some kind of technique a Fighting type could use.
Sounds nothing like Fighting and completely "Dark".
I can see why you'd think SmokeScreen would seem like a Dark technique with Froakie, but I was more thinking it would have a special way of utilizing its foam with a fighting technique (ala Oshawott using its Scalchop). Apologies for being vague
Now that I think of it....
In the XY anime thing, it started to cover more of its body in foam. Maybe some kind of defensive technique?
And then there's a picture of it having a foam mask, but that could be either Fighting or Dark I guess
other starter stuff:
Fennekin:
I'm pretty sure it's ears are gonna stay prominent in the evo, possibly being able to shoot fire. Its tail may have some kind of thing as well.
Pretty sure that GF are gonna go for a mystical thing with this, considering it's supposed to be Fire/Psychic.
Chespin:
I think this is gonna be Torterra-esque; high defense and attack, with lower speed.
Also, I want proper signature moves for the starters. Last gen had a step in the right direction, but now I think they should have sig.moves.
(High power, of course. They could be moves learn right after evolution into their final forms)
Froakie move:
Dual type Water/Fighting move - some kind of ninja move that involves foam
Chespin move:
Dual type Grass/Dark move - the only thing I can think of would be a Grass type Spikes, or utilising its spines in an underhand manner
Fennekin move:
Dual type Fire/Psychic move - maybe a fire equivilant of Storm Throw/Frost Breath? There could be something that says about how it uses Psychic powers to send the flame to a weak point on the opponent, hence the 100% crit rate.
note the dual type moves: this would only be -and only- if the dual type moves were used this way: Uses damage from type1, but the second type is there to fit the Pokemon and maybe do something else.
It could also work if it was recorded as one type, but used a different type for damage.
ex: Fennekin's move would show as a Psychic type move, but it would deal Fire type damage.
no idea how this would work with stab and whatnot
edit: I've just realised something major obvious about the starters sig. moves....
instead of giving them 1 dual type sig move, why not just give them 2 sig moves, each one of of their types.
1 could be learnt directly after evolution into their second stage, and then the 2nd directly after evolution into their 3rd stage.
Something like:
Froakie - evo1 learns Foam Strike - evo2 learns Ninja Strike. Foam Strike is Water type, Ninja Strike is Fighting
Chespin - evo1 learns Spike Headbutt - evo2 learns Spike Sneakery. Spike Headbutt is Grass, Spike Sneakery is Dark
Fennekin - evo1 learns Blaze Ears - evo2 learns Psy Ears. Blaze Ears is Fire, Psy Ears is Psychic.
maybe not those actual moves lol, but you get the idea