(1) Rules Changes Coming with X/Y TCG [9/27]

I'm crying right now omg :((((

Now I need $3k so I can get my beaches, who has 'em?
 
Water Pokémon Master on PokéBeach front page said:
The player who goes first cannot use an attack.

What the hell?! It's even worse, than old HG/SS rule, which disallows playing trainer cards on the very first turn. From now on, I don't want to go first.

Could it mean, that the attacks will be so strong, that it can destroy your opponent sooner than he/she gets a chance to defend itself?
 
Pokemon catchers will see a lot less play now with the coin flip effect. I now have 4 free slots in my deck now. :)
 
Catcher will see less play but will Genesect ex? Dun dun dun...

Definitely some interesting changes. What I dislike is the Juniper/Sycamore rule though. They should have either given him a slightly different effect or just not reprinted Juniper so many times.
 
If Pokemon catcher needs a coin flip I wonder if they will also do something with the EX cards.
 
scattered mind said:
If Pokemon catcher needs a coin flip I wonder if they will also do something with the EX cards.

If they did I'd be mad, it'd be like they want people to quit.
 
LOL at the Catcher errata. I expect some celebration and some outrage over this.
 
Makes you wonder if there are cards coming that might replicate something like sabledonk, or some other combination where if you can attack first the advantage is too lopsided...

No 1st attack and flippy catchers don't seem to fit too well with the new Best of 3 in 50 format though. It does, however, seem to imply that evolution decks may be made safer from this. We'll see...
 
I can not understand that juniper-thing why not give the new car some another effect? With catcher I'm 50/50 as I play blastoise they can't catcher my blastoise so easily... First turn rule does not make any sense to me... YGO Here I come!
 
This sucks so bad! Catcher was actually healthy for the game because it made it so that Pokémon couldn't sit on the Bench while you're forced to attack the Active Pokémon.

Also, I would rather not be able to play Items on the first turn rather than not being able to attack.

The Sycamore/Juniper thing is stupid as well! The effect is the same, but they're two completely different cards! It would be like if Gust of Wind was reprinted and they said we could only use that or Catcher!
 
Well, all of those were pretty terrible changes... As much as people like to whine about Catcher, its reliability kept a lot of things in check. And no attack first turn penalizes decks that use set-up attackers... Preventing donks is one thing, but this is a terrible way of doing that. As for the Juniper/Sycamore thing... WHY? This is not the first time we've had two identical cards in one format. Bill and Mom's Kindness say hi. I mean, yeah, they're both really powerful, but couldn't they have like just given Sycamore a different effect? Actually, I'd have been fine with Juniper being renamed "Pokemon Professor" and have preferred that.


I'm not really raging, just... Disappointed. These are all pretty ill thought out rules. (Well, the no first turn attack one is more annoying than poorly thought out.)


Hey, just a thought... That Juniper/Sycamore thing is going to be amusing since that won't be the only card that will have the same effect as a card in-format...

http://pokebeach.com/scans/boundaries-crossed/113-skitty.jpg
http://pokebeach.com/scans/plasma-storm/97-clefairy.jpg

Excluding their names and first attack name (about the same amount of difference between Sycamore and Juniper), they are identical.
 
OK I tought this thing a bit more and now I think that I am cool with the first turn rule. I play blastoise (like I said) so it's nice that if the enemy goes first he can not KO my squirte IF I draw badly on the start...
 
As first I thought this meant that I can't do damage, so I can still use sableye's attack and Thundurus EX's attacks' effect. But then I read it again and saw that I can't even attack...this gives me some hope that my Zeb-Garb deck won't be easily donked.
So saying the opponent goes 2nd, they could still set up a t1 Darkrai, a Lugia, and maybe a few other EX's without any complications from the opponent except for hypnotoxic laser.
I do see LaserBank having a lot more play now and maybe we can see escape rope in more decks now????
 
RiverShock said:
Well, all of those were pretty terrible changes... As much as people like to whine about Catcher, its reliability kept a lot of things in check. And no attack first turn penalizes decks that use set-up attackers... Preventing donks is one thing, but this is a terrible way of doing that.

If they want to bring Mega evolution to the TCG and to make them powerful without damaging the already existing EX cards, I think they did the best by changing catcher
without and with the new first turn rule ,none basic Pokemon are going to have an easier set-up. IMO
 
That's the third time in a row that I've heard about this via fourms before reading the website

The player who goes first cannot use an attack on their first turn

Intresting rule. Kinda balances out OP cards like Mewtwo EX, but also seems slightly unfair. It's as if you want to not go first.

Pokemon Catcher will now require a coin flip.
That's a good rule. Catcher is very OP right now.

As for the Scyramore rule, that's OK. Why the fuss, they are the same card besides art and name? And why are we using B/W Blanks again for Scyramore???
 
scattered mind said:
RiverShock said:
Well, all of those were pretty terrible changes... As much as people like to whine about Catcher, its reliability kept a lot of things in check. And no attack first turn penalizes decks that use set-up attackers... Preventing donks is one thing, but this is a terrible way of doing that.

If they want to bring Mega evolution to the TCG and to make them powerful without damaging the already existing EX cards, I think they did the best by changing catcher
without and with the new first turn rule ,none basic Pokemon are going to have an easier set-up. IMO

Let's change the one thing that's used by all and is healthy for the game instead of those broken attackers? What?
 
YES YES YES

I literally jumped out of my bed with happiness just now after reading the first turn rule. Sure, it's not perfect, but FINALLY there's a disadvantage to going first.

...and then I nearly punched through my wall at the catcher ruling. What the heck? Coin flips are dumb. They just make the game more luck based, and when you turn one of the best cards in the game into a flip, it's adding a stupid amount of luck. I'll have to see what XY provides us with though before complaining any more.

Seriously, I am like in shock about the first turn rule though. I wasn't expecting them at all to change it, and a change was badly needed.
 
Blah said:
YES YES YES

I literally jumped out of my bed with happiness just now after reading the first turn rule. Sure, it's not perfect, but FINALLY there's a disadvantage to going first.

...and then I nearly punched through my wall at the catcher ruling. What the heck? Coin flips are dumb. They just make the game more luck based, and when you turn one of the best cards in the game into a flip, it's adding a stupid amount of luck. I'll have to see what XY provides us with though before complaining any more.

Seriously, I am like in shock about the first turn rule though. I wasn't expecting them at all to change it, and a change was badly needed.

I'm guessing this card will see a lot of play in unlimited.
 
Back
Top