BW/BW2 What new attacks do you want?

i want a move called sacrifice or tribute that makes the pokerman who used it to faint but lets you completely revive another, fainted pokerman in you party
offtopic:i always thought that memento was a waste of life....
 
^also hydro pump
i would like to see
a ghost variation of slash
a dark variation of flamethower
and i would like a new ice move that freezes the opponent 90% of the time
 
@theamazinggrass/steeluser hydro cannon is a water hyper beam, hydro pump isnt a water type version of one of the moves he mentioned
and i want a steel version of slash and more physical fire and psychic moves (fire because flareon only has one useful stab move and its not all that strong) for exampl: jet blaze=fire type quick attack and psycho claw=psychic type shadow claw or mana punch=psychic version of shadow punch
or at least for flareon to learn flare blitz and flame wheel
 
maybe a dark weather move similar to sunny day but make it like cloudy day or eclipse that powers up dark moves and maybe ghost too.
 
TheAmazingGrass/SteelUser said:
ok im officially adding a fact to my signiture
my new signiture:
im extremely impatient when it comes to certain things especially online so i scan instead of read

really offtopic.....
and i want a flying type quick attack called turbo jet
 
always wanted a move called nightfall. itd make improve the accuracy and evasion of dark/gho pokemon and improve their attacks. they could have an ability called nocturnal that would increase their stats even more. sunny day would stop it (its needs more use)
aso how about
spook-gho fake out
reheat-fir type charge
mindbend-psy hyperbeam
retattliate-drk counter
windtunnel-may blow a pokemon away
freakstorm-60percent may ko anyone
scorch-phs 90chance of burn
frostbite-ice crunch 60freeze
frostwind! weaker blizzard but will freeze
solidify-makes moves more powerful but can be hit by nrm moves(a ghost move)
uproot-uproots itself or the foe
intoxicate-leech seed/etc cause poison instead of taking hp
scavenge-may find a useful berry during battles (after each turn)
freeze over-gurantted freeze for 5 turns
split beam-60 but will hit all foes
iron fist, and a phys hidden power

always wanted a move called nightfall. itd make improve the accuracy and evasion of dark/gho pokemon and improve their attacks. they could have an ability called nocturnal that would increase their stats even more. sunny day would stop it (its needs more use)
aso how about
spook-gho fake out
reheat-fir type charge
mindbend-psy hyperbeam
retattliate-drk counter
windtunnel-may blow a pokemon away
freakstorm-60percent may ko anyone
scorch-phs 90chance of burn
frostbite-ice crunch 60freeze
frostwind! weaker blizzard but will freeze
solidify-makes moves more powerful but can be hit by nrm moves(a ghost move)
uproot-uproots itself or the foe
intoxicate-leech seed/etc cause poison instead of taking hp
scavenge-may find a useful berry during battles (after each turn)
freeze over-gurantted freeze for 5 turns
split beam-60 but will hit all foes
iron fist, and a phys hidden power
 
Maybe something like Power Freeze?
Power: -
Accuracy: 70
Description: A powerful chill freezes the foe solid.
I just figured, since all of the other hax have moves, Will 'O Wisp, T- Wave, Toxic, Confuse Ray, Attract, etc.
 
More sacrificial moves like Memento would be cool. I thought there would be more in the fourth generation, but they just left the idea alone.
 
Hellion said:
More sacrificial moves like Memento would be cool. I thought there would be more in the fourth generation, but they just left the idea alone.

memento is the second worst move imo(right behind constrict)
its a waste of life, i could have used that pokerman to lower their stats even more and not have fainted, memento=a big waste.
i like my idea about causing the user to faint in order to fully revive a fainted pokerman in your party
 
more rooms like trick room
switch attack stats (sp to atk and vice versa)
switch def. stats
warp room- switch all items
new attacks for triple battles
maelstrom does 80 to all others in play
intesify-powers up friends attack
ensnare-prevents switches/switch outs
stuff like that
 
tyrannitard said:
memento is the second worst move imo(right behind constrict)
its a waste of life, i could have used that pokerman to lower their stats even more and not have fainted, memento=a big waste.
i like my idea about causing the user to faint in order to fully revive a fainted pokerman in your party

It isn't a waste... ever heard of the Dual Screen Memento Set? For Latios? Look it up. It can actually be effective if used right. But, yeah, your idea is cool. I was thinking something a little less powerful, though.

And why do you use the term 'pokerman'? XD
 
Move: Dodon Ray

Power: OVER 9000!

Accuracy: 95

Chiaotzu's Signature Move :p

But to be serious,

Move: Jungle Roll

Power: 30

Accuracy: 85

Basically, a Grass-Type Rollout
 
how about
warrior dance-halves def and sp def but doubles atk and sp atk
power shift-switches atk and sp atk
defend shift-switches def and sp def
riptide-like surf but attacks all pokemon on field(triple battles)
deflect-does half the damage taken and is the same type etc.
 
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