Yes, I didn't think it was possible, but hear me out.
A long time ago in Pokemon TCG history, there was a card. An infamous card. Everybody hated it, because this card was cheap. It was.....Energy Removal.
That's right, you have a 100% guarantee of removing an energy card from one of your opponent's Pokemon. Any card. Even Double Colorless. It was insanely cheap. One trainer card could completely disrupt an entire strategy, since energy is not run in huge amounts in a deck. Black and White set out a card similar to it, but with a coin flip (Crush Hammer) Energy Removal was evil. Much like a card we complain about today.
Does anyone see a connection?
So as many other players, while pondering billions of anti-Catcher strategies, and being bored out of my mind, I decided to browse through the first generation sets. To much amusement, I found many rare holographic cards that would just wither and die in modern metagame, but also found a disturbing amount of similarities between many cards then and now, such as Rain Dance, Energy Trans, Prehistoric Power, and much more. Then I came upon this.
No Energy Removal. Well, basically totally discourages the use of it. 2 cards discarded to discard 1 energy from your opponent's Pokemon is not worth it. So effectively this gets rid of Energy Removal from the metagame, as long as you run this stadium.
Then I had a ominous feeling. If the first generation set has so many similarities with the new Black and White sets, then wouldn't it be possible that history would carry over? Isn't it likely that soon, we'll be seeing something like a No Catcher Stadium?
O_O
Just dwell upon the possibility...
A long time ago in Pokemon TCG history, there was a card. An infamous card. Everybody hated it, because this card was cheap. It was.....Energy Removal.
That's right, you have a 100% guarantee of removing an energy card from one of your opponent's Pokemon. Any card. Even Double Colorless. It was insanely cheap. One trainer card could completely disrupt an entire strategy, since energy is not run in huge amounts in a deck. Black and White set out a card similar to it, but with a coin flip (Crush Hammer) Energy Removal was evil. Much like a card we complain about today.
Does anyone see a connection?
So as many other players, while pondering billions of anti-Catcher strategies, and being bored out of my mind, I decided to browse through the first generation sets. To much amusement, I found many rare holographic cards that would just wither and die in modern metagame, but also found a disturbing amount of similarities between many cards then and now, such as Rain Dance, Energy Trans, Prehistoric Power, and much more. Then I came upon this.
No Energy Removal. Well, basically totally discourages the use of it. 2 cards discarded to discard 1 energy from your opponent's Pokemon is not worth it. So effectively this gets rid of Energy Removal from the metagame, as long as you run this stadium.
Then I had a ominous feeling. If the first generation set has so many similarities with the new Black and White sets, then wouldn't it be possible that history would carry over? Isn't it likely that soon, we'll be seeing something like a No Catcher Stadium?
O_O
Just dwell upon the possibility...