@Elite, Basically what Psyburn said and quoted.
No kidding. But eh, evil teams make for bad stories and god awful repetition in the games to the point where it gets tiresome and boring fighting the same weak henchmen for up to nearly 45 times.
I'm afraid that wasn't your point. You are arguing that the "same character" is more likable when better art of it comes out. Not if one image can be favored over the other. Yeah, the official art looks better. The overall design is however, still the same. Just because it's a higher quality image does not make the overall design "superior" just because.Yeah, I favor it more than I did before. So? If two people draw a picture of the same thing, I am allowed to favor one image more than the other.
so your telling me that you didn't find it interesting at all when you fought dialga and palkia? the epic music?
Not at all since I played platinum.
But really, the stories are never good, so I can't find ANYTHING remotely interesting just because it has "epic music" or what not. After dealing with a tiring evil team, what makes you think I could care about fighting legendaries? Especially since the ones in Gen 4 are absolutely atrocious in design and concept.
There should be a limit though. Do we really need another evil team? I'm sure there's better ways of making "conflict" as a story point in pokemon games. Hell, take a tip from the comics/manga and make one of the elite four a genocidal maniac and you have to beat him in the league to stop him .In my honest opinion I figure that what the creators want is for game players to have a sense of "familiarisation", I agree that yes, change is a good thing, but if it changes too much, that feeling goes away and it becomes an entirely different thing.
But something other than evil teams >_<
learning experience?What I *think* they were going for is it to feel like Pokémon game, but they also want it to be a new learning experience.
Kidding, but I see where you're coming. Then again, not a whole is that different from the past games. They're going about it a different way, yes.
An example, reusing familiar plot devices such as another evil team bent on world takeover or redesigning *common* animal species, even though there are plenty more they could have experimented with.
But I do agree it grows stale overtime.
I don't have much of a problem with taking older mons and giving them plastic surgery. It's evil teams