RE: Day One/Night One
Hm. I don't know.
I think the town is still a bit Turbo-Lynch-y from last game, and I think that we can use that. But either way, you are the ventriloquist and it is your ability. The final thought is always up to the owners of the roles in discussion. We can either make the town think that two people are wolves in a plan that has a good possibility of working, or three people thought as wolves for a slightly decreased likelihood of success. Either way, people aren't going to believe the messages if everyone surrounding them dies.
Perhaps we can Role-Block Runsticks tonight. My reasoning is that he has made only a handful of posts during the last day, and that is saying something considering there are pages for days. Inactivity + Bandwagoner = Hiding something.
Perhaps we shouldn't try a nightkill at all? We have no clues on Indies as of late, and it is like trying to step on a daisy in the middle of a minefield: It's likely that you are going to blow up when you push the daisy.
I think I will incriminate the sender and the recipient of the message. But who else? I think Blob or Lucky Fire, but I am unsure. Any thoughts? I have three people I can incriminate.