???: An HGSS set. Read inside for the set name!

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Sorry guys about no posting here in a while. I'm just a procrastinator like that...

BugManiac: That will work.

SDB: You need to add the Baby Evolution Power on Pichu, so in order to do that you'll need to take off one of its attacks. Otherwise, they're both good. (There is no Pikachu because he's getting a Level X soon and I just hate him more than the other two.)

Zyflair: Vaporeon L could be broken, yet at the same time, it could be bad. Depends on the flips. Good card overall, though.
 
Well, I'll make Pichu's Max Baby Evolution it's PokePower, okay?

Pichu Lv. 8 {L} HP: 40

PokePower: Max Power Evolution
Search your deck for a card that evolves from Pichu. Show it to your opponent and place it on Pichu. (This counts as evolving Pichu). Shuffle your deck afterwards.

{L} Play Dead
Remove all damage counters from Pichu. Then, flip a coin. If heads, all damage and effects aimed at Pichu are negated.

Weakness- {F} + 30
Resistance-
Retreat Cost-

There, fixed.
 
Alright, that will work as a new alternative to "Baby Evolution." It's always nice to introduce new mechanics. =)

I'll update the set list.
 
Raikou FB (Rare) HP 90

Poke-Power: Static-Shock
When ever you attach a basic energy card from your hand to this Raikou FB, place 1 damage counter on every Pokemon of that type. This power can't be used if Raikou is affected by a Special Condition.

{L}{C}{C} Chain Lightning 40
If the defending Pokemon is the same type as any of your opponent's benched Pokemon, this attack does twenty damage to that Pokemon.(Do not apply Weakness and Resistance for benched Pokemon.)

Weakness: {F} x2
Resistance: {M} -20
Retreat Cost: {C}
 
Zyflair said:
Did you notice Dark Umbreon on the first page?

Yes, I did....it needs an attack/Body to gotten rid of, as it is an SP-Pokemon.

MS Eeveelution said:
But there is no Pokemon that evolved from pichu in card... ...

Um, have you ever though that maybe this set could interact with real sets? Hmm...besides, I already explained Pikachu.

Zilvis said:
Raikou FB (Rare) HP 90

Poke-Power: Static-Shock
When ever you attach a basic energy card from your hand to this Raikou FB, place 1 damage counter on every Pokemon of that type. This power can't be used if Raikou is affected by a Special Condition.

{L}{C}{C} Chain Lightning 40
If the defending Pokemon is the same type as any of your opponent's benched Pokemon, this attack does twenty damage to that Pokemon.(Do not apply Weakness and Resistance for benched Pokemon.)

Weakness: {F} x2
Resistance: {M} -20
Retreat Cost: {C}

Nice.
 
Venusaur L (Rare) 100 HP {G}

{G}{C} Synthesis
Search your deck for a {G} energy and attach it to Venusaur L. If you do, remove three damage counters from Venusaur L.

{G}{G}{G} Leaf Storm 100
You mave move as many {G} energy cards attached to Venusaur L as you like, to one of your benched {G} Pokemon.

Weakness: {R} x2
Resistance: {W} -20
Retreat: {C}{C}{C}
 
I can make some of the cards themselves if someone would do the art for them. I suck at that part because I don't have a scanner. >_>

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I think that Venasaur is a little too overpowered for an SP. I would put it as:

{G} Venusaur L (Rare) 100 HP

Poke-power: Overgrowth
Once during your turn, before your attack, when you play Venusaur L from your hand to your bench, you may search your deck for up to two {G} energy and attach them to your pokemon in any way you like. You can't use more than one Overgrowth poke power each turn.

{G}{G}{C} Leaf Storm 50+
You mave move as many basic {G} energy cards attached to Venusaur L as you like to one of your benched {G} or L Pokemon. This attack does 50 damage plus 20 more damage for each energy moved in this way. Venusaur L can't use Leaf Storm during your next turn

Weakness: {R} x2
Resistance: {W} -20
Retreat Cost: {C}{C}{C}
 
Hmm...I'm not quite sure who knows how to make art besides Xous...and his art-style seems more appropriate for Level Xs anyway...
 
"C" stands for "Champion". Go look that up in the PoTF page...because yes, it is real. Leafeon C is just another "Champion" SP Pokemon. (Yeah, I like SPs. What's it to ya?)
 
Has Flygon R already been done? If not could I do that card? (Art, attacks, and everything else.)
 
You could read the color code next time...but no, it is not done. You can work on it. Make sure I see the spoiler before you work on the actual card, though.

Also, we have a few fake cards actually made over in Zyflair's thread. Go check em' out.

Oh, I have a spoiler now:

Crobat D LV. X: 90 HP

Poke-Power: Fast Bite: Once during your turn (before you attack) when you place Crobat D LV. X onto your Active Crobat D, you may place 1 damage counter on each of your opponent's Pokemon. You may not use more than one Fast Bite Poke-Power during your turn.

(P)(D): Toxic Strike: Choose 1 of your opponent's Pokemon. This attack does 40 damage to that Pokemon. If the Pokemon has damage counters on it, this attack does 60 damage instead. The Defending Pokemon is now Poisoned. Place 2 damage counters instead of 1 in between turns.

Weakness: (L) x2
Resistance: (F) -20
Retreat: 0
 
Unown Dark 70 HP

Pokepower: Dark Call

Flip a coin if heads search your deck for a pokemon with dark in its name.

{P}{D} Hidden Power

Move damage counters from all pokemon with dark in its name (Yours or your opponents) to any other pokemon with dark in its name (Yours or your opponents). You cant move more than 40 damage this way.

Weakness {P}x2
Resistance
Retreat {C}
 
Oh, another good Unown. I like it. I'll edit the set list.

EDIT: New spoiler:

Battle Arcade:
Stadium

*Stadium text goes here*

Once during your turn, you may place one card from your hand next to your Active Pokemon. Flip a coin. If heads, draw 2 cards and return the card you placed next to your Active back into your hand. If tails, discard 2 cards from your hand, and discard the card you placed next to your Active Pokemon.
 
Magnezone R {M} 70 HP
Basic pokemon (SP)

Pokepower: Magnetic shield

For each {M} energy you have in play, Magnezone R gets +10 HP.

{M}{L}{C} Electric blast 60

If the Defending pokemon is knocked out by this attack, search your deck for up to 2 basic energy cards, and attach them to your benched pokemon in any way you like.

Weakness: {R} X2
Resistance: {P} -20
Retreat cost: {C}{C}
 
Dark Jolteon HP 70 {L}
Poké-Power - Dark Shockwave
Once during your turn, when you put Dark Jolteon from your hand onto your bench, place a damage counter on each evolved Pokémon in play. You can't use more than one Dark Shockwave Poké-Power each turn.

{L}{C}{C} Reckless Thunder 50
This attack does 20 damage to all benched Pokémon with a damage counter on it.

Weakness: {F} x2
Resistance:
Retreat cost:
 
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